An interesting community project?
http://www.newgrounds.com/bbs/topic/1030 127
It wouldn't have to be Flash-based, we could have a server to keep track of cards.
I mainly want to pwn everyone with my awesome stats. :D
An interesting community project?
http://www.newgrounds.com/bbs/topic/1030 127
It wouldn't have to be Flash-based, we could have a server to keep track of cards.
I mainly want to pwn everyone with my awesome stats. :D
At 2/18/09 08:35 AM, Depredation wrote: I thought pixel bender used the gpu? The problem with using 2 different pieces of hardware as acceleration is that even if you have a quad core 2745ghz cpu, if you've got a buit in gpu, it's gonna lag like hell. I think the best way would be to able to shove different things onto each component (c++ does this right?), to get a good balance between the 2.
Pixel bender makes gpu-compatible filters, however in flash they run off the CPU :/
Adobe's only GPU support for flash is with video decoding and scaling, and only if you embed the flash with a certain tag. It's really sucky how little they do with it, and even so, enabling GPU makes it slower in general.
Argh I hate thinking. This took forever to write because of my attention gems like 'queen 0 []' and 'queen (n+1)'.
Stupid Haskell.
Anyway, n-queens in under ten lines. Yesssss.
n = 8
solve = queen 1 []
queen :: Int -> [Int] -> [[Int]]
queen row cfg = do
q <- [1..n]
guard $ all (safe (q,row)) $ zip cfg [1..]
(if row < n then queen (row+1) else return) $ cfg++[q]
safe (c,r) (c',r') = c /= c' && abs (r-r') /= abs (c-c')
guard b = if b then [()] else []
At 2/18/09 01:39 PM, GustTheASGuy wrote: Anyway, n-queens in under ten lines. Yesssss.
Go do something useful.
At 2/18/09 10:35 AM, GustTheASGuy wrote: It wouldn't have to be Flash-based, we could have a server to keep track of cards.
I mainly want to pwn everyone with my awesome stats. :D
A true statwhore helps design his/her own stats to whore over.
That's my boy. :]
In addition, I think it's a neat idea.
Getting close to 2000 posts, ftw.
what
The idea is awesome, just wouldn't succeed if lead by him :(
Not a dig at him, just only respected people like luis start big projects like that and actaully finish them.
.
Heya,
After a long break from the Flash community I'm going to try to become semi-regular again, now that I have my major project out:
Bezman designed the levels. Unfortunately it didn't do as well in the portal as I expected, it got .3 points lower than it's predeccessor which was admittedly rubbish :(
I'd appreciate a few votes from some more experienced and knowledgable members of the Flash community, thanks!
SO have I missed anything major over the last year?
...
Damn, the window in my room in my apartment rusted shut from the moisture that accumulated on it this winter...
I need to get this fixed so I can clean the mold growing around the window pane.
At 2/18/09 07:27 PM, edit-undo wrote: Bezman designed the levels.
Welcome back.
No co-auth for bez's contribution.
At 2/18/09 08:50 PM, Glaiel-Gamer wrote: I need to get this fixed so I can clean the mold growing around the window pane.
Check your lease, you may have to warn your apartment/lease manager for mold since it can be deadly or incredibly harmful for you or other tenants.
Welcome back Edit-Undo.
Hi there!
At 2/18/09 11:57 PM, atomic-noodle wrote: Whats up with all the regulars coming back?
That's what she said
At 2/19/09 12:19 AM, Glaiel-Gamer wrote: That's what she said
Worst "that's what she said" ever.
At 2/19/09 12:27 AM, DFox wrote:At 2/19/09 12:19 AM, Glaiel-Gamer wrote: That's what she saidWorst "that's what she said" ever.
I think all that coding has affected his ability to dish out comedy.
postcount +=1;
Newgrounds Photoshop Headquarters || Don't use MS Paint! Use Aviary!
SING US A SING YOU'RE THE PIANO MAN
At 2/19/09 12:19 AM, Glaiel-Gamer wrote:At 2/18/09 11:57 PM, atomic-noodle wrote: Whats up with all the regulars coming back?That's what she said
I'm sorry, i don't even understand...that... like at all..
Here's the latest look at the first (half) of Tierian, first level of EOD
Please note the following:
Depth hasn't been added yet
I have to remix the trees to be simpler
the general lag has been removed
The "walking area" was scribbled in by me in 30 seconds to show the area in general, if you say "THERES A GLITCH!" i will laugh at you
All of the water you see so far needs tweaking
At 2/19/09 01:11 AM, Duchednier wrote: Here's the latest look at the first (half) of Tierian, first level of EOD
So far it's not looking bad. I like the polish and large-world feel to it.
Only noticeable change I would look into the movement speed of the character. It looks like he's gliding over the area since his sprite doesn't match how fast he's moving across the landscape. I would consider slowing down the walk movement code or potentially making a run movement to match the current speed.
Hi there!
At 2/19/09 01:21 AM, jmtb02 wrote:At 2/19/09 01:11 AM, Duchednier wrote: Here's the latest look at the first (half) of Tierian, first level of EODSo far it's not looking bad. I like the polish and large-world feel to it.
Only noticeable change I would look into the movement speed of the character. It looks like he's gliding over the area since his sprite doesn't match how fast he's moving across the landscape.
Yup, its funny you should say that me and my buddy were just discussing that earlier, i'm the animator though i don't know anything about AS3... like at all, but we put it on the list of things to fix (there were centering problems with the character too) and i'm going to talk about them with Dawn tomorrow. Once we get a fine tuned fully walk-aroundable version i'll post it up here again :D
run cycles are retarded to animate, especially for something like this
Welcome back edit-undo. Fun game, unfortunately I sucked at the first one, and ultimately suck at this one as well :P
As for that demo Duchednier, something about the camera distance seems funky. It almost seems like it's too close, or something. Maybe that's just me though.
I think that the main problem with that game is that the character has some ugly proportions and goes way too fast, but else than that, it's quite good, I like the animation in the character, it's simple, as all walking cycles should be...
At 2/19/09 01:11 AM, Duchednier wrote:
:: AND HAVE FUN!
I don't think that the hands are supposed to be so straight all the time when he is walking..otherwise pretty cool.
At 2/19/09 12:34 AM, patu1 wrote: welcone back edit undo..fived
Thanks! Daily fourth :)
Bezman is co-authored now, for some reason the system wasn't letting me before.
At 2/19/09 01:11 AM, Duchednier wrote: Here's the latest look at the first (half) of Tierian, first level of EOD
Looks great. I would say the grass needs some texture though. And it seems you're hitTesting from the head and not the feet? I assumeyou were going to fix that anyway. I look foward to seeing it finished.
...
At 2/19/09 05:57 AM, edit-undo wrote:At 2/19/09 12:34 AM, patu1 wrote: welcone back edit undo..fivedThanks! Daily fourth :)
Bezman is co-authored now, for some reason the system wasn't letting me before.
At 2/19/09 01:11 AM, Duchednier wrote: Here's the latest look at the first (half) of Tierian, first level of EODLooks great. I would say the grass needs some texture though. And it seems you're hitTesting from the head and not the feet? I assumeyou were going to fix that anyway. I look foward to seeing it finished.
Yeah was going to say that. The hit testing for the water boundaries is really weird. Are you going to shapeflag hitTest that dot by his feet?
At 2/18/09 06:00 PM, adman1993 wrote: Not a dig at him, just only respected people like luis start big projects like that and actaully finish them.
Of course I wouldn't lead it.
If you're talking about me, mind talking to me?
At 2/19/09 12:27 AM, DFox wrote:At 2/19/09 12:19 AM, Glaiel-Gamer wrote: That's what she saidWorst "that's what she said" ever.
must.....gnnn... resiiiist......
THAT'S WHAT SHE SAID
:(
im sorry
Chess
Who here plays / likes chess?
I found out today that no one in my class ever played chess, infact most of them don't even know the rules. I don't have anyone to play with :(
At 2/19/09 10:26 AM, Toast wrote:At 2/19/09 12:27 AM, DFox wrote:must.....gnnn... resiiiist......At 2/19/09 12:19 AM, Glaiel-Gamer wrote: That's what she saidWorst "that's what she said" ever.
THAT'S WHAT SHE SAID
(im sorry
Chess
Who here plays / likes chess?
I found out today that no one in my class ever played chess, infact most of them don't even know the rules. I don't have anyone to play with :(
Lol i know what you mean. I dont really play chess but its like simple enough to learn the rules unless your a total dumbass.
Uhhh... I play chess...
but here, who plays shoggi (I think it's spelled like that)?
At 2/19/09 08:01 AM, GustTheASGuy wrote:At 2/18/09 06:00 PM, adman1993 wrote: Not a dig at him, just only respected people like luis start big projects like that and actaully finish them.Of course I wouldn't lead it.
If you're talking about me, mind talking to me?
I'm pretty sure he was referring to the OP of the thread you linked, and not you.
At 2/19/09 10:26 AM, Toast wrote: Chess
Who here plays / likes chess?
I found out today that no one in my class ever played chess, infact most of them don't even know the rules. I don't have anyone to play with :(
I like chess. I was the second best chess player in my primary school. It's harder to measure now that there are a few hundred students in a year, but I still think I'm pretty good at it...
At 2/18/09 08:50 PM, Glaiel-Gamer wrote: Damn, the window in my room in my apartment rusted shut from the moisture that accumulated on it this winter...
I need to get this fixed so I can clean the mold growing around the window pane.
Stay here for a while =3