Games
At 4/3/07 10:00 PM, Luis wrote:
these days you have stuff like Bully and other games where rather than jumping on goomba's your out trying to get some pussy.
Well it certainly isn't what the media was making it out to be, Bully that is. If anything, I think Bully would be a positive influence on kids, not that kids should even be playing it. Though whether they should or shouldn't they do. You'll notice most posts having to do with GTA are swarming with 12-14 year olds.
At least with Bully the under lying message is fight the system, or something along those lines. Think for yourself, go against cliques. All good messages. And if some pasty face kid decides that he should get his ass off the couch and start chasing some tail then all the better.
At 4/3/07 10:41 PM, Coaly wrote:
Yeah it's wierd how games are getting more and more into "real life." Like gta and bully, and even the sims(though its not a bad influence.
First, you never closed your parenthesis, for shame. Second, it's not the games that influence the player it is the other way around. These games only puts the power in your hands. For me, if I got bored trying to get my Sims to climb the corporate ladder I would make them have dramatic lesbian love affairs(that heart-shape bed left little to the imagination) and sometimes I would have my Sims commit suicide(sometimes murder and suicide).
Yielding any responsibility to the video games is pretty much like agreeing with Hilary and the other political nuts. Anything to take the responsibility away from the parents. It is the parents job to regulate what their kids see, or at least develop them into stable human beings who can handle these concepts. GTA did not invent the idea of killing hookers and stealing their money(which for some reason the media will focus on) they just put the power in your hands to do so.