At 4/21/10 01:26 AM, RedQuito wrote: I'm thinking of letting a fire type join my party.
I have 2 choices, please tell me which is better.
I'm assuming this is for competitive battling, in which case I'd go for Charizard.
Magmortar Nature: Modest Item: Leftovers EV's: SpA 252 Spe 252 SpD 4
Solarbeam
Flamethrower
Substitute
Sunny Day
I'm not too sure about this moveset. If you're going for Sunny Day, wouldn't it be better for Magmortar to hold a Heat Rock to boost the number of turns he can be powered up? Magmortar's also rather average in terms of speed, so he might get hit before being able to set up a Substitute and either not be able to make one, or just outright get KO'd. Alternatively, you could use a Choice Scarf to boost Magmortar's Speed so that he doesn't get outsped by other things, but that would make Sunny Day pretty much useless.
You could replace Substitute with another attack to try and deal with Fire and Dragon types, both of which resist your current two attacks. For Dragon-types, the only thing you can really do is just hope for Hidden Power or something, and you can only get neutral damage against Fire-types. If you're going for that, you could try something like Thunderbolt, which would hit both Fire-types (and most Dragons) for neutral damage, and things like Gyarados.
Charizard Nature: Adamant Item: Leftovers EV's: Atk 252 HP 144 Spe 112
Flare Blitz
ThunderPunch
Dragon Claw
Swords Dance
I'd be sort of worried about recoil from Flare Blitz on this set, but that's really the only thing I can find that's bad about this set. You've got Leftovers to heal from recoil, Swords Dance to boost Attack even higher, and at least neutral coverage on almost everything. Somewhat surprised you're going for a physical based set for Charizard, but whatever works.