At 10/21/06 10:49 AM, Bezman wrote:
Just wondering: what do you guys aim to do with your Flash productions?
Since I've been getting all mushy and honest with you guys, I'll continue.
There are three things humans need to survive. Nurishment, shelter and entertainment.
When you're dirt fucking poor and homeless, you have trouble "buying" any of the above. The food, the government helps with in the form of food stamps. The shelter? Well, there are always compassionate suckers that take you in before your step father robs them blind, or you can sleep on a blanket in the woods if its warm. The third? Well, I've stolen my share of entertainment in the past, mostly books. Lots and lots of stolen books. Why? Because you steal one, and you're entertained for a week.
The only other thing you can do to solve the third problem is to create your own entertainment. I've done it my entire life because I was forced too.
Steal some army men, set them up... use a flipped penny to decide if a shot hit or missed. Dig trenches for them with your hands. Use branches as trees.
Steal some fake ass jewelry from a second hand store, bury it and give your friends a treasure map.
Make a guitar out of carboard and pretend you're in guns and roses.
Write, draw, write draw, write, draw repeat. Pray to Santa that you get a fucking SNES and only get a pack of markers... draw some more. Make comics. Make over 100 different characters.
Make cities and people out of paper in your room. Give them all personalities. Don't worry about friends, you'll be moving in a week or so.
They way I see it, I've been a game designer my entire life.
Then, at the ripe age of 12... my uncle came down to North Carolina, where I was living at the time, brought me to a hobby store and gave me a whopping $50.00. Now, some of the books I had stolen at the other store were part of the Dragonlance series and I loved them. At the hobby store, I saw that dragonlance was actually a game, produced by TSR, who manufactured Dungeons and dragons.
I saw a thing called "The Players Handbook," Some funky ass dice... and a "Dragonlance suppliment." The three of them together were like $45.00. So, I picked them all up. It was something I could teach to people in an hour... didn't cost any additional money. I was free to make up personalities and places. I could be someone else, someone less poor and run people through a world where I controlled everything. I could put them in a place I would love to be. It was the perfect hobby for someone that age, in that situation. I could change my own reality. I could use it to make friends.
I accumulated all kinds of shit. Little miniatures I stole. Suppliments I stole. Aside from a snag in the form of a hippy who thought it was devil worshiping, my mom believer her and BURNING ALL OF MY SHIT...I'm serious here, even though you might not believe me...(I managed to save the orignal players handbook and dice) I've been playing for the last 12 years at least once a week. From 13-16, I played 3-4 times a week.
Every session, you get to be a game designer...
Somewhere in that time span, I found a TSR-80 at a thrift store, thought it was a computer and bought it for $10.00. Learned to program in BASIC. 3000 lines and you forget a fucking period.
I tried to get a job at TSR (when they still were TSR) and talked to some of their paper and pen designers. They told me the same thing. Get a portfolio, write articles for dragon magazine and call us in a few years. (They got bought out by WotC and now hasbro)
Three years ago, I found flash. You mean I can draw shit and program shit and make games with one program?? Fucking sick. Too bad I keep adding and adding and making things more difficult... that's why I haven't released more. I can't be simple anymore.
So, 2 years ago, I was in a slump because my job sucked and my first two tries at college didn't work and I signed back up. I'll have my Game Software Development degree in about a year.
I've been a game developer my entire life.
There's your answer, in the form of a novel. =)