At 6/23/08 12:09 AM, Evan wrote:
Well, as far as the background goes, he's meant to be an average joe that can accomplish average tasks, yet has alternate personalities. You can switch to these personalities throughout the game to accomplish certain things that he himself could not. If that makes any sense...
When I saw it, I thought those faces were gonna be just incidental things - the character reacting when something around him happens.
If it's a key game mechanic and we need to be able to tell what 'personality' we currently are, maybe make them more distinguished? Like maybe have angry guy with a red face, bulging vein, worried guy with a raincloud above him... maybe content guy could have some rosy cheeks and add some sunshine around him?
Or at least exaggerate the faces and maybe poses a bit more?
Just an idea - if it's difficult to tell them apart at the scale they're being used, it could get annoying...