At 2/18/09 08:35 AM, Depredation wrote: I thought pixel bender used the gpu? The problem with using 2 different pieces of hardware as acceleration is that even if you have a quad core 2745ghz cpu, if you've got a buit in gpu, it's gonna lag like hell. I think the best way would be to able to shove different things onto each component (c++ does this right?), to get a good balance between the 2.
Pixel bender makes gpu-compatible filters, however in flash they run off the CPU :/
Adobe's only GPU support for flash is with video decoding and scaling, and only if you embed the flash with a certain tag. It's really sucky how little they do with it, and even so, enabling GPU makes it slower in general.