At 9/30/06 10:55 AM, LordTrunks wrote:
I think it's Kayn Slam Dyke.... dyke being lesbian in this case?
Much wrongness about it.
It's Kayn Slamdyke, and has been the name of a good five of my signature characters for about eight years. The surname was chosen at random by stabbing the dictionary twice and looking at which words were selected to make a double syllable name.
It wasn't for a good year or so after I named the first three or so characters that the world became a lot less innocent and naive for me and Dyke suddenly stopped meaning what it should normally be associated with. By this time it had ended up as my standard net avatar (and google searching it only reveals stuff I've been involved with... wow, E-Wrestling from when I was fifteen... good times...). I'm not dropping a unique net alias.
However, a rote revised bullshit response has been arranged in case someone decides to shout that my name is offensive to homosexual women.
The coat of arms for the Slamdyke family is of a sledgehammer breaking an earthern dam apart and the river behind it rupturing. Dykes being walls to keep the sea out in places of low altitude.
It's roots can be traced back to the Netherlands, where the Slamdykes were a notorious group of bandits, who sabotaged the walls that held the oceans at bay around villages and towns. By doing so, they caused cataclysmic flooding, and later returned (in boats), to salvage anything that remained.
From a thread earlier this week
At 9/30/06 01:38 PM, jmtb02 wrote:
Has anyone ever taken a Flash Sabbatical? If so, do you think it's helped you in the long run with your work?
I think it's not a matter of me currently being on sabbatical as it is for me trying to prepare myself for another tour. I'm currently in the process of designing a game and writing the script and worldbooks for a series - I want my next few attacks on the Portal to be worth while and memorable as opposed to the (still high scoring) parody and tribute pieces to video games.
Besides, since I last used Flash my skills in other media have grown well - so I can supplement my Flash design. I plan to use 3d stuff from 3DSMax (with Chromakey Alpha Layers) for vehicles in Convoy, and to design Rockstar using standard UML practices. And naturally my constant tinkering with Photoshop, Freehand and Fireworks means I can do a lot of tricks without relying on those Filters that Flash 8 users use.
No idea when I'll actually get around to releasing Convoy or Rockstar. But I want them to make a big impact, and so I'm on sabbatical until inspiration and drive revisit me and encourage me to sign back up for "just one more tour"