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As: Main

730,345 Views | 1,493 Replies
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Response to As: Main 2005-09-10 18:16:52


At 9/10/05 06:12 PM, Rantzien wrote:
At 9/10/05 06:10 PM, dELta_Luca wrote: yeh but PR is faster to write than Programming
Sure is, I don't really care =P

Its for searching
Lets face it not many people can spell programming (sp?)

Response to As: Main 2005-09-10 18:17:09


At 9/10/05 06:10 PM, dELta_Luca wrote: yeh but PR is faster to write than Programming

If you used PROG, someone could just search for these letters and find all the programming topics easily.


ey

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Response to As: Main 2005-09-10 18:19:19


At 9/10/05 06:18 PM, SpamBurger wrote: Can I please just make the damn thing? Ill call it PROG: Main.

Do whatever you want but youd have to update it like denvish does and make it really proffessional

Response to As: Main 2005-09-10 18:20:57


Just do it and put us out of our misery

Response to As: Main 2005-09-10 19:22:00


I checked it out, but Im not good with programming.

Response to As: Main 2005-09-10 20:04:12


I'm in need of a tutorial.

The tutorial is actually really simple,just something to open up one of those little email box things like at the end of each Strongbad Email.


wat

Response to As: Main 2005-09-10 20:32:30


At 9/9/05 01:34 PM, Denvish wrote: AS: Main

lol

Response to As: Main 2005-09-10 22:42:54


I'm gonna explain my request better...

I need a tutorial for a basic thing...

Pressing a button to open up a Mailing window so people can mail to me.


wat

Response to As: Main 2005-09-10 23:54:09


What you want is just a simple link. Just like you make an anchor on NG, you'd do that for flash, except use the getURL deal.

Response to As: Main 2005-09-11 03:43:39


Am I a good denvish :)?

AS: Main

AS: GENERAL CODE:

BASIC (29)
AS: Animated Buttons by Inglor
AS: Bars (Health/Score/etc) by Inglor
AS: Basic A.I. by Dancing-Thunder
AS: Bounce & Gravity by ImpotentBoy2
AS: ClipEvents by Inglor
AS: Drag & Drop by Inglor
AS: Duplicated Movie Clips
AS: Dynamic Color Changes by Rantzien
AS: Dynamically Resizing Objects by Spamburger
AS: Frame Functions by Spamburger
AS: Inventory 1 by Inglor
AS: Loops & Conditions by BleeBlap
AS: Loops - For... In by Inglor
AS: Loops - While by Ninja-Chicken
AS: Maths - Basic by T-H
AS: Movement - Basic
AS: Movement - Scrolling background by DrDeath2k3
AS: Movie Control by Spamburger
AS: Password by Dancing-Thunder
AS: Performance & Optimisation Tips by T-H
AS: Quality Toggling
AS: Random by -Reedo11-
AS: Replay Button by Inglor
AS: Sound
AS: Stop & Play Buttons by Inglor
AS: swapDepths by -liam-
AS: Symbols by Joelasticot
AS: Timeout by Inglor
AS: Variables by Rantzien

INTERMEDIATE (21)
AS: Arrays
AS: Camera Control by Inglor
AS: Collisions by Glaiel_Gamer
AS: Collision Detection by BleeBlap
AS: Creating Boundaries by Spamburger
AS: Debugging Syntax by Inglor
AS: Elasticity by Joelasticot
AS: Following/Shooting at Mouse
AS: Functions - Basic by Inglor
AS: Intervals by Inglor
AS: Linear Increasement by Inglor
AS: Load External Data/Cross-Domain
AS: Maths - Intermediate by Inglor
AS: Mouse Wheel by Inglor
AS: Movement - On slopes by Joelasticot
AS: Output Panel Manipulation by Inglor
AS: Platform Game Basics by Atomic_Sponge
AS: Save and Load
AS: Strings by Inglor
AS: SWF Copy Protection by JackSmack
AS: SWF Right-Click Menu

ADVANCED (19)
AS: 3Dimension - Basic by dELta_Luca
AS: 3Dimension - Intermediate by dELta_Luca
AS: Actionscripted Tweens by BleeBlap
AS: API by -liam-
AS: API Curves by Glaiel_Gamer
AS: API 3-Gradient Fills by Inglor
AS: Binary Increasement by Inglor
AS: Syntax Checking Stack by Inglor
AS: Modular Programming by Inglor
AS: Non-Tilebased Pathfinding by dELta_Luca
AS: Tile-based Pathfinding by dELta_Luca
AS: Tile-based Game Development Map by Inglor
AS: Tile-based Line-of-Sight Algorithm by zoohl
AS: Movement - Random by Begoner
AS: OOP (Object Oriented Programming) by Inglor
AS: Prototype, Proto & Inheritance by BleeBlap
AS: System Capabilities (Flash-PC Communication) by Inglor
AS: Trigonometry by BleeBlap
AS: XML by Inglor

Response to As: Main 2005-09-11 03:45:05


Response to As: Main 2005-09-11 05:16:36


Den, wouldn't Begoners "Random Movement" be considered a partical system tute? I would think "random movement" would be a tutorial to show you how to make wondering characters, who just kind of... you know... wondered around and tried not to bump into things.

Just a thought.

*cough*DenShouldMakeAwanderingCreatureTute
BecauseI'mHavingTroubleWithMine*cough*

-Johnny k

Response to As: Main 2005-09-11 06:50:46


At 9/11/05 05:16 AM, Johnny_Krysys wrote: *cough*DenShouldMakeAwanderingCreatureTute
BecauseI'mHavingTroubleWithMine*cough*

Use this code:

onClipEvent (load) {
function getPoints() {
getX=random(550), getY=random(400);
//get 2 numbers, one for the _x axis and one for the _y
gotoX=(getX-_x)/60, gotoY=(getY-_y)/60;
//declaring the speed and direction (velocity)
clearInterval(id);
id = setInterval(getPoints, random(2000)+500);
//make the amount of time in between change in direction random.
}
id = setInterval(getPoints, 1000);
getX=random(550), getY=random(400);
}
onClipEvent (enterFrame) {
_x += gotoX;
_y += gotoY;
//move
this.cacheAsBitmap = true;
//flash 8 only, improve performance
for (i in _root) {
myX=(_x-_root[i]._x)/5, myY=(_y-_root[i]._y)/5;
if (hitTest(_root[i])) {
_x += myX;
_y += myY;
}
}
//if the object hits anything, it will move away from it.
var myBlur = new flash.filters.BlurFilter();
myBlur.blurX=gotoX, myBlur.blurY=gotoY;
this.filters = [myBlur];
//flash 8 only, add blur while moving.
}


Sup, bitches :)

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Response to As: Main 2005-09-11 07:39:18


AS:Random Movement

Kinda basic, but gets the job done.


Sup, bitches :)

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Response to As: Main 2005-09-11 08:31:35


At 9/11/05 08:08 AM, Inglor wrote: it means we talk to much on the thread and don't make enough tutorials

Kinda true, but there isn't much we can do now. When flash 8 comes out I can see there being about 15 new tutorials for that, with filters and the new bitmap API.

Ah, the long wait.


Sup, bitches :)

BBS Signature

Response to As: Main 2005-09-11 08:57:47


At 9/11/05 08:28 AM, Denvish wrote:
At 9/11/05 08:08 AM, Inglor wrote: no, it means we talk to much on the thread and don't make enough tutorials
Yeah. Page 18 was a bit of a joke, really, about half of it was completely irrelevant to the topic.

Well said, have a game engine.


BBS Signature

Response to As: Main 2005-09-12 14:35:02


http://www.newground../topic.php?id=343632
Omfg! I've gone CRAZY (a tutorial)

Response to As: Main 2005-09-12 15:32:20


At 9/12/05 03:29 PM, Ninja-Chicken wrote: Hey why delete everyones posts?
I feel betrayed : (

Because I'm seeing too much pointless spam going on in this thread, particularly in the last couple of pages, and it's starting to annoy me. Please try and keep it to a minimum.

Seriously someone please the list ...

This list?

At 9/10/05 06:10 PM, Ninja-Chicken wrote: Reccomendations for AS: Topics

General
Using the microphone
XML sockets
PHP and flash

Specific projects

Online game (with server)
Custom controls

Yeah, I guess some of them could be useful.


- - Flash - Music - Images - -

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Response to As: Main 2005-09-12 15:33:46


Sorry no more posting from me until I make a tutorial

Reccomendations for AS: Topics

General
Using the microphone
XML sockets
PHP and flash

Specific projects

Online game (with server)
Custom controls

This is indeed the list with game you could do chat or a simple game (Ive seen this kind of thing before)
Anyways goodbye for now AS:Main : (


- Matt, Rustyarcade.com

Response to As: Main 2005-09-12 18:25:46


At 9/11/05 05:16 AM, Johnny_Krysys wrote: Den, wouldn't Begoners "Random Movement" be considered a partical system tute? I would think "random movement" would be a tutorial to show you how to make wondering characters, who just kind of... you know... wondered around and tried not to bump into things.

Just a thought.

*cough*DenShouldMakeAwanderingCreatureTute
BecauseI'mHavingTroubleWithMine*cough*

-Johnny k

Well, that was written a while ago, before AS: Main really got off...it was one of the first AS: _____ articles. Back then the whole AS: Main thread wasn't exclusively tutorials. Since AS: Main is mostly tutorials now, I agree that it's useless and should be deleted.

Response to As: Main 2005-09-13 21:01:12


Is Loading External Data or whatever how I would add a Button for people to download stuff from my Flash?

I can't get it to work :|


wat

Response to As: Main 2005-09-14 02:33:48


At 9/13/05 09:01 PM, Thomas2005 wrote: Is Loading External Data or whatever how I would add a Button for people to download stuff from my Flash?

I can't get it to work :|

1.Host the fla.file anywhere and link to it by creating a button and using the
following code:
on(press){
getURL("blah blah blah"_blank);
}

2.Get flash eightzor :)


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Response to As: Main 2005-09-14 06:51:45


At 9/13/05 11:40 PM, Thomas2005 wrote: Answer me!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1111

Post your question in the relevant AS: Thread, and I might consider it. Also, you may want to rephrase your question so people know EXACTLY what you're trying to do... from what you wrote, I'm not sure what you're asking.


- - Flash - Music - Images - -

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Response to As: Main 2005-09-14 07:03:59


At 9/14/05 06:51 AM, Denvish wrote:
At 9/13/05 11:40 PM, Thomas2005 wrote: Answer me!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1111
, I'm not sure what you're asking.

I think he wanted to add pictures/fla files/etc.. that people can download.


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Response to As: Main 2005-09-14 12:32:28


I made this. AS: X-ray by BananaSkull
I'd be really happy if it come to the list.

Response to As: Main 2005-09-14 12:35:16


At 9/14/05 12:32 PM, BananaSkull wrote: I made this. AS: X-ray by BananaSkull
I'd be really happy if it come to the list.

It's a bit short and not very descriptive...


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Response to As: Main 2005-09-14 14:09:50


Maybe it wont go to the list but maybe it could be on Basics?

Response to As: Main 2005-09-15 01:22:05


At 9/14/05 06:51 AM, Denvish wrote:
At 9/13/05 11:40 PM, Thomas2005 wrote: Answer me!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1111
Post your question in the relevant AS: Thread, and I might consider it. Also, you may want to rephrase your question so people know EXACTLY what you're trying to do... from what you wrote, I'm not sure what you're asking.

A Button in a Flash/Flash Website or whatever for when pressed,will go to a download URL thing(the pop-up asking for -Save,Open,Cancel,Blah- so people can save what I have to host...

You've seen Gamecubicle's Ult. Tut. 2 haven't you?A Button thing like his download Buttons...

(-Toast-)

I'd rather not get Flash 8...for one,my school is getting it next week so if i have any actual school projects I need done,I'll do them there,and two,Flash 7 and 6 are fine...but eventually all the tutorials are gonna be Flash 8 Tutorials and I'm gonna cry :'(


wat

Response to As: Main 2005-09-15 02:25:18


Place this as in a button:
on (release) {
getURL("http://www.website.com/thing.zip")
;
}

Response to As: Main 2005-09-15 11:46:02


At 9/15/05 01:22 AM, Thomas2005 wrote: A Button in a Flash/Flash Website or whatever for when pressed,will go to a download URL thing(the pop-up asking for -Save,Open,Cancel,Blah- so people can save what I have to host...

That's possible, but it's really tricky and uses javascript/html/php (not sure which). In flash 8 it is possible and a lot easier.. I've never tried using this before but here it is.


Sup, bitches :)

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