At 5/17/16 01:53 AM, MSGhero wrote: Hot Wheels-based asset control system.
Actually, not a bad idea.
Also, lol.
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At 5/17/16 01:53 AM, MSGhero wrote: Hot Wheels-based asset control system.
Actually, not a bad idea.
Also, lol.
Programming stuffs (tutorials and extras)
PM me (instead of MintPaw) if you're confuzzled.
thank Skaren for the sig :P
At 5/16/16 02:10 AM, egg82 wrote: [...]
virsh undefine $name
...very difficult.
I understood some of those words
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At 5/17/16 04:22 AM, Gimmick wrote: I understood some of those words
Oh, right, sorry :P
When you rent a server with a public-facing IP you get one of two things: OpenVZ or KVM. Both of these are virtual machines, which means a much larger server with many IP addresses attached to it creates virtual environments within itself and attaches one of its many public-facing IPs to that machine. Everything that happens within that virtual environment, of course, is contained. This makes it a very lucrative business- just buy a server, create a few VMs on it, hand each one of those VMs an IP, and sell them for a monthly cost.
The difference between KVM and OpenVZ is that in OpenVZ you have a server with shared resources across all VMs where very little is guaranteed. This allows for "burst" options (where you get a temporary "burst" of RAM or CPU or whatever you need if something happens and you need it) but creates what's called the "noisy neighbor" syndrome: A single VM (or multiple VMs) using more resources than they're originally allocated (being "bursted") and using up resources from other VMs near them, which can cause performance degradation.
KVM, on the other hand, is fully contained. This means you can't "burst" since allocating more CPU would require a VM reboot, but it also completely virtualizes everything from CPU to RAM to network to disk I/O and eliminated the "noisy neighbor" syndrome.
KVMs usually cost more than OpenVZ per-month.
So, I bought one of those "super servers" (a cheaper one, only costing me $25/mo) and I've created four VMs on it (since it has five IPs and is using one for itself) to play with. I'm only using two for my websites, and occasionally a third when I need a test bench.
So yeah. Anyone here want a KVM? I've got two spare public IPs. I can also buy more IPs, but I wouldn't on the cheaper server since its resources are fairly limited. Right now each VM only has one core (@ 2.7GHz), 4GB of RAM, and 100GB of disk.
Also, thanks for your suggestion on the Wappalyzer- It's helped a lot.
Programming stuffs (tutorials and extras)
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At 5/17/16 11:15 PM, egg82 wrote: [...]
So, I bought one of those "super servers" (a cheaper one, only costing me $25/mo) and I've created four VMs on it (since it has five IPs and is using one for itself) to play with.
Ah, I see!
Also, thanks for your suggestion on the Wappalyzer- It's helped a lot.
:3 Which website was this, btw?
Slint approves of me! | "This is Newgrounds.com, not Disney.com" - WadeFulp
"Sit look rub panda" - Alan Davies
At 5/18/16 04:28 AM, Gimmick wrote:3 Which website was this, btw?
Website for a group that handles marketing research. Reason I even checked was because while my girlfriend was doing a study I was sitting in the hallway connected to their public WiFi and wiresharking all of their traffic (not even MitM, just sniffing the wire) out of curiosity. Apparently ALL of their computers are connected to mail servers and chat rooms where they communicate via HTTP on this public WiFi.
By the time her session ended, I had learned more about what they were researching than they were. Also, they kindly gave me free sandwiches while I did this.
I, of course, told them about this TINY (holy mother of god, it's huge) flaw on their system and I hope one day they manage to double-check the versioning on their website and get a free CF account that comes with a free SSL cert.
For a marketing company that pulls research data and fairly personal info about people, they don't seem to have much (anything) in the way of security.
Also, as far as I can tell, since the attacks I performed were all passive (not accessing data that wasn't mine, since the WiFi was public and the communication was plaintext there was no need to divert or SSLStrip) nothing I did was illegal. So if someone actually bad were to hang out on their wire for a while they wouldn't even be able to successfully pursue them.
Programming stuffs (tutorials and extras)
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So apparently in this state if you fail to pay off a moving violation that put too many points on your license you get "your right to own a licence or a permit" revoked. I had to pay $95 to re-instate that "right" and then I had to start all over. I went to a testing center, paid $15 and took a driving test to get a paper that says I can have a permit, and went to the DMV to wait an hour to get the actual (temporary) permit (for $20). I then went back to the testing center to take a $60 driving test.
And then I double-failed. I used one hand to drive the whole time which put me over the 20-point limit by adding a point for everything I did with one hand, and then I didn't slow down in time for a school zone and wound up at 32 MPH when I actually hit the flashing lights (still was going 20, but yeah).
So, I'm going back tomorrow to pay another $60 for another test to wait in line at the DMV again for the license.
My girlfriend took the same tests and passed (she has a temp license now), but needed my money to pay for everything. I had almost $600 when I woke up this morning..
Oh, and to top that all off I got a bad case of food poisoning an hour ago. brb, gonna hang my head in the toilet for a bit.
I just hope I'm well enough to drive tomorrow.
Programming stuffs (tutorials and extras)
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At 5/2/16 10:57 PM, egg82 wrote: 3. Setup and run (for network pentests use a bridged network adapter to your own ethernet port/cable so it gets an ip on your actual home network)
Do I need to be on ethernet? I haven't downloaded anything yet, so idk if it's obvious once I start, but I'm on wifi rn. I could jack in if I had to I guess, more convenient not to.
At 5/19/16 02:31 AM, MSGhero wrote: Do I need to be on ethernet? I haven't downloaded anything yet, so idk if it's obvious once I start, but I'm on wifi rn. I could jack in if I had to I guess, more convenient not to.
Theoretically you should be able to bridge to WiFi, I think?
Might need to run a cable, though.
Also, I'm sorta back. Went to the hospital and they gave me pills. Apparently I've got a stomach flu that's given me some sort of super-vertigo and that made me barf everywhere.
Like, Imagine spinning on a swivel chair for a while and then standing up. That's how I feel, even right now. The entire world is spinning on me and when I went to the hospital I couldn't even stand :(
Girlfriend called firefighters to help carry me. I felt so manly
Edit: Also my website's been down this entire time because when this whole thing hit me I was directly in the middle of transferring it over to a slightly bigger server. ($40/mo)
Programming stuffs (tutorials and extras)
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Oh, also found another use for F.lux and Magic Actions for YouTube - white webpages make my head spin currently whereas black ones do not. F.lux eases that and I just flipped the switch on MA to give YT a darker look.
Also, thanks NG for being black.
Things I never thought I'd hear myself say.
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I just had a review deleted on a game because it was negative and didn't conform to the rest of the cock-suckery going on. When did newgrounds start censoring foul mouthed but truthful reviews? No wonder the site is struggling, besides the terrible unskippable ads. Such a shame :( RIP
(That's my post quota for the quarter, see you in August)
At 5/23/16 11:06 AM, Rustygames wrote: I just had a review deleted on a game because it was negative and didn't conform to the rest of the cock-suckery going on. When did newgrounds start censoring foul mouthed but truthful reviews? No wonder the site is struggling, besides the terrible unskippable ads. Such a shame :( RIP
never change, ninja-chicken
There were a few different paths in the tech tree we, as a world, could have focus our efforts on. We're doing them all, of course, but we seem to have settled on getting robots with A.I. that passes Turing tests out first.
Now, my question: When these robots eventually come out (if I remember correctly, predicted in ~20-30 years) then prove to me that they:
1. Don't have a soul
2. Don't have a "personal preference"
3. Shouldn't have human (machine?) rights or laws
This will be a very interesting next 20-30 years, methinks.
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Pathing and collision avoidance without A* is wild.
NG kinda kills the quality, but basically it took me 8 tries and I lost a piece of my sanity.
At 5/29/16 06:50 PM, MSGhero wrote: Pathing and collision avoidance without A* is wild.
Why not use hill-climbing?
Think of it like taking a canvas and poking your finger up from the bottom of the canvas. Then pin down random points in the canvas which will represent walls or whatever you want to avoid. Put your starting point in a random place, and simply "climb the hill" to wherever your finger is.
dest = 1.0f
walls = 0.0f
generate 2d map of values from 0 to 1 - the "canvas"
go to the next highest value that's in the vague direction of your point.
I dunno. I keep advocating it because it looks like a really neat technique, it's simple to implement, and there are very few problems with it.
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At 5/29/16 10:05 PM, egg82 wrote: I dunno. I keep advocating it because it looks like a really neat technique, it's simple to implement, and there are very few problems with it.
I would have used A* but I'm essentially working in an unknown environment. Hill climbing wouldn't work because there are no tiles or anything. I mean there are, but I'm not using them. Something like that @Sam
At 5/30/16 12:01 AM, MSGhero wrote: I would have used A* but I'm essentially working in an unknown environment. Hill climbing wouldn't work because there are no tiles or anything. I mean there are, but I'm not using them. Something like that @Sam
Pseudo-tiles would work.
Might even be better since you can resize them for more/less accuracy/CPU. Not constrained to the game's laws, but rather dictates them instead.
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At 5/26/16 12:20 AM, egg82 wrote: Now, my question: When these robots eventually come out (if I remember correctly, predicted in ~20-30 years) then prove to me that they:
1. Don't have a soul
2. Don't have a "personal preference"
3. Shouldn't have human (machine?) rights or laws
This will be a very interesting next 20-30 years, methinks.
You might like edge.org - their annual question for 2014 or 15 was "What do you think about machines that think?". There's quite a few interesting replies in there.
Slint approves of me! | "This is Newgrounds.com, not Disney.com" - WadeFulp
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I made a little raymarcher thing in Chrome
http://prettymuchbryce.github.io/glnowtest/
I'm not a 3D guy so this is my first time ever messing with shader code.
A mug for anyone using Github.
Yeah, I'm getting me one of those.
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At 6/1/16 05:48 PM, egg82 wrote: A mug for anyone using Github.
Yeah, I'm getting me one of those.
I want an official "I <3 Breaking Changes" tshirt where the heart is Octocat.
At 6/1/16 06:44 PM, MSGhero wrote: I want an official "I <3 Breaking Changes" tshirt where the heart is Octocat.
I couldn't find it :(
You got a link, perchance?
So, I decided to finally try my hand at making plugins/mods for Spigot (modded Minecraft) servers. I decided to start simple and convert some of the ones I used to use (and are now abandoned) to the most recent versions.
Also gave me a chance to play with Maven and Git some more, as well as port some of my framework and hone my Java.
Whaddya think? Does it look clean? Is it at least readable?
I'm currently just watching my plugin stats and updating it with new stuff/changes every day to see how low I can get that rank.
"Top 1,000 plugins in 1 week or less" sounds like a nice goal.
Programming stuffs (tutorials and extras)
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At 6/5/16 05:10 AM, egg82 wrote: I couldn't find it :(
You got a link, perchance?
I want them to start making that shirt. Their staff prolly hates breaking changes and won't, though.
At 6/1/16 06:44 PM, MSGhero wrote: I want an official "I <3 Breaking Changes" tshirt where the heart is Octocat.
I don't get it. :P
If anyone is creating breaking changes (not that this is even a bad thing) then it's their own responsibility, not whichever service happens to be hosting their arbitrary version-controlled files, no ?
Also I don't think anyone "hates breaking changes" generally. I think people hate breaking changes when they're poorly communicated, or poorly versioned. If you have a breaking change it's (hopefully) because you're trying to make something better.
At 6/5/16 01:18 PM, PrettyMuchBryce wrote: If anyone is creating breaking changes (not that this is even a bad thing) then it's their own responsibility, not whichever service happens to be hosting their arbitrary version-controlled files, no ?
I meant, I want them to make a tshirt so that I could declare my love of breaking changes to the world. And I would want it to be Github themed. Haxe flixel is having some issues where crappy legacy code needs to be kept for backwards-compat of replay files, but I feel like no one even uses the function that was suggested to be changed.
This is why I almost always recode what I want instead of using flixel's features. I like how I don't have to make my own rendering and updating systems (DisplayObjectContainer equivalent especially), but that's almost all I use it for.
At 6/5/16 02:11 PM, MSGhero wrote: I meant, I want them to make a tshirt so that I could declare my love of breaking changes to the world.
Ah ok. That makes more sense now with that context. :D
At 5/23/16 11:27 PM, Glaiel-Gamer wrote: never change, ninja-chicken
Bring back Inglor, then everything should be fine
At 6/6/16 08:58 AM, Rustygames wrote:At 5/23/16 11:27 PM, Glaiel-Gamer wrote: never change, ninja-chickenBring back Inglor, then everything should be fine
my favorite post of this whole thread will always be the first one. <3
None
Top 1,000 plugins in 3 days. At least for an hour.
I think this is the most any of my code has ever been used, ever.
Alright, yeah, that feels pretty good. I'll probably update a couple more defunct popular plugins later.
Java decompilers also make my life easier. If I can see what the author was actually trying to do, I can make a plugin/update that's closer to that vision. Plus it helps me figure out how the Bukkit API works without having to Google every detail and try to wade through endless forum posts with comments like "this is easy, you suck."
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At 6/6/16 09:06 AM, Luis wrote:At 6/6/16 08:58 AM, Rustygames wrote:my favorite post of this whole thread will always be the first one. <3At 5/23/16 11:27 PM, Glaiel-Gamer wrote: never change, ninja-chickenBring back Inglor, then everything should be fine
Get a life
At 6/7/16 05:50 PM, Rustygames wrote: Get a life
That's it boys. Time to close the thread down.