At 12/17/08 03:11 PM, Blackfang wrote: Liam's Riot Pics.
Bloody hell man they look incredible! Like something out of a movie. Jesus christ. What is that green laser thing anyway? And that Anarchy statue is pretty touching.
They certainly are amazing, although I feel sorry for the boy who was killed. I think the laser was a laser pointer?
I call chairman mao
I'll hyphenate it so people won't think he's some freak with 2 names.
Quick question, why is it that I have a working mini game I put it into the big game it works, but then I add 5 frames of screen change into it my score variable keeps returning undefined :'(((((((
I need to start making my menus then doing my game it just seems to fuck up if I add anything before it =\.
At 12/18/08 03:48 AM, NextToNothing wrote: I call chairman mao
I'll hyphenate it so people won't think he's some freak with 2 names.
Quick question, why is it that I have a working mini game I put it into the big game it works, but then I add 5 frames of screen change into it my score variable keeps returning undefined :'(((((((
I need to start making my menus then doing my game it just seems to fuck up if I add anything before it =\.
I recommend you to make a new topic on this forum and ask it there.
I know whats possibly wrong with your problem, there may be another variable wich is the same in the same frame.
At 12/17/08 11:36 PM, Alpharius120 wrote: I am so naming my kid Bjorn. Or HutuWarlord.
Wow amazing I love your kids name.
Hi there!
At 12/18/08 01:25 PM, jmtb02 wrote: My kid's name will be jmtb03.
Your fiancée approve this?
Christmas shopping - tick
A day full of Christmas spirit - tick
Christmas game - cross (and its all Lochie's fault :P)
Today was awesome :)
We didn't have tutorial and missed a lesson to have a massive christmas charity thing. I love stuff like that - when everyone is all happy and all come together.
At 12/18/08 01:25 PM, jmtb02 wrote: My kid's name will be jmtb03.
You should name him Looney Cooney
Also, Buy my app! It's small and cheap and I need funds. If you <3 me you'll buy it!
Also what goes around comes around so keep that in mind if you ever make an app.
At 12/18/08 03:05 PM, Glaiel-Gamer wrote: Also, Buy my app!
I don't have iTunes, and I can't say that I plan on getting it either, but I'm a little bit curios what kind of app it is though?
At 12/18/08 03:12 PM, knugen wrote:At 12/18/08 03:05 PM, Glaiel-Gamer wrote: Also, Buy my app!I don't have iTunes, and I can't say that I plan on getting it either, but I'm a little bit curios what kind of app it is though?
It's his epic 'Glorp' thing. I would buy it if I had an iPhone D:
At 12/18/08 03:17 PM, UnknownFury wrote: It's his epic 'Glorp' thing. I would buy it if I had an iPhone D:
Alright, I don't have an iPhone either and as long as only a certain telecom company have the right to sell it here I don't think I will get one :/
At 12/18/08 03:05 PM, Glaiel-Gamer wrote:At 12/18/08 01:25 PM, jmtb02 wrote: My kid's name will be jmtb03.You should name him Looney Cooney
Also, Buy my app! It's small and cheap and I need funds. If you <3 me you'll buy it!
Also what goes around comes around so keep that in mind if you ever make an app.
You need a youtube of you playing it.. i dont like buying gamez with just screenshots n' stuff.. i need a sales pitch and live demo.
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At 12/18/08 03:17 PM, UnknownFury wrote: It's his epic 'Glorp' thing. I would buy it if I had an iPhone D:
Do they only work on iPhones?
Or do they work on iPones, and iPod Touches?
I was told both, but, i just wanna
check with more than one person...
Because i was thinking of buying an iPod touch
with some Christmas money, and (hopefully)
some future sponsorship money.
If i get one, i'll totally get it Glaiel. :]
what
At 12/18/08 04:32 PM, K-Guare wrote: Do they only work on iPhones?
Or do they work on iPones, and iPod Touches?
I was told both, but, i just wanna
check with more than one person...
It works on both, they have the same basic hardware.
At 12/18/08 01:33 PM, knugen wrote:At 12/18/08 01:25 PM, jmtb02 wrote: My kid's name will be jmtb03.Your fiancée approve this?
Name it cthulu like delta said, no one can say no to the all powerful cthulu.
Ipod App
I'm going to get it as soon as i get my iphone, i've made it my priority to get anything that anyone on here releases, so i'll be glad to get it. Any possibility of a video? I'm guessing it uses the accelerometer, but it'd be good to see it in action.
Awesome Apps
Any suggestions anyone? I was thinking of getting a couple of games so if anyone has anything they really like (free or not, or jailbreaked), post that shizzle :).
So at work they had this xmas tree up an at the very top there was this AIM stuffed icon thing... so since its yellow and the angreh faic is yellow i made it my mission today to stick it up there while nobody was looking and take a photo of it for you all.
I am a ninja.
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Haha that makes that tree completely epic. I need me an Angry Faic angel.
At 12/18/08 03:05 PM, Glaiel-Gamer wrote: Also, Buy my app! It's small and cheap and I need funds. If you <3 me you'll buy it!
That's awesome, I'll definitely buy it as soon as I get my iPod Touch (so on xmas day probably). What sort of management do you have with iPod apps.. like can you see how many sales it's had or do they just give you money weekly/monthly and tell you how many it's had or whatever? Just wondering how many people would buy such a useless but cheap app, I'd think it'd be quite a few but I have no idea =]
Sup, bitches :)
Yeah iPod touches are amazing. Blackfang has one.
Oh wait I AM BLACKFANG@(*#)@(
Yeah guys, i got bored and i don't know why i never made and alt, so here i am.
hehe
so, I've been working with AS3 a lot lately, I felt the urge to come around and see what kinds of questions people were having. Unfortunately they're still almost all AS2, with some hacked together code found in a five year old tutorial :*(
For those using AS3, does anyone find the timeline system to be very finicky, particularly with the displayList? it seems that modifying the display list at the wrong times will result in null value errors. I know I'm still AS3 noobish but I've tested out some very basic examples of timeline manipulation and ran into errors with it, such as adding a new empty sprite to the display list and immediately switching back a frame.
At 12/18/08 10:25 PM, Afro-Ninja wrote: so, I've been working with AS3 a lot lately
Hmm do I smell a flash off?
For those using AS3, does anyone find the timeline system to be very finicky, particularly with the displayList? it seems that modifying the display list at the wrong times will result in null value errors. I know I'm still AS3 noobish but I've tested out some very basic examples of timeline manipulation and ran into errors with it, such as adding a new empty sprite to the display list and immediately switching back a frame.
Ya, the thing is the order in which things happened were switched around:
AS2:
1. gotoAndPlay
2. Frame is unloaded
3. New frame is loaded
4. Rest of code
AS3:
1. gotoAndPlay
2. Frame is unloaded
3. Rest of code
4. New frame is loaded
Well that's the effect anyway. It makes it a pain to reference things immediately after swapping frames, it's not a HUGE deal if you wrap your entire code in a try{ }catch(e:Error){} block
Now working around this is a chore, but it's not HORRIBLE. You need to set up a RENDER event (Event.RENDER i think). Anything in this block gets executed AFTER the new frames are loaded, however for it to be triggered you have to call Stage.invalidate() after your gotoAndPlay()'s (if you need to use it every frame you can just put it at the bottom of your code once).
I haven't yet tried calling Stage.invalidate() within a RENDER event if you need to chain them, but I'd imagine it would work. You'd probably need to keep a counter so you know which iteration of render you're on.
At 12/18/08 10:37 PM, Glaiel-Gamer wrote:At 12/18/08 10:25 PM, Afro-Ninja wrote: so, I've been working with AS3 a lot latelyHmm do I smell a flash off?
For those using AS3, does anyone find the timeline system to be very finicky, particularly with the displayList? it seems that modifying the display list at the wrong times will result in null value errors. I know I'm still AS3 noobish but I've tested out some very basic examples of timeline manipulation and ran into errors with it, such as adding a new empty sprite to the display list and immediately switching back a frame.Ya, the thing is the order in which things happened were switched around:
AS2:
1. gotoAndPlay
2. Frame is unloaded
3. New frame is loaded
4. Rest of code
AS3:
1. gotoAndPlay
2. Frame is unloaded
3. Rest of code
4. New frame is loaded
I read up on a blog post about that and I'll try to avoid it if possible, but I think my current problem is even simpler than that. let's say I have a button on frame 1 along with some raw vector art, and one button on frame 2. playhead is stopped on frame1.
frame 1 button executes this code:
nextFrame();
the button on frame 3 executes this code:
addChild(new Sprite());
prevFrame();
that will throw a null reference error, and I'm not even putting any code after the prevFrame. If I remove the vector art from frame 1, it works fine though =(
ALSO, if I simply do the prevFrame(); first, it will work.
I don't think I'll be ready for a flashoff anytime soon though, haha
At 12/18/08 10:56 PM, Afro-Ninja wrote: addChild(new Sprite());
I'm not saying this will work, but try creating a reference to the new sprite first
var n:Sprite = new Sprite();
addChild(n);
At 12/18/08 11:01 PM, Glaiel-Gamer wrote: I'm not saying this will work, but try creating a reference to the new sprite first
var n:Sprite = new Sprite();
addChild(n);
same problem. I also tried creating the sprite on frame 1, and waiting to add it on the button press.
as3 is complicated =( any good books out on it yet?
There are rats in my walls making it hard to sleep I don't dislike rats I just wish they'd go to bed when I did and made sure to die outside =(
Serious security flaw in all versions of ie
As if you needed more reason to stop using ie already.... dont use it for now atleast :)
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Lu gets his news via Snail Express...
At 12/19/08 09:47 AM, Luis wrote: As if you needed more reason to stop using ie already.... dont use it for now atleast :)
Old much? That got to frontpage news of our free newspapers three days ago... :p
More books...
At 12/19/08 03:34 AM, NextToNothing wrote: as3 is complicated =( any good books out on it yet?
Flash Game University. Learn Match 3, Pairs, Platformers and everything else you learnt in AS2
The Moock Tome
The next book on my list of paperweights to buy...
...
At 12/19/08 09:53 AM, KaynSlamdyke wrote: Lu gets his news via Snail Express...
At 12/19/08 09:47 AM, Luis wrote: As if you needed more reason to stop using ie already.... dont use it for now atleast :)Old much? That got to frontpage news of our free newspapers three days ago... :p
At 12/19/08 09:53 AM, KaynSlamdyke wrote: Lu gets his news via Snail Express...
At 12/19/08 09:47 AM, Luis wrote: As if you needed more reason to stop using ie already.... dont use it for now atleast :)Old much? That got to frontpage news of our free newspapers three days ago... :p
More books...
At 12/19/08 03:34 AM, NextToNothing wrote: as3 is complicated =( any good books out on it yet?Flash Game University. Learn Match 3, Pairs, Platformers and everything else you learnt in AS2
The Moock Tome
The next book on my list of paperweights to buy...
Thanks UnknownFurry i love you.
Yeah im on a 3-day delay... im so behind on a bunch of shit..... what day is it.
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