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The Flash 'Reg' Lounge

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Response to The Flash 'Reg' Lounge 2014-11-25 18:53:18


At 11/25/14 05:39 PM, Diki wrote: Sell your soul to lord Cthulu and request his glorious assistance.

Can't guarantee you'll enjoy what happens.

Did that once, still waiting for my sandwich..


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Response to The Flash 'Reg' Lounge 2014-11-26 02:48:30


Also, holy shit Blackmill where have you been all my coding life?


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Response to The Flash 'Reg' Lounge 2014-11-28 15:45:24


"Deadmau5's next full-length, while(1<2), was released on Mau5trap/Astralwerks in June 2014. Named in reference to the programming language used to loop indefinitely, the double album[...]"

There's a programming language used to loop indefinitely? Sounds pretty useless to me, but alright.


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Response to The Flash 'Reg' Lounge 2014-11-28 15:55:14


At 11/28/14 03:45 PM, egg82 wrote: There's a programming language used to loop indefinitely? Sounds pretty useless to me, but alright.

How do you think X11 and the WinAPI work?

Response to The Flash 'Reg' Lounge 2014-12-01 12:32:07


Someone on twitter brought this back up from like 2 years ago: https://twitter.com/championchap/status/539278376704303104

Tom and his AS2.

Response to The Flash 'Reg' Lounge 2014-12-03 00:10:26


"update"

Why?

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Response to The Flash 'Reg' Lounge 2014-12-04 09:15:31


At 12/3/14 12:10 AM, egg82 wrote: "update"
Why?

Because a release version needs to be tagged off...


- Matt, Rustyarcade.com

Response to The Flash 'Reg' Lounge 2014-12-04 20:46:34


At 12/4/14 09:15 AM, Rustygames wrote: Because a release version needs to be tagged off...

Sure, but couldn't that have been done when it released instead of weeks after? Or if you want to make sure it's good then fix a few bugs along the way (lotta bug reports)


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Response to The Flash 'Reg' Lounge 2014-12-05 05:24:02


At 12/4/14 08:46 PM, egg82 wrote:
At 12/4/14 09:15 AM, Rustygames wrote: Because a release version needs to be tagged off...
Sure, but couldn't that have been done when it released instead of weeks after? Or if you want to make sure it's good then fix a few bugs along the way (lotta bug reports)

I'm not familiar with the project, but perhaps it went through QA successfully in that week and so the release version was made once it was given the stamp of approval.

Just guessin' :)


- Matt, Rustyarcade.com

Response to The Flash 'Reg' Lounge 2014-12-05 20:38:07


Question about state machines if you're familiar with them:

Let's say I'm creating a new state object, AttackState, when I want to swap states (like this). What if the player and an enemy can both go into the AttackState, but they do different things in each state. Should I make 2 different states, or should I define that behavior somewhere else?

Response to The Flash 'Reg' Lounge 2014-12-05 21:13:47


At 12/5/14 08:38 PM, MSGhero wrote: Let's say I'm creating a new state object, AttackState, when I want to swap states (like this). What if the player and an enemy can both go into the AttackState, but they do different things in each state. Should I make 2 different states, or should I define that behavior somewhere else?

Use the interface as a common state and implement that in the two classes separately. In theory, both the player and the enemy classes should share very little in common (the way they render graphics should be the same and that's about it)


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Response to The Flash 'Reg' Lounge 2014-12-08 01:15:14


I never want to write in C again. We have to write a kernel module for one of my university modules and the debugging process is an absolute ballache.

Not to mention we don't even have access to string.h
I miss you string.h
It's 6:15am :'(

Response to The Flash 'Reg' Lounge 2014-12-08 04:06:16


At 12/8/14 01:15 AM, Sam wrote: I never want to write in C again.

Guilty feet have got no rythm


- Matt, Rustyarcade.com

Response to The Flash 'Reg' Lounge 2014-12-08 10:18:33


At 12/8/14 01:15 AM, Sam wrote: I never want to write in C again. We have to write a kernel module for one of my university modules and the debugging process is an absolute ballache.

Put off the assignment until haxe gets C export.

At 12/8/14 06:04 AM, CodeCrunch wrote: Seems alright to me.

I loled.

Response to The Flash 'Reg' Lounge 2014-12-08 15:52:21


At 12/8/14 01:15 AM, Sam wrote: Not to mention we don't even have access to string.h

The hell? Why not?

Not that it would be all that difficult to implement the functions yourself, it just seems kinda silly to not allow it.

Response to The Flash 'Reg' Lounge 2014-12-08 20:30:01


At 12/8/14 03:52 PM, Diki wrote:
At 12/8/14 01:15 AM, Sam wrote: Not to mention we don't even have access to string.h
The hell? Why not?

Not that it would be all that difficult to implement the functions yourself, it just seems kinda silly to not allow it.

Includes just didn't seem to work in kernel space. I ended up ripping the implementations anyway.

Response to The Flash 'Reg' Lounge 2014-12-08 20:31:46


At 12/8/14 10:18 AM, MSGhero wrote: Put off the assignment until haxe gets C export.

I am really liking haxe. That NG API you made looks cool too, I am going to check it out for future NG games I make.

I have two versions of parts list for my pc picked out. I like the second one better

I'm excited to get something more powerful then this laptop.


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Response to The Flash 'Reg' Lounge 2014-12-08 20:36:57


At 12/8/14 08:30 PM, Sam wrote: Includes just didn't seem to work in kernel space. I ended up ripping the implementations anyway.

Ah, okay. That makes more sense. I thought you meant that you could use string.h but your professor was simply not allowing it.

At 12/8/14 08:31 PM, swishcheese wrote: I have two versions of parts list for my pc picked out. I like the second one better

Why are you getting 32GB of RAM? Even 16GB is overkill for almost anything most people would be doing. Unless you're doing something very esoteric, you won't need more than 8GB.

Response to The Flash 'Reg' Lounge 2014-12-08 20:43:00


At 12/8/14 08:36 PM, Diki wrote: Why are you getting 32GB of RAM? Even 16GB is overkill for almost anything most people would be doing. Unless you're doing something very esoteric, you won't need more than 8GB.

Short answer.... cause the motherboard can hold up to 32GB. lol. What would you call very esoteric? I probably wont need 32Gb, I do like my chrome tabs and like having alot things open all the time, but yeah. My answer is not too thoughtful, it just because I can have 32GB RAM.


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Response to The Flash 'Reg' Lounge 2014-12-08 20:56:57


At 12/8/14 08:43 PM, swishcheese wrote: Short answer.... cause the motherboard can hold up to 32GB. lol.

You would be wasting your money, then. You will see no difference between 8GB of RAM and 32GB.

Having more RAM won't make programs run or load faster or anything like that. Programs will only slow down if you're attempting to use more physical RAM than you actually have and your operating system needs to use pagefiles to make up the difference. If you'll just be doing normal, everyday things on the computer (e.g. playing games, browsing the Internet, listening to music, et cetera) then you'll never exceed 8GB.

At 12/8/14 08:43 PM, swishcheese wrote: What would you call very esoteric?

Running a dedicated server that will have hundreds of thousands to millions of users connected at any given time would definitely require that much RAM. Doing some really bizarre scientific research could possibly require a lot of RAM, as well, but that would most likely just need a really fast/efficient processor.

At 12/8/14 08:43 PM, swishcheese wrote: I probably wont need 32Gb, I do like my chrome tabs and like having alot things open all the time, but yeah. My answer is not too thoughtful, it just because I can have 32GB RAM.

You would need to be running like three-hundred processes to even require 12GB of RAM, let alone 32GB. You definitely don't need 32GB. You should just get 8GB, or 12GB at the most if you really want to go overkill (even though it won't make a difference), and save the few-hundred dollars.

Response to The Flash 'Reg' Lounge 2014-12-08 21:08:11


At 12/8/14 08:56 PM, Diki wrote: You would need to be running like three-hundred processes to even require 12GB of RAM, let alone 32GB. You definitely don't need 32GB. You should just get 8GB, or 12GB at the most if you really want to go overkill (even though it won't make a difference), and save the few-hundred dollars.

Sweet, good to know! Thanks for info and for saving me money :D


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Response to The Flash 'Reg' Lounge 2014-12-08 21:31:21


At 12/8/14 09:08 PM, swishcheese wrote:
At 12/8/14 08:56 PM, Diki wrote: You would need to be running like three-hundred processes to even require 12GB of RAM, let alone 32GB. You definitely don't need 32GB. You should just get 8GB, or 12GB at the most if you really want to go overkill (even though it won't make a difference), and save the few-hundred dollars.
Sweet, good to know! Thanks for info and for saving me money :D

My old roommate does heavy photo processing and needed more than 8, I think he was satisfied with 12 or 16 idr.

My dream is to one day play games at max graphics settings with no frame drops. Part of that is my driver situation, other part is graphics card, other part is that my cores are consistently at 85-95C when playing dota at low-med. One day maybe.

Response to The Flash 'Reg' Lounge 2014-12-08 22:17:33


At 12/8/14 09:31 PM, MSGhero wrote: My old roommate does heavy photo processing and needed more than 8, I think he was satisfied with 12 or 16 idr.

Yeah, if you were to be editing multiple very high-resolution photographs you could end up needing a little over 8GB of RAM. Even a two-hundred megapixel image (which would be around 12000x9000 resolution) will only require 1.5GB of RAM, and that's assuming each pixel requires eight bytes, so you can load three or four of those with 8GB of RAM with no problem.

At 12/8/14 09:31 PM, MSGhero wrote: My dream is to one day play games at max graphics settings with no frame drops. Part of that is my driver situation, other part is graphics card, other part is that my cores are consistently at 85-95C when playing dota at low-med. One day maybe.

I used to be able to do that circa late-2013 but modern games are getting graphically intensive, so I have to drop to medium. I tried playing Witcher 2 on max settings and it brought my system to its knees. It's plenty playable at medium to high settings, though, and I'm happy with that; it still looks great.

Response to The Flash 'Reg' Lounge 2014-12-08 22:17:44


At 12/8/14 09:31 PM, MSGhero wrote: My dream is to one day play games at max graphics settings with no frame drops. Part of that is my driver situation, other part is graphics card, other part is that my cores are consistently at 85-95C when playing dota at low-med. One day maybe.

That is what I want too! (although I don't have a temperature issue yet!) I get 16 - 23 fps when playing smite on its lowest settings currently. I wanted to get a Nividia Geforce GTX 660, but was told Radeon R9 280 performed better and was around same price. I am not a brand fan, but I think id prefer Nividia over Radeon, since I have the same graphics card as you currently and don't like it at all.

What graphics card would you get for around $200 - $300 USD?


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Response to The Flash 'Reg' Lounge 2014-12-08 22:37:52 (edited 2014-12-08 22:38:55)


At 12/8/14 10:17 PM, swishcheese wrote: What graphics card would you get for around $200 - $300 USD?

I have this card and it can run any modern game at playable framerates. Some of the newer ones might need to be dropped down to medium settings, such as Witcher 2 or Far Cry 3, but slightly older games, such as Skyrim or Alpha Protocol, can be run at max settings with a constant 60FPS.

You can look up reviews of it if you want to get a better idea of what frame rates you'll get with it.

edit:

Apparently that exact card is only available on Canadian Newegg, which is odd.

Response to The Flash 'Reg' Lounge 2014-12-08 22:51:20


At 12/8/14 10:37 PM, Diki wrote: I have this card and it can run any modern game at playable framerates. Some of the newer ones might need to be dropped down to medium settings, such as Witcher 2 or Far Cry 3, but slightly older games, such as Skyrim or Alpha Protocol, can be run at max settings with a constant 60FPS.

Nice card man. Thanks, yeah 760 seems good. Comparing R9 280 vs GTX 760

People voted the GTX 760 better, does the higher clock speed make up for the other performance areas that the R9 280 is better at? I probably shld be asking this stuff in other forums, but its is interest topic and game performance related. Id also trust your guys opinions over other internet strangers.


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Response to The Flash 'Reg' Lounge 2014-12-08 23:11:23


At 12/8/14 10:51 PM, swishcheese wrote: People voted the GTX 760 better, does the higher clock speed make up for the other performance areas that the R9 280 is better at? I probably shld be asking this stuff in other forums, but its is interest topic and game performance related. Id also trust your guys opinions over other internet strangers.

Idk performance-wise, but I've been told multiple times by multiple people to favor nvidia brand over ati. With those 2 cards, the amd one looks better, but it might not be a fair comparison or the quality might suck (might be like comparing a real graphics card to the embedded intel hd graphics 3000). But like I said, I don't know much about that area.

Switchable graphics cards, though, I have all the answers on those

pieces of shit.

Response to The Flash 'Reg' Lounge 2014-12-08 23:33:13 (edited 2014-12-08 23:35:09)


GTX 980 or bust. Got myself a credit card to actually buy the damned thing. I kid ye not.

I have 10 GB of RAM and running Chrome with all its tabs plus DA:I on medium settings makes me use page files. In fact I've had several BSODs now regarding page files being incorrectly accessed.
I'm aiming for at least 16 GB, though I might as well grab the ripjaws for 32GB.


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Response to The Flash 'Reg' Lounge 2014-12-08 23:38:31


At 12/8/14 11:33 PM, egg82 wrote: GTX 980 or bust. Got myself a credit card to actually buy the damned thing. I kid ye not.

Might be a more powerful card but it's well outside his price range.

And where did you buy the card from that doesn't accept PayPal or some form of direct bank transfers?

At 12/8/14 11:33 PM, egg82 wrote: I have 10 GB of RAM and running Chrome with all its tabs plus DA:I on medium settings makes me use page files. In fact I've had several BSODs now regarding page files being incorrectly accessed.

Page files will be used even if there is spare memory on the physical RAM since the OS will be smart enough to know that the page file will suffice. If you've been getting BSODs then your OS is probably corrupted in some way; there's nothing about page files per se that could cause a BSOD.

Response to The Flash 'Reg' Lounge 2014-12-08 23:56:05


At 12/8/14 11:38 PM, Diki wrote: Might be a more powerful card but it's well outside his price range.

Oh, yeah. Not outside mine, though.

And where did you buy the card from that doesn't accept PayPal or some form of direct bank transfers?

I mean I can't afford it all in one shot, I need to make payments on it instead.

Page files will be used even if there is spare memory on the physical RAM since the OS will be smart enough to know that the page file will suffice. If you've been getting BSODs then your OS is probably corrupted in some way; there's nothing about page files per se that could cause a BSOD.

True, though it only seems to happen when I cap out my RAM. Which, again, with a higher-end game and Chrome open seems to be pretty frequent.


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