At 9/10/05 06:12 PM, Rantzien wrote:At 9/10/05 06:10 PM, dELta_Luca wrote: yeh but PR is faster to write than ProgrammingSure is, I don't really care =P
Its for searching
Lets face it not many people can spell programming (sp?)
What you want is just a simple link. Just like you make an anchor on NG, you'd do that for flash, except use the getURL deal.
Am I a good denvish :)?
AS: GENERAL CODE:
BASIC (29)
AS: Animated Buttons by Inglor
AS: Bars (Health/Score/etc) by Inglor
AS: Basic A.I. by Dancing-Thunder
AS: Bounce & Gravity by ImpotentBoy2
AS: ClipEvents by Inglor
AS: Drag & Drop by Inglor
AS: Duplicated Movie Clips
AS: Dynamic Color Changes by Rantzien
AS: Dynamically Resizing Objects by Spamburger
AS: Frame Functions by Spamburger
AS: Inventory 1 by Inglor
AS: Loops & Conditions by BleeBlap
AS: Loops - For... In by Inglor
AS: Loops - While by Ninja-Chicken
AS: Maths - Basic by T-H
AS: Movement - Basic
AS: Movement - Scrolling background by DrDeath2k3
AS: Movie Control by Spamburger
AS: Password by Dancing-Thunder
AS: Performance & Optimisation Tips by T-H
AS: Quality Toggling
AS: Random by -Reedo11-
AS: Replay Button by Inglor
AS: Sound
AS: Stop & Play Buttons by Inglor
AS: swapDepths by -liam-
AS: Symbols by Joelasticot
AS: Timeout by Inglor
AS: Variables by Rantzien
INTERMEDIATE (21)
AS: Arrays
AS: Camera Control by Inglor
AS: Collisions by Glaiel_Gamer
AS: Collision Detection by BleeBlap
AS: Creating Boundaries by Spamburger
AS: Debugging Syntax by Inglor
AS: Elasticity by Joelasticot
AS: Following/Shooting at Mouse
AS: Functions - Basic by Inglor
AS: Intervals by Inglor
AS: Linear Increasement by Inglor
AS: Load External Data/Cross-Domain
AS: Maths - Intermediate by Inglor
AS: Mouse Wheel by Inglor
AS: Movement - On slopes by Joelasticot
AS: Output Panel Manipulation by Inglor
AS: Platform Game Basics by Atomic_Sponge
AS: Save and Load
AS: Strings by Inglor
AS: SWF Copy Protection by JackSmack
AS: SWF Right-Click Menu
ADVANCED (19)
AS: 3Dimension - Basic by dELta_Luca
AS: 3Dimension - Intermediate by dELta_Luca
AS: Actionscripted Tweens by BleeBlap
AS: API by -liam-
AS: API Curves by Glaiel_Gamer
AS: API 3-Gradient Fills by Inglor
AS: Binary Increasement by Inglor
AS: Syntax Checking Stack by Inglor
AS: Modular Programming by Inglor
AS: Non-Tilebased Pathfinding by dELta_Luca
AS: Tile-based Pathfinding by dELta_Luca
AS: Tile-based Game Development Map by Inglor
AS: Tile-based Line-of-Sight Algorithm by zoohl
AS: Movement - Random by Begoner
AS: OOP (Object Oriented Programming) by Inglor
AS: Prototype, Proto & Inheritance by BleeBlap
AS: System Capabilities (Flash-PC Communication) by Inglor
AS: Trigonometry by BleeBlap
AS: XML by Inglor
AS: SPECIFIC EFFECTS/PROJECTS:
BEGINNER (4)
AS: Clock by Glaiel_Gamer
AS: Elastic Mouse Chaser by lan00
AS: Preloader
AS: Photo Negative by Glaiel_Gamer
INTERMEDIATE (14)
AS: Fireworks (API) by Inglor
AS: Game 1 - Moving and Jumping by Ninja-Chicken
AS: Game 2 - Shooting & Power-ups by Ninja-Chicken
AS: Maze by Begoner
AS: Flash Registration Form by bigftballjock
AS: Platformer: N00b to Pro by MusicianEXE
AS: Platformer by Thomas2005
AS: Pong Physics & Gravity by Dark_Toaster
AS: Rain Effect (API) by Inglor
AS: Scoreboard by Inglor
AS: Starfield (API)
AS: Typewriter Effect by Atomic_Sponge
AS: Varispeed Rollover Scrollbar
AS: Volume Slider by Star_Cleaver
ADVANCED (1)
AS: Flash Game Instant Replay by Cojones893
AS: Syntax Checking Stack by Inglor
Other useful links:
Flash Newbie Help by -ArcticHigh-
Flash (noob) tutorial by -hellraiser-
Starting with Flash by Otacon
NG's best tutorial movies
Flash tuts list by AGH
Flashkit
actionscript.org
AS: Main
Kirupa
good-tutorials.com
Liveswif 2.2 Free Flash maker
NG Preloaders
Xenosteel's guide
NG Submission Tips
Get your Flash deleted
Flash: Shortcut Keys by -Unknown-
Flash: Code Shortcut keys by Rantzien
Flash/ASP scoreboard
Flash/PHP scoreboard
Cross-domain policies
Rystic's Jumping Engine
Sham Bhangal's Flash V-Cam
Sprite page list by different
Claymation info by schorhr
Music and Sound Effect sites V2 by different
Fixing problems with importing sound
Self-contained Movie Control MC
How to: Flash to animated .gif
Den, wouldn't Begoners "Random Movement" be considered a partical system tute? I would think "random movement" would be a tutorial to show you how to make wondering characters, who just kind of... you know... wondered around and tried not to bump into things.
Just a thought.
*cough*DenShouldMakeAwanderingCreatureTute
BecauseI'mHavingTroubleWithMine*cough*
-Johnny k
At 9/11/05 05:16 AM, Johnny_Krysys wrote: *cough*DenShouldMakeAwanderingCreatureTute
BecauseI'mHavingTroubleWithMine*cough*
Use this code:
onClipEvent (load) {
function getPoints() {
getX=random(550), getY=random(400);
//get 2 numbers, one for the _x axis and one for the _y
gotoX=(getX-_x)/60, gotoY=(getY-_y)/60;
//declaring the speed and direction (velocity)
clearInterval(id);
id = setInterval(getPoints, random(2000)+500);
//make the amount of time in between change in direction random.
}
id = setInterval(getPoints, 1000);
getX=random(550), getY=random(400);
}
onClipEvent (enterFrame) {
_x += gotoX;
_y += gotoY;
//move
this.cacheAsBitmap = true;
//flash 8 only, improve performance
for (i in _root) {
myX=(_x-_root[i]._x)/5, myY=(_y-_root[i]._y)/5;
if (hitTest(_root[i])) {
_x += myX;
_y += myY;
}
}
//if the object hits anything, it will move away from it.
var myBlur = new flash.filters.BlurFilter();
myBlur.blurX=gotoX, myBlur.blurY=gotoY;
this.filters = [myBlur];
//flash 8 only, add blur while moving.
}
Sup, bitches :)
Sup, bitches :)
At 9/11/05 08:08 AM, Inglor wrote: it means we talk to much on the thread and don't make enough tutorials
Kinda true, but there isn't much we can do now. When flash 8 comes out I can see there being about 15 new tutorials for that, with filters and the new bitmap API.
Ah, the long wait.
Sup, bitches :)
At 9/11/05 08:28 AM, Denvish wrote:At 9/11/05 08:08 AM, Inglor wrote: no, it means we talk to much on the thread and don't make enough tutorialsYeah. Page 18 was a bit of a joke, really, about half of it was completely irrelevant to the topic.
Well said, have a game engine.
http://www.newground../topic.php?id=343632
Omfg! I've gone CRAZY (a tutorial)
At 9/12/05 03:29 PM, Ninja-Chicken wrote: Hey why delete everyones posts?
I feel betrayed : (
Because I'm seeing too much pointless spam going on in this thread, particularly in the last couple of pages, and it's starting to annoy me. Please try and keep it to a minimum.
Seriously someone please the list ...
This list?
At 9/10/05 06:10 PM, Ninja-Chicken wrote: Reccomendations for AS: Topics
General
Using the microphone
XML sockets
PHP and flash
Specific projects
Online game (with server)
Custom controls
Yeah, I guess some of them could be useful.
Sorry no more posting from me until I make a tutorial
Reccomendations for AS: Topics
General
Using the microphone
XML sockets
PHP and flash
Specific projects
Online game (with server)
Custom controls
This is indeed the list with game you could do chat or a simple game (Ive seen this kind of thing before)
Anyways goodbye for now AS:Main : (
At 9/11/05 05:16 AM, Johnny_Krysys wrote: Den, wouldn't Begoners "Random Movement" be considered a partical system tute? I would think "random movement" would be a tutorial to show you how to make wondering characters, who just kind of... you know... wondered around and tried not to bump into things.
Just a thought.
*cough*DenShouldMakeAwanderingCreatureTute
BecauseI'mHavingTroubleWithMine*cough*
-Johnny k
Well, that was written a while ago, before AS: Main really got off...it was one of the first AS: _____ articles. Back then the whole AS: Main thread wasn't exclusively tutorials. Since AS: Main is mostly tutorials now, I agree that it's useless and should be deleted.
At 9/13/05 09:01 PM, Thomas2005 wrote: Is Loading External Data or whatever how I would add a Button for people to download stuff from my Flash?
I can't get it to work :|
1.Host the fla.file anywhere and link to it by creating a button and using the
following code:
on(press){
getURL("blah blah blah"_blank);
}
2.Get flash eightzor :)
At 9/13/05 11:40 PM, Thomas2005 wrote: Answer me!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1111
Post your question in the relevant AS: Thread, and I might consider it. Also, you may want to rephrase your question so people know EXACTLY what you're trying to do... from what you wrote, I'm not sure what you're asking.
At 9/14/05 06:51 AM, Denvish wrote:At 9/13/05 11:40 PM, Thomas2005 wrote: Answer me!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1111Post your question in the relevant AS: Thread, and I might consider it. Also, you may want to rephrase your question so people know EXACTLY what you're trying to do... from what you wrote, I'm not sure what you're asking.
A Button in a Flash/Flash Website or whatever for when pressed,will go to a download URL thing(the pop-up asking for -Save,Open,Cancel,Blah- so people can save what I have to host...
You've seen Gamecubicle's Ult. Tut. 2 haven't you?A Button thing like his download Buttons...
(-Toast-)
I'd rather not get Flash 8...for one,my school is getting it next week so if i have any actual school projects I need done,I'll do them there,and two,Flash 7 and 6 are fine...but eventually all the tutorials are gonna be Flash 8 Tutorials and I'm gonna cry :'(
Place this as in a button:
on (release) {
getURL("http://www.website.com/thing.zip")
;
}
At 9/15/05 01:22 AM, Thomas2005 wrote: A Button in a Flash/Flash Website or whatever for when pressed,will go to a download URL thing(the pop-up asking for -Save,Open,Cancel,Blah- so people can save what I have to host...
That's possible, but it's really tricky and uses javascript/html/php (not sure which). In flash 8 it is possible and a lot easier.. I've never tried using this before but here it is.
Sup, bitches :)