Wow some really cool looking things posted yesterday. I didn't have the highest expectations of what to see but viewing today really reassured me that this place has quality.
Knugen, your mine sweeper game looks cool, It got me thinking about ways you could improve or twist the mine sweeper format. What about actually having a 'mine sweeper' go out there to clean it up? It could be a little soldier guy who you gotta run around the area without stepping him on a mine.. BUGSY MY IDEA.
British Moose - quality. That was very good. It's cool how watching that I know and can tell you are the one who's animated it. I think the walk cycles were very nice. I posted the other day saying how I wish I could make more 'animated' walk cycles ... your's here really got what I meant. They are very animated characters, er, expressive characters.
Depredation. I'll help you if you want. At the mo i'm quite up for assisting an actionscripter on something rather than being team leader myself. I'll PM you too.
J1mp - That looks class. Good job. Yes and No to your question regarding whether the image looks to flat. It does a little.. but I really like it as it is. It's very what I think of as 'cardboard-like'. It's like thin cardboard ontop of one another moving about. I really like it and I think simple-but well worked shadows would make the UI stand out enough for the clouds to retain. The UI being in the cloud was one of the stand out things I noticed looking at your image.. so although yes Luis makes sense in what he's saying it does look unique and fits. Your sprites remind me a little of Kenney's, I think perhaps because you don't use lines all to much.
AdMan - pretty cool sprites man. Keep it up. Your run cycle is simple but keeps with the style of the whole thing.
Lu - The guy glides a little as he's walking. Get it fixed son. Poor effort.