Coop gets frustrated by Liu Bei and the speed that he can run. Congratulations to:
Decky: 5,555 Experience; 4,000 Saves
Tycrane: 21,000 Saves
Jolly: 31,000 B/P
DiMono: 16,000 Saves
Gimmick: Captain; 14,000 B/P
Odyssic: 33,333 B/P
Thank you to:
Odyssic
At 4/12/12 09:20 AM, Bahamut wrote:
At 4/12/12 05:12 AM, Coop wrote:
Coop hopes to get home tonight to Iron Maiden En Vivo. Congratulations to:
You know, I haven't even picked that up but I feel Maiden have done enough live releases already. Ever since the 1999 reunion, they've released one live album for each studio album they make. Brave New World has Rock in Rio, Dance of Death has Death on the Road, A Matter of Life and Death has Flight 666 (well, there IS a live CD album along with the documentary) and The Final Frontier has En Vivo.
Nah, Flight 666 was the Somewhere Back in Time tour, which contains no tracks from Life and Death
At 4/11/12 06:04 AM, Bahamut wrote:
At least the blams are around 500 away, even though that's still a long time.
Shh, every time people say that Blams are becoming easier to get, the bottom falls out of the market and people seem to save everything in sight.
So no encouraging the blams, eh?
See? 7-9-2 was my blams progression for the past few days. I'm not just missing Blams to prove a point here >:(
I'm well aware of the transformation cards. They are damn weird since they break the whole concept of a playing card.
That's why you get an opaque backed set of deck protectors - that way, people can't see what is in your hand.
Well, you NEVER get transparent sleeves anyway, especially not with those transformation cards.
I've got transparent sleeves - I don't have any of those cards, either.
They'll add more of them.
Sweet. Get me on the payroll!
I'll be on the waiting line as well. :P
Then I'm buggered - you're the golden boy of Newgrounds and I won't beat you to employment with NG.com inc any more than I could have beaten you to a Tank award :P
Heh, shouldn't you keep it to 60? I can hardly see this game getting close to decking out.
I've got some decks that are over 120 cards - less chance of me getting what I want, but also less chance of being milled to death. Jace Belerin has a lot to answer for >:(
I really can't see how a 120 card deck will work out.
When 2 players you play against have cards that cause a player of their choice to put the top 4 cards of their library into their graveyard, you pack a few more. One of them does it for 20 cards, so I took it out of play, by adding a lot more low powered stuff in there.
At 4/12/12 11:23 PM, gamejunkie wrote:
At 4/12/12 05:12 AM, Coop wrote:
At 4/12/12 12:09 AM, gamejunkie wrote:
Base Voting Power: 8.88
Feels like that took forever.
Wait until you try to get 9.99 :P
Way to kill my feeling of euphoria!!
No problem, realism is the state I'm in here
At 4/13/12 02:23 AM, Haggard wrote:
At 4/12/12 05:12 AM, Coop wrote:
I've got some decks that are over 120 cards - less chance of me getting what I want, but also less chance of being milled to death. Jace Belerin has a lot to answer for >:(
I really can't see how a 120 card deck will work out.
True. Too many cards kill any deck instantly because you never get what you need during a game. I know it's really hard for beginners (or sometimes novices as well) to trim down a deck. If you found a combination of cards you like you of course want to use it in a deck. It's REALLY hard to trim down a deck. It might help if you try building a deck around a single combination of cards and see how that works out.
Play against a Jace themed deck and see how you get on with just 60 cards, then.