At 2/17/09 01:20 AM, Glaiel-Gamer wrote: http://spamtheweb.com/ul/upload/160209/8 0361_servertest.php
testing smartfox
thanks for that those who helped, servers going down now
HO HO HOPE you become a Newgrounds Supporter this year!
We're working hard to give you the best site possible, but we have bills to pay and community support is vital to keep things going and growing. Thank you for considering!
At 2/17/09 01:20 AM, Glaiel-Gamer wrote: http://spamtheweb.com/ul/upload/160209/8 0361_servertest.php
testing smartfox
thanks for that those who helped, servers going down now
At 2/16/09 10:17 PM, jmtb02 wrote: I heard BoMToons did some work on this game too but I can't confirm that.
Neither can I since the Newgrounds RSS feeds only display one author and the Armor Games link only has your name with BoM's in miniscript at the bottom... Might want to get those fixed. :)
...
I'm going to shoot myself in the face. This pain is unbearable.
good bye.
Nice knowing you.
More seriously though, what's the surgery for?
At 2/17/09 12:33 AM, liaaaam wrote:At 2/16/09 07:56 PM, Luis wrote: Why do you come back to flash then?Flash is so much easier.
Clearly you have not been brainwashed by Gust yet.
At 2/17/09 07:16 AM, Toast wrote: Clearly you have not been brainwashed by Gust yet.
No, Gust doesn't really seem to like C++ from what I've seen (rather than any less popular language you may find).
Sup, bitches :)
At 2/17/09 09:01 AM, liaaaam wrote:At 2/17/09 07:16 AM, Toast wrote: Clearly you have not been brainwashed by Gust yet.No, Gust doesn't really seem to like C++ from what I've seen (rather than any less popular language you may find).
No apparently Gust thinks The One True Way is haXe.
I'm learning C# at the moment. Don't know why I'm going for that rather than C++, but I am. Haven't done anything other than a shitty console app that recites the pi times table, but meh. I started out learning C++, but C# enticed me with XNA game studio, and I assume (with no real evidence) that all C variants are close enough to be interchangeable.
At 2/17/09 11:28 AM, Glaiel-Gamer wrote: No apparently Gust thinks The One True Way is haXe.
No, it's one way to do everything you whine about Flash lacking. Your final argument is that an artist can't compile it from Flash, which has been a minimal bother to artists I've worked with.
At 2/17/09 03:21 PM, trig1 wrote: I assume (with no real evidence) that all C variants are close enough to be interchangeable.
No way. C# is very similar to Java/AS3. C/++ are much lower level, no garbage collection.
At 2/17/09 09:01 AM, liaaaam wrote: No, Gust doesn't really seem to like C++ from what I've seen (rather than any less popular language you may find).
Toast was probably talking about AS/haXe (although I actually use the former more), but you have to understand that unlike you kids I am *for* using the right tools where it's needed, so I'm no longer interested in your reg quarrels. :p
At 2/17/09 03:32 PM, GustTheASGuy wrote:At 2/17/09 09:01 AM, liaaaam wrote: No, Gust doesn't really seem to like C++ from what I've seen (rather than any less popular language you may find).
I've taken dozens of classes on just about every variant of C (From unix shell programming in C, to C# and C++... as well as compile design, and Assembly) And will say that actionscript is still my favorite to work with.
I like each for their individual uses (I like C# for windows applications, C++ for console applications and game engines) ect..
But yeah, they're not interchangeable. Like any languages, the logic stays mostly the same but C# is a monster of it's own. C and C++ are fairly interchangeable.
It's a tank
Anyone notice the photo of luis on toms table, that's bigger than the photo of his wife :D. Nice to know you're loved world wide eh.
But mostly in mexico.
At 2/16/09 08:18 PM, Glaiel-Gamer wrote: Why do you come back to flash then?
I'm not good enough at c++ to finish a game in it yet. I'm working on it, it just takes me months to do a game I could do in 2 weeks in flash.
Never totally abandon your roots. You sound smug in how you word things sometimes. Theres almost a beauty to flash even with its limitations and its ugliness. I cant speak for programmers obviously but i still find challenge and intruige in flash even after almost 10 years of it.. We love youuuuuu.
None
My consensus on these sorts of things is that people forget that Flash is a tool just like a paintbrush or chisel. If you are comfortable using one version or another then by all means, it's the tool you're comfortable with. If a tool limits you then you find another, simple enough.
Speaking of which I'm dabbling in Actionscript 3 OOP. Look out world! John's code will be... organized?
Hi there!
PS3
Well I just got a PS3, and I'm one lonely boy online.
That came out wrong.
But anyways, I was wondering if anyone would be willing to divulge the vital information that is their PSN name. Or whatever they call it. I play on MGS4 and LBP.
And I'm aware this topics been done before in here... I think, but I don't know where. So yeah.
Im going to look like a total hypocrit considering i just dissed glaiel but i dont give a shit and i thought itwas pretty cool.
I was poking around my favorite design inspiration site and i saw that your game was featured a few pages back.
Its a fairly well respected design site. Id say its flattering to be featured there at some point.
None
At 2/17/09 07:12 PM, Alpharius120 wrote: PS3
hi there i have a ps3, and i play lbp all the time so if you want to add me my user name is: funkycaveman
how you liking it?
At 2/17/09 07:52 PM, funkycaveman wrote:At 2/17/09 07:12 PM, Alpharius120 wrote: PS3hi there i have a ps3, and i play lbp all the time so if you want to add me my user name is: funkycaveman
how you liking it?
I like it. It's kinda hard to go from the 360 to the PS3 but PS3 has a lot of awesome exclusive games like LBP which is one of the main reasons I wanted it. But I must say the online pisses me off every once in awhile. It tells me all this random stuff is wrong with it but I'll accept it.
Either way, it's pretty awesome.
At 2/17/09 07:12 PM, Alpharius120 wrote: PS3
Well I just got a PS3, and I'm one lonely boy online.
That came out wrong.But anyways, I was wondering if anyone would be willing to divulge the vital information that is their PSN name. Or whatever they call it. I play on MGS4 and LBP.
And I'm aware this topics been done before in here... I think, but I don't know where. So yeah.
I <3 Little Big Planet and Resistance 2
btw, just beat story mode of res2... HOLY. GOD DAMIMT AMAZING!!!!
Add me up! My PSN Name is Duchednier
Also i'm going to add you mr funkycaveman! But i think i might already have you on there... maybe... not sure O.o
At 2/17/09 10:50 PM, Duchednier wrote: I <3 Little Big Planet and Resistance 2
I need to get Resistance 2. I'm stuck between that and Killzone.
Add me up! My PSN Name is Duchednier
I think I shall. And I'm Alpharius120 BTW.
more pathfinding craziness:
http://spamtheweb.com/ul/upload/170209/6 9519_MPTD.php
Same controls as before, click to draw towers, then hit space and click to drop enemies.
This was a test of using the enemies themselves as weights in pathfinding (the number of enemies in a tile represents the weight of the tile). As it turns out, this causes the enemies to spread out and take multiple paths to the enemy, surrounding it like... a swarm... or horde... of zombies... or something.
Best part is it can handle as many enemies as flash can render (all the lag is graphical lag).
This one time me and gust and haXe got a hotel room and we.... nevermind
At 2/17/09 06:59 PM, jmtb02 wrote: Speaking of which I'm dabbling in Actionscript 3 OOP. Look out world! John's code will be... organized?
I'm surprised you don't use OOP already =o Being a proper programmer n'all.
At 2/17/09 07:12 PM, Alpharius120 wrote: PS3
PSN: notliam
I have LBP & MGS4 but I don't play them so much anymore, I do sometimes put the disc in and play for a few hours but I play COD4 much more, because I pwn at it. HARDCORE STYLEE. Uhhh and KZ2 I'll be playing that a lot when it comes out and hopefully a lot of time after (like I do with COD4) =]
At 2/17/09 11:31 PM, Glaiel-Gamer wrote: http://spamtheweb.com/ul/upload/170209/6 9519_MPTD.php
So, multiplayer tower defence.. (I actually noticed this the other day but you testing the server reminded me) - good luck =D
Sup, bitches :)
At 2/17/09 06:50 PM, Luis wrote: Never totally abandon your roots. You sound smug in how you word things sometimes. Theres almost a beauty to flash even with its limitations and its ugliness. I cant speak for programmers obviously but i still find challenge and intruige in flash even after almost 10 years of it.. We love youuuuuu.
In terms of animation I love flash's vector graphics, don't get me wrong. However, there's a lot of times where I've had to make sacrifices or do unnecessary amounts of work to get games done in it. Stuff like Closure, I had a lot more planned for that but it just wasn't feasible to do in flash. Literally impossible. I tried making the level scroll a bit, lags like fuck. Didn't even bother to try and add physics or pushing boxes into it, that's much more than flash can handle when most of its resources are taken up by doing the graphics filter.
It wouldn't be so bad if they would actually use the GPU for shaders (and polygons), but their complete lack of gpu support just means I can't do everything I want to do.
I'll never totally abandon flash. There's a lot of stuff its much more suited for than other languages. Plus I mean, look how many times I've expressed interest in abandoning it, and yet I'm still using it. We have a love-hate relationship.
At 2/18/09 12:34 AM, Glaiel-Gamer wrote: It wouldn't be so bad if they would actually use the GPU for shaders (and polygons), but their complete lack of gpu support just means I can't do everything I want to do.
Future versions of flash player are gonna make use of the GPU, I linked to some article about it a while back. I don't know if future versions means flash player 11 or flash player 20 though.
PS3
Ya, I play CoD4 alot, but the new one is better with multiplayer (assuming you are playing with people that know what they are doing). I haven't gotten a chance to play MGS4 yet. Is it as good as people say it is?
At 2/18/09 06:30 AM, Toast wrote: Future versions of flash player are gonna make use of the GPU, I linked to some article about it a while back. I don't know if future versions means flash player 11 or flash player 20 though.
Flash Player 10 has support for it, but it only works when running from the desktop, and not very well at all from what I've seen =P I may do tests on my friends computer with a proper graphics card (9800 gtx rather than my 8400m), see if I can see a difference.
At 2/18/09 06:45 AM, mechanixnut wrote: Ya, I play CoD4 alot, but the new one is better with multiplayer (assuming you are playing with people that know what they are doing). I haven't gotten a chance to play MGS4 yet. Is it as good as people say it is?
No, WaW is not better than 4 in any way. Sure, it has co-op, but the actual game isn't good, so why bother when CoD4 is still fun ;P and yes, MGS4 is even better than they say.
Sup, bitches :)
At 2/18/09 06:51 AM, liaaaam wrote: No, WaW is not better than 4 in any way. Sure, it has co-op, but the actual game isn't good, so why bother when CoD4 is still fun ;P and yes, MGS4 is even better than they say.
I really enjoyed playing mgs4, but you don't get the feeling (as you do with gta iv or cod) that it was made for the gamer, it seems more for hideos preferences than ours. That said, the cutscenes are fantastic, the stealth gameplay is good (wish there was more of it), and if you've played the mgs games, the story is excellent. The ending (the last 2 minutes) is the best end to a series there has ever been, ever.
At 2/18/09 06:30 AM, Toast wrote: Future versions of flash player are gonna make use of the GPU, I linked to some article about it a while back. I don't know if future versions means flash player 11 or flash player 20 though.
I thought pixel bender used the gpu? The problem with using 2 different pieces of hardware as acceleration is that even if you have a quad core 2745ghz cpu, if you've got a buit in gpu, it's gonna lag like hell. I think the best way would be to able to shove different things onto each component (c++ does this right?), to get a good balance between the 2.
Lets face it, the main reason a lot of people use flash for their content and games is the sheer ease of distribution - no mucking about with downloads or installs, just BAM! Right there in the browser, your game or whatever is instantly playable. Also, especially in the case of games, there are a lot of distribution channels like NG, ArmorGames, MiniClip etc that will guarantee you a lot of views at least, millions if you make something worthwhile.
Things like the app store for iphone are opening up new channels for other languages, but in that example you still have to own an iphone, whereas flash can be seen by anyone with a computer, internet connection and any modern browser.
Tom-
An interesting community project?
http://www.newgrounds.com/bbs/topic/1030 127
It wouldn't have to be Flash-based, we could have a server to keep track of cards.
I mainly want to pwn everyone with my awesome stats. :D