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The Flash 'Reg' Lounge

3,048,062 Views | 60,186 Replies
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Response to The Flash 'Reg' Lounge 2013-06-10 12:05:57


At 6/10/13 10:04 AM, nitokov wrote:
At 6/10/13 09:24 AM, Xeptic wrote: Playing your own game over and over again is the worst part of development. Also, hai.
Once it is finished i will never ever play it again :D

Pretty much.

Response to The Flash 'Reg' Lounge 2013-06-10 13:27:17


Also, I wrote a post mortem about the game on my news page in case anyone is interested.

I like writing when the subject isn't Wuthering Heights...

Response to The Flash 'Reg' Lounge 2013-06-10 21:07:57


At 6/10/13 09:24 AM, Xeptic wrote: Playing your own game over and over again is the worst part of development. Also, hai.

Confession: I've never really played through all the levels of BvF myself. I was actually surprised someone could do it since it wasn't exactly the best game ever. :P

Incidentally, there was this guy called Ngo Tan Thao who hit a few wires in Vietnam... Then he managed to shut off the electricity supply of much of Vietnam plus neighbouring Cambodia.

Compared to this, Luis tripping over wires seems much more trivial...

Response to The Flash 'Reg' Lounge 2013-06-10 23:00:37


There's a hacked version of the game on arcadeprehacks. Should I care? It's gotten me like 4000 views, but idk what the site is.

Response to The Flash 'Reg' Lounge 2013-06-10 23:59:34


At 6/10/13 11:00 PM, MSGhero wrote: There's a hacked version of the game on arcadeprehacks. Should I care? It's gotten me like 4000 views, but idk what the site is.

there will ALWAYS be hacked/cracked versions of any game that gets even mildly popular. Don't worry about it, client-side stuff is always vulnerable. Plus, the more you push, the harder they'll resist. Which could be a good marketing strategy, come to think about it.

Anyway, I decided to make a full-on mod with the tutorials i'm getting from across the interwebs. New ores, recipes, dimensions, mobs, the whole thing. I needed to sharpen my Java skills again and I had "make a minecraft mod" on my to-do for quite some time, so I figured i'd just combine them.

Please hire me :(

Programming stuffs (tutorials and extras)

PM me (instead of MintPaw) if you're confuzzled.

thank Skaren for the sig :P

BBS Signature

Response to The Flash 'Reg' Lounge 2013-06-11 01:31:57


Response to The Flash 'Reg' Lounge 2013-06-11 03:02:09


At 6/11/13 01:31 AM, Glaiel-Gamer wrote: E3 in a nutsack:

Speaking of E3:
Why in the HELL does everyone from Microsoft wear two watches?!
I mean, I like being on time, too, but Jesus...


Programming stuffs (tutorials and extras)

PM me (instead of MintPaw) if you're confuzzled.

thank Skaren for the sig :P

BBS Signature

Response to The Flash 'Reg' Lounge 2013-06-11 04:29:20


At 6/10/13 11:59 PM, egg82 wrote:
At 6/10/13 11:00 PM, MSGhero wrote: There's a hacked version of the game on arcadeprehacks. Should I care? It's gotten me like 4000 views, but idk what the site is.
there will ALWAYS be hacked/cracked versions of any game that gets even mildly popular.

Thanks, egg, you just gave me another unattainable goal.

Response to The Flash 'Reg' Lounge 2013-06-11 06:51:18


At 6/11/13 04:29 AM, FlyingColours wrote: Thanks, egg, you just gave me another unattainable goal.

to get hacked?


RangeError: Error #1125: The index 4 is out of range 4.

Response to The Flash 'Reg' Lounge 2013-06-11 08:29:55


At 6/10/13 11:59 PM, egg82 wrote:
At 6/10/13 11:00 PM, MSGhero wrote: There's a hacked version of the game on arcadeprehacks. Should I care? It's gotten me like 4000 views, but idk what the site is.
there will ALWAYS be hacked/cracked versions of any game that gets even mildly popular. Don't worry about it, client-side stuff is always vulnerable. Plus, the more you push, the harder they'll resist. Which could be a good marketing strategy, come to think about it.

They're actually a pretty swell bunch of people. If you contact them they will gladly remove the game. They also deliberately remove leaderboards so that people playing the hacked version won't get higher scores than people playing the normal version. They also leave any ads/sponsor branding.

Of course they're also getting a free custom version of the game that other sites usually pay for in the form of a "non-exclusive" license, but eh.

Response to The Flash 'Reg' Lounge 2013-06-11 09:09:32


At 6/11/13 06:51 AM, nitokov wrote:
At 6/11/13 04:29 AM, FlyingColours wrote: Thanks, egg, you just gave me another unattainable goal.
to get hacked?

Yeah, since it means my game has got 'mildly popular'. :P

Response to The Flash 'Reg' Lounge 2013-06-11 15:25:45


Cool quite a lot of my games are on that hack site. It's nice to see someone enjoyed them enough to bother hacking them :)


- Matt, Rustyarcade.com

Response to The Flash 'Reg' Lounge 2013-06-11 18:58:11


can someone punch me. Why on earth i didn't make my asset library class static?


RangeError: Error #1125: The index 4 is out of range 4.

Response to The Flash 'Reg' Lounge 2013-06-11 22:27:16


It's like a trigger now. "I guess this won't be a small game anymore" -> save, close FD, draw out on paper the game and the states and managers needed for game flow.

Organized game dev, fuck yeah

Response to The Flash 'Reg' Lounge 2013-06-12 06:58:06


At 6/11/13 06:58 PM, nitokov wrote: can someone punch me. Why on earth i didn't make my asset library class static?

ha nice


- Matt, Rustyarcade.com

Response to The Flash 'Reg' Lounge 2013-06-12 11:48:05


At 6/11/13 10:27 PM, MSGhero wrote: It's like a trigger now. "I guess this won't be a small game anymore" -> save, close FD, draw out on paper the game and the states and managers needed for game flow.
Organized game dev, fuck yeah

so i thought that i was making game, and i made 70% done and realized that last 30 will be pain in the ass to implement using current code, so i scraped that and start all over, in 2 weeks i rewrote whole game which i was working 6-7 weeks. and now i know what prototyping is :D I should have scrap it way earlier, but now everything i whant to implement is sooo smooth and it gives me that great feeling


RangeError: Error #1125: The index 4 is out of range 4.

Response to The Flash 'Reg' Lounge 2013-06-12 14:49:56


At 6/12/13 11:48 AM, nitokov wrote:
At 6/11/13 10:27 PM, MSGhero wrote: It's like a trigger now. "I guess this won't be a small game anymore" -> save, close FD, draw out on paper the game and the states and managers needed for game flow.
Organized game dev, fuck yeah
so i thought that i was making game, and i made 70% done and realized that last 30 will be pain in the ass to implement using current code, so i scraped that and start all over, in 2 weeks i rewrote whole game which i was working 6-7 weeks. and now i know what prototyping is :D I should have scrap it way earlier, but now everything i whant to implement is sooo smooth and it gives me that great feeling

Out of interest which framework (if any) were you using? I've been in the situation in the past where that has happened until I switched to using PureMVC


- Matt, Rustyarcade.com

Response to The Flash 'Reg' Lounge 2013-06-12 15:45:43


At 6/12/13 02:49 PM, Rustygames wrote: Out of interest which framework (if any) were you using? I've been in the situation in the past where that has happened until I switched to using PureMVC

paper and pen, not proud. I was looking for good software but... ill check that out


RangeError: Error #1125: The index 4 is out of range 4.

Response to The Flash 'Reg' Lounge 2013-06-12 19:02:19


GAMEJAMMMMM

This Jam sounds like it will be refreshing.

Response to The Flash 'Reg' Lounge 2013-06-12 19:17:57


At 6/12/13 07:02 PM, Mattster wrote: GAMEJAMMMMM

This Jam sounds like it will be refreshing.

@Toast game jam poke

For a bullet hellish game, assuming shooting is automatic, would you guys prefer mouse or keyboard movement (no wasd)? If keyboard, would you be fine with navigating menus and a shop with the arrow keys as well? If mouse, would you want your speed limited (player moves toward the mouse at 5px/sec or something) or to track the mouse exactly (continuous collision detection to avoid skipping over things)?

I just want to avoid switching between the mouse and arrow keys a lot, and I know non-wasd is a turnoff for some people.

Response to The Flash 'Reg' Lounge 2013-06-12 21:59:10


I'm starting to regret signing up for Zoosk.
"Hey, look at this pretty girl we found for you! BUUUUUTTTTT you can't communicate with her in any way unless you pay us $20 a month. Have fun!"
So. Many. E-mails.

I'm also lonely :(

Programming stuffs (tutorials and extras)

PM me (instead of MintPaw) if you're confuzzled.

thank Skaren for the sig :P

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Response to The Flash 'Reg' Lounge 2013-06-12 22:28:36


also: WHAT?!


Programming stuffs (tutorials and extras)

PM me (instead of MintPaw) if you're confuzzled.

thank Skaren for the sig :P

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Response to The Flash 'Reg' Lounge 2013-06-13 02:20:30


I'm totally joining this one!

Game Jam + MWC... looks like work!

Response to The Flash 'Reg' Lounge 2013-06-13 02:21:44


I'm totally joining this one!

Game Jam + MWC... looks like work!

Response to The Flash 'Reg' Lounge 2013-06-13 07:32:03


At 6/12/13 09:59 PM, egg82 wrote: I'm starting to regret signing up for Zoosk.
"Hey, look at this pretty girl we found for you! BUUUUUTTTTT you can't communicate with her in any way unless you pay us $20 a month. Have fun!"
So. Many. E-mails.
I'm also lonely :(

They're usually fake too. I thought you were quite young Egg, can't you just hit the bars? ;)


- Matt, Rustyarcade.com

Response to The Flash 'Reg' Lounge 2013-06-13 11:20:30


At 6/11/13 01:31 AM, Glaiel-Gamer wrote: E3 in a nutsack:

http://gamewebcomic.com/?id=all&start=26&end=30

you've gone crazy. although i enjoyed the last one =3

Response to The Flash 'Reg' Lounge 2013-06-13 11:43:59


At 6/11/13 01:31 AM, Glaiel-Gamer wrote: E3 in a nutsack:

http://gamewebcomic.com/?id=all&start=26&end=30

Just read through all of them.
Didn't regret it.


Slint approves of me! | "This is Newgrounds.com, not Disney.com" - WadeFulp

"Sit look rub panda" - Alan Davies

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Response to The Flash 'Reg' Lounge 2013-06-13 12:03:12


At 6/13/13 07:32 AM, Rustygames wrote: They're usually fake too. I thought you were quite young Egg, can't you just hit the bars? ;)

a little TOO young for that, yet. I'll be 21 the beginning of October.


Programming stuffs (tutorials and extras)

PM me (instead of MintPaw) if you're confuzzled.

thank Skaren for the sig :P

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Response to The Flash 'Reg' Lounge 2013-06-14 13:13:42


Am I missing the Steam summer sales? Just got this for $7


Programming stuffs (tutorials and extras)

PM me (instead of MintPaw) if you're confuzzled.

thank Skaren for the sig :P

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Response to The Flash 'Reg' Lounge 2013-06-14 14:42:23


After a week of coding the animation shit for my swf renderer without really being able to test it (it's full of a million interlocking systems that all depend on each other), I tested it last night for the first time. And it worked on the first time.

And its so fast

sample interface at the moment:

initialization:

swf::SWFDecoder decoder("../../test.swf"); decoder.decode();

instantiating a movieclip

glaiel::swf::DisplayObject* myClip = glaiel::swf::Dictionary::findSprite("test3")->createDisplayObject();

update / rendering the movieclip

myClip->update(); myClip->render();