Was obsessed with this game when it came out.
Was obsessed with this game when it came out.
While I haven’t played these games (I did watch jackseptseye’s playthroughs), the South Park games Stick of Truth and Fracutred but Whole look great from what I’ve seen, they look beyond faithful to the source material (well, it was a given considering Matt and Trey worked on it), also Alien Isolation looks so peak
Not a fan of Harry Potter nowerdays, but the rpg's for the gbc were really hold up in my opinion. That and the 3D one for the playstation. And the quiddich world cup was good too.
I swear I'm not a fan.
The N64 wrestling games by THQ and AKI.
When I was a kid, lots of licenced games were pretty good, especially Disney games!
Around the late 90's is when I noticed licened games got shitty.
Response to Actually good (or at least decent) licensed games. 2025-05-08 08:14:58 (edited 2025-05-08 08:17:31)
Disney games were great back in the day because they were developed by Capcom on Nintendo systems and Sega for Master System and Genesis.
They struck gold twice when they got Wayforward to do DuckTales Remastered.
Gameplay is one thing, but this one took an already killer classic soundtrack and had it arranged and remixed by the absolute legend that is Jake Kaufman.
Tfw the worst Shrek movie is also the best Shrek game
At 5/8/25 12:27 AM, alsoknownas1 wrote:@DaserFH is spitting facts.
I'd throw in
Despite what the AVGN said (Remember, he's playing a character), it's honestly an okayish game. I believe it was special because it had ability to re-visit levels before super mario world came out. So it's cool they managed to pull that off when games were strictly linear for the most part.
"If you're going through hell... keep going."
~ Winston Churchill (Maybe)
At 5/8/25 12:19 AM, FreeClownjobs wrote:Was obsessed with this game when it came out.
Oh my god, this is like a core memory. There was a weird pocket of time from 2010 to 2014 where free to play games were just...GOOD. No asterisk. They were just great. This was one of my favorites.
At 5/8/25 11:32 AM, DaserFH wrote:At 5/8/25 12:19 AM, FreeClownjobs wrote:Was obsessed with this game when it came out.
Oh my god, this is like a core memory. There was a weird pocket of time from 2010 to 2014 where free to play games were just...GOOD. No asterisk. They were just great. This was one of my favorites.
Agreed! I started playing these games less and less by the late-2010s and early-2020s
Response to Actually good (or at least decent) licensed games. 2025-05-08 14:50:39 (edited 2025-05-08 14:51:00)
At 5/8/25 01:49 PM, ejulia14 wrote:At 5/8/25 11:32 AM, DaserFH wrote:At 5/8/25 12:19 AM, FreeClownjobs wrote:Was obsessed with this game when it came out.
Oh my god, this is like a core memory. There was a weird pocket of time from 2010 to 2014 where free to play games were just...GOOD. No asterisk. They were just great. This was one of my favorites.
Agreed! I started playing these games less and less by the late-2010s and early-2020s
Yeah they definitely felt more fun and less predatory back then. I remember the Xbox 360 having some cool ones, played a lot of Doritos Crash Course and Happy Wars with friends back then.
Response to Actually good (or at least decent) licensed games. 2025-05-08 15:15:03 (edited 2025-05-08 15:17:19)
To me, I think that Simpsons Arcade by Konami is a really good game. I also think that the Sailor Moon Beat'em ups on the SNES and Genesis were good as well, along with the Another Story RPG.
Superman Returns was game that made it feel like Superman by simply making the city have the health bar. It may make it that you have to be delicate and quick but that sounds like how Superman should be. There are times when using a little bit of the super powers makes big blast which is not good since that damages the city.
Compare to previous games you will see that it is possible to make superman game and I think this counts as an escort game as well.
I loved a lot of the PS1-era Looney Tunes platformers. This one in particular clicked with me:
Some obvious examples of licensed games that were actually good I had the privilege of playing: SpongeBob: Battle for Bikini Bottom, The SpongeBob Squarepants Movie game, Piglet's Big Game (GBA version--yes I played THAT game long before the recent "Piglet Silent Hill" memes severely jacked up the price of all versions of the game on eBay), DuckTales Remastered, Batman Arkham City
Some other "guilty pleasure" licensed games: Tom and Jerry GBC (the music didn't have to go THAT hard), Monsters Inc GBC (again, the music didn't have to go so hard, AND it was supposedly composed by the same person that composed the NES Castlevania games), weird "liminal-space"-like GameCube-era games like Mickey and the Magic Mirror and SpongeBob: Revenge of the Flying Dutchman, various cozy SpongeBob point-and-click games on PC, Donald Duck: Goin' Quackers (made by the future creator of the Assassin's Creed franchise), some Naruto fighting game on GameCube, Inuyasha: Feudal Combat on PS2 (my mom took that game away from me when she heard the minor swearing from the characters and realized the game was rated T, not E)
Response to Actually good (or at least decent) licensed games. 2025-05-09 13:08:11 (edited 2025-05-09 13:11:38)
At 5/8/25 02:50 PM, FreeClownjobs wrote:At 5/8/25 01:49 PM, ejulia14 wrote:At 5/8/25 11:32 AM, DaserFH wrote:At 5/8/25 12:19 AM, FreeClownjobs wrote:Was obsessed with this game when it came out.
Oh my god, this is like a core memory. There was a weird pocket of time from 2010 to 2014 where free to play games were just...GOOD. No asterisk. They were just great. This was one of my favorites.
Agreed! I started playing these games less and less by the late-2010s and early-2020s
Yeah they definitely felt more fun and less predatory back then. I remember the Xbox 360 having some cool ones, played a lot of Doritos Crash Course and Happy Wars with friends back then.
back then most free games felt like a finished product the developers wanted the gamers to enjoy. nowadays they feel like ads of an unfinished product the developers want to sell for fame and fortune. sure, the devs always wanted fame and fortune but at least they pretended to want to make a good product in order to reach said goal. hell, compare the demo versions of creeper world 1, 2 and 3 with 4. the demos of the original trilogy were full games in their own right that i still want to play even after getting the paid versions. can't say the same about the 4th game's demo, which i didn't finish and don't really want to get the paid version of.
now back on topic: Virtual Bart anybody? also, the SNES Sailor Moon games were decent, IMO.
At 5/9/25 01:08 PM, OnixDark wrote:now back on topic: Virtual Bart anybody? also, the SNES Sailor Moon games were decent, IMO.
I never found virtual bart to be anything great on the super nintendo, but I definitely had fun whenever I played it.
Now, itchy and scratchy game, is an underrated gem.
"If you're going through hell... keep going."
~ Winston Churchill (Maybe)
let me put y'all on this hello kitty game for nintendo
at least sanrio makes good games like hello kitty island adventure
Cars The Videogame, mater-national championship, and Race O Rama, are actually goated racing games, especially the first one and Race o rama (sadly the last one its console exclusive :c)
ITS NOT CALLED DAME DA NE GUY!!!!!!!!
Its not as good as Battle for bikini bottom, but i love the concept of playing trough the dreams of spongebob, patrick and plankton. The soundtrack is so good that some tracks doesnt sound like they came from a spongebob videogame!!!
The Pipeworks trilogy of Godzilla games were some of my favorite games growing up. Even if the controls on Unleashed sucked.
It's short, hard af just because, and had rushed development to the point the remaining levels had to be put in the SEGA Channel service, but MAN, this is a neat game that deserves a lot more of attention. It's sick, heck, i dunno if that's true, but it was loosely inspired by Garfield and his Nine lives, which makes it incredibly cooler by just that.
At 5/8/25 08:14 AM, Skoops wrote:Disney games were great back in the day because they were developed by Capcom on Nintendo systems and Sega for Master System and Genesis.
They struck gold twice when they got Wayforward to do DuckTales Remastered.
Gameplay is one thing, but this one took an already killer classic soundtrack and had it arranged and remixed by the absolute legend that is Jake Kaufman.
Hey I was gonna do that one!
At 5/9/25 06:01 PM, RadioactiveEgg wrote:Its not as good as Battle for bikini bottom, but i love the concept of playing trough the dreams of spongebob, patrick and plankton. The soundtrack is so good that some tracks doesnt sound like they came from a spongebob videogame!!!
The premise was rather interesting, what I didn't like was the kaiju plankton was just the last portion of the game when the advertisements made it look like it was the whole game. Still, I would say it's otherwise okay I guess.
"If you're going through hell... keep going."
~ Winston Churchill (Maybe)
At 5/9/25 10:39 PM, BlueKnightSkeleton wrote:
It's short, hard af just because, and had rushed development to the point the remaining levels had to be put in the SEGA Channel service, but MAN, this is a neat game that deserves a lot more of attention. It's sick, heck, i dunno if that's true, but it was loosely inspired by Garfield and his Nine lives, which makes it incredibly cooler by just that.
is it the game where Oddie is a vampire boss?
also, wasn't there a Beetlejuice game based off the closet skeletons episode that was also fairly decent?
is it the game where Oddie is a vampire boss?
Yeah, it's funny how almost all of the bosses are just Odie for no reason lol (A bit of variety would helped)
At 5/7/25 04:39 PM, DaserFH wrote:There's Bucky O'Hare which was probably the best thing that IP received.
I can confirm that. Bucky O'Hare was probably one of the Top 20 NES games. Really advanced for the time and the console's capabilities. (I never watched the show so it's easy for me to forget that this one even came from a franchise.)
DuckTales for Game Boy was great an had a really theme tune (plays also in the moon level, iirc). I personally preferred that one to the NES version but wouldn't say that the NES version was bad or anything.
DuckTales: The Quest for Gold for "various computers" was pretty fun, but some variants of levels were way harder than others.
Indiana Jones and the Last Crusade was okay.
Indiana Jones and the Fate of Atlantis was great.
(both for "various computers")
The various Sailor Moon RPG style games on the FamiCom were allegedly pretty great, but they were too complex to be beatable without knowing Japanese.
There was a great Sailor Moon puzzle game for FamiCom... ...That had a great 2-player mode... I don't exactly remember the name, but from hazy memory compared with online images it was probably "Bishoujo Senshi Sailor Moon Sailor Stars: Fuwa Fuwa Panic 2".
Willow on NES was allegedly amazing. The graphics look shockingly good for the time and console, but the wind effects might make you seasick.
Goof Troop on SNES was allegedly pretty solid if you have a second person to play it with and might be pretty cheap when it comes to retro-gaming.
The aforementioned Teenage Mutant Ninja Turtles IV - Turtles in Time for SNES is still a universally acclaimed masterpiece. ...That I haven't played once. ;)
Those are all the good licensed games that came to mind for me right now. But I have to say, that when I still played console games, licensed games deserved their bad reputation. The investment into review magazines easily payed off, considering how much trash was churned out, even "back in those days"*.
* "when dragons ruled the twilight sky and the stars were bright and numerous..."
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Response to Actually good (or at least decent) licensed games. 2025-05-10 19:06:43 (edited 2025-05-10 19:07:15)
At 5/8/25 03:56 AM, Dasien wrote:The N64 wrestling games by THQ and AKI.
Interesting thing about these and a number of other wrestling games is this Japanese studio also made the Ultimate Muscle tie ins which were also decent if you want more animated wrestling.
A lot of people didn't catch this because McDonald's didn't advertise it, but for Grimace's birthday in 2023, they actually hired a developer to make a little action game for the GameBoy Color. There was an incredibly faithful 2003 style site where you could play it for free. Sadly, that site is gone in favor of a more modern one, but the game is still available. https://krooltoys.itch.io/grimaces-birthday
At 5/7/25 07:21 AM, xeiavica wrote:Licensed games have a bad rap. So lets talk about good (or at least decent) licensed works. Firstly, I have very fond memories of Teenage Mutant Ninja Turtles III: The Manhattan Project on NES. Me and my friend made it one time 3/4ths of the way to the end of the game, I really should finish it for real sometime.
For non animated works, I really liked sam & max: hit the road for DOS/Windows on the SCUMM engine. Despite having to tone down the jokes and dialogue, it still gets pretty witty at times.
Note, this licensed work doesn't need to be animated, it can be for a live action show or comic book, just has to be a licensed game for a non game work.
Epic Mickey for the wii. My childhood game and I been playing the rebrushed edition and omg it's amazing. Brings back a lot of fond memories for me.
Fuck