At 6/17/10 07:56 PM, Glaiel-Gamer wrote: no, learn to roll with it, it's training for what a job is like
How fun!
At 6/17/10 07:56 PM, Glaiel-Gamer wrote: no, learn to roll with it, it's training for what a job is like
How fun!
At 6/17/10 07:56 PM, Glaiel-Gamer wrote:At 6/17/10 07:05 PM, Archon68 wrote: Does school ever get any less repetitive?no, learn to roll with it, it's training for what a job is like
No, school is way more interesting and less repetitive than 'most' jobs.
No, school is way more interesting and less repetitive than 'most' jobs.
I agree with that. The trick is to not get bogged down in the busywork assigned to you by professors, and to always make time to seek out the answers to questions that interest you.
You guys must have some shitty jobs because I damn near dropped out of school and I love my job.
my job is amazing.
my school is boring, but it has friends.
i don't want to stop being a teen :c
Sig made by me
Once again i'm falling down a mountain like a metaphor
Here ends another post by the grand master of all things: fluffkomix
At 6/18/10 01:44 AM, fluffkomix wrote: i don't want to stop being a teen :c
To be honest, I can't wait to get older. I mean I enjoy being a teenager, it's just in the world there's so much to see and do. I'm probably naive and hopeful though, but I can dream.
hell yeah! i finally programmed a local network chat system that doesn't use any external coding!
messy as hell, but at least it works.
You can't use a for..in loop properly with Vectors because Flash loops through them as Strings? How very odd.
At 6/18/10 04:45 AM, Doomsday-One wrote: You can't use a for..in loop properly with Vectors because Flash loops through them as Strings? How very odd.
Try 'for each' instead.
#include <stdio.h>
char*p="#include <stdio.h>%cchar*p=%c%s%c;%cmain() {printf(p,10,34,p,34,10);}";
main() {printf(p,10,34,p,34,10);}
At 6/18/10 04:55 AM, Nano256 wrote:At 6/18/10 04:45 AM, Doomsday-One wrote: You can't use a for..in loop properly with Vectors because Flash loops through them as Strings? How very odd.Try 'for each' instead.
Well, I want the actual index for the element rather than just the element itself (for things like splicing in the right place and whatnot). I know that I could either use a plain 'for' loop, or could cast the string value into an int, but I just found it rather strange.
If you're confused by what I'm going on at, try this code:
var a:Vector.<Object> = new Vector.<Object>();
a.push( { car:7 }, { car:9 }, { car:3 } );
for (var i:Number in a) trace(i);
On my computer at least, using FlashDevelop, I get an error for implicit conversion of String to Number for that. Changing 'i' to a String variable allows it to function properly. I was just bemused by it all.
At 6/18/10 04:45 AM, Doomsday-One wrote: You can't use a for..in loop properly with Vectors because Flash loops through them as Strings? How very odd.
Oh. I thought that Arrays were iterated through using Numbers or ints, but it appears as though they use Strings just like everything else. I suppose I got the idea from using undeclared variables in loops back in AS2, but it's odd - I thought I had done this before in AS3. Oh well.
I better go back and learn how to use things like the addition operator now - clearly my knowledge of AS3 isn't as decent as I thought it was.
At 6/17/10 08:01 PM, Toast wrote:At 6/17/10 07:18 PM, funkycaveman wrote: If anyone wants to add me on Steam to play TF2 or L4D2:l4d2 baawwww
funkycaveman
terrible game
whoops, I accidental spent 170 hours playing it. Oh well.
Should I get L4D1?
At 6/18/10 10:45 AM, BritishMoose wrote: Hi I'm new here <3
Who the hell are you? Get lost.
At 6/18/10 09:39 AM, funkycaveman wrote:At 6/17/10 08:01 PM, Toast wrote:whoops, I accidental spent 170 hours playing it. Oh well.At 6/17/10 07:18 PM, funkycaveman wrote: If anyone wants to add me on Steam to play TF2 or L4D2:l4d2 baawwww
funkycaveman
terrible game
Should I get L4D1?
I don't know, it's kinda late to get l4d1. All the people I play with already have over 1500 hrs, it's gonna take a long time to catch up. I played l4d2 for a few weeks when it came out, and then after a while I came back to l4d and I was surprised to see there were still people playing, I thought the whole place would be deserted. Turns out that not only are people still playing, but there's also a modest pro community of about 100-200 people who regularly pcw every night. The game never really picked up on the pro scene though, there were some lans, and some tournaments on ESL, but you won't get very far in the international pro scene by playing l4d. It's mainly a european thing now, there's a website called league 4 dead which organizes online competitions regularly, but as far as I know no one, or at least very few people have ever got paid for playing l4d.
that being said, for casual play l4d2 is fine; the graphics are much better, the maps are more exciting, and the content is good. i just have a lot of hate for l4d2 because they destroyed the high end play that was present in l4d1. the new infected, score system, and maps suck for pcws
I don't understand. With today's technology you'd think the stubbornness of one referee wouldn't get in the way of the outcome of global competition
At 6/18/10 11:59 AM, Toast wrote: I don't know, it's kinda late to get l4d1. All the people I play with already have over 1500 hrs, it's gonna take a long time to catch up. I played l4d2 for a few weeks when it came out, and then after a while I came back to l4d and I was surprised to see there were still people playing, I thought the whole place would be deserted. Turns out that not only are people still playing, but there's also a modest pro community of about 100-200 people who regularly pcw every night. The game never really picked up on the pro scene though, there were some lans, and some tournaments on ESL, but you won't get very far in the international pro scene by playing l4d. It's mainly a european thing now, there's a website called league 4 dead which organizes online competitions regularly, but as far as I know no one, or at least very few people have ever got paid for playing l4d.
I got the 4 pack and play with my friends, I happen to be the best out of my friends, they still play TF2. I happily would but for some reason I feel I have to play L4D2, I am not sure what it is with the game but there is something about it that keep me coming back. I wouldn't go pro, I played with someone who was (over 600 hours on L4D2) and it was unpleasant, he kept on telling us to keep up, we were only getting med kits. He was shouting down the microphone at our team. We did win the game (versus) and the enemy team got >1000. We got about 3000 I remember. But maybe that is what you are talking about, some loner pros that lack friendliness of other players idk. But in L4D2 I have added a lot of people, most have added me. I even have a few of them as friends on facebook that I wouldn't have if I didn't play the game. There is also another group of friends I made in the game, one of them has a custom server and we play private games in it. It's fun, no n00bs, just people that know what they are doing and we also have microphones, all of us, it helps a lot. I still have to sell the extra copy I have of L4D2, I was going to put the money towards L4D1 but with you saying that, I can understand that is is just like COD4 will be in a year, or maybe how it is now. But isn't that what CSS is? What L4D1 has become and L4D2 will...?
nah, l4d2 became "what l4d1 has become" a few weeks after the release lol. i dont think there is any l4d2 community at all, just casual players. As for CSS, I don't really know what you're talking about. 10 years after the release of cs1.6, I still find myself playing it at LANs and it's one of the most popular games for competitions and tournaments in the world.
At 6/18/10 10:45 AM, BritishMoose wrote: Hi I'm new here <3
me too, let's be friends
Shit I locked out of my alt account trying to be cute =[ can mods reset passwords or something? I also forgot my password for the email it's attached to apparently.......... fail
At 6/18/10 01:50 PM, Toast wrote: nah, l4d2 became "what l4d1 has become" a few weeks after the release lol. i dont think there is any l4d2 community at all, just casual players. As for CSS, I don't really know what you're talking about. 10 years after the release of cs1.6, I still find myself playing it at LANs and it's one of the most popular games for competitions and tournaments in the world.
idk i have not got css, i just said it seem like it is made up of the players that bought it a long time ago and not recently, it is not a game that attracts newcomers, like l4d.
this week's sales on steam are insane. I'm personally not too fond of the games they chose, but holy shit; mirror's edge for 3 euros, burnout paradise deluxe edition (with addons) also for 3 euros, and a whole lot of other great games that were originally sold for 50-60 euros, now for 3-10 euros on steam.
At 6/18/10 01:44 AM, fluffkomix wrote: i don't want to stop being a teen :c
Growing up scares me
At 6/18/10 04:56 PM, Magical-Zorse wrote:At 6/18/10 01:44 AM, fluffkomix wrote: i don't want to stop being a teen :cGrowing up scares me
As it should.
Growing up scares me
Aspects of it should. But there are other things that make up for it, in true Zen fashion.
Shitty things about being young:
1. Uncertainty.
2. Complete lack of freedom or privacy.
3. Challenged vehicular mobility.
4. Absurd lack of funding.
Shitty things about getting old:
1. All that shit you took for granted when you were young...people expect you to pay for it.
2. Everything hurts...even sleeping. (Your parents are not lying to you about this.)
3. Increasing difficulty in keeping an open mind. It's a daily fight. It's so easy to just close yourself off and become a bitter jaded fuck.
4. Absurd lack of funding. :)
My advice...don't live in fear. If it persists, read H.H. Dalai Lama, and try to get your head where he is at.
At 6/18/10 05:36 PM, doctormario wrote: Shitty things about getting old:
1. All that shit you took for granted when you were young...people expect you to pay for it.
2. Everything hurts...even sleeping. (Your parents are not lying to you about this.)
3. Increasing difficulty in keeping an open mind. It's a daily fight. It's so easy to just close yourself off and become a bitter jaded fuck.
4. Absurd lack of funding. :)
5) HAVING to work 8+ hours a day and losing everything if you don't.
5.5) See above: But the fact that 90% of the money you get from working goes to responsibilities.
6) Being 100% tethered financially and emotionally to another person. (this falls into 'good' as well)
7) Life slowing down, becoming more monotonous.
8) Lack of adventures.
9) Hypochondria.
10) There's less and less to look forward too, since all of the big things have already happened.
Driving age, drinking age, college, marriage, house, kids... now what?
I was lucky enough to be very free (I rarely saw a parent) and monetarily set (worked after school, and had no bills) that made being a teenager way cooler than being an adult.
This is all very true.
I forgot 1 item for both parts
Youth:
Lack of booze
Age:
Booze
Horrible isn't it. It's what Buddhists call, "The perfection of desire", which is a rather nice name to bestow upon such a ravenous trait. Quicky translation :"You always want what you do not have". It's applicable on so many levels.
At 6/18/10 05:27 PM, citricsquid wrote: a serious question for any of you have done proper freelance flash work:
how do you keep yourself motivated when you're working on a project that you're not "creatively" free? When you're producing as per spec. Is it just a matter of seeing the end goal (money) and thinking "money money money" or do you have some sort of secret motivation beyond money?
I know it sounds lame but you can look at it as getting good experience working with/for a client under a deadline. Also, I don't have to feel like such a perfectionist about it because of the tight deadline and just doing what the client wants.
I guess that's not really a motivation but sometimes working within constraints with a deadline CAN in fact produce some pretty creative workflows to get the work done. You can transfer those skills to your other more creative projects to maybe get those done faster.
In the end it is about the money but you can also look at it like a learning experience. Since I'm still sorta young I feel that way at least.
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windpipe-at-world-cup-party%2F
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At 6/19/10 09:00 AM, Deadclever23 wrote: Link to http://www.lemondrop.co.uk/
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Looks like crebz from the duck division is in a lot of trouble for spamming 4chan