At 12/27/24 06:40 PM, Creeperforce24 wrote:This better, it’s 32x32 now, even if it is a little bit crappier… I’m also not sure how to scale down images as a whole
This is much better! Just a couple more things though (sorry)
Your sprite needs to touch the edge of the canvas, currently there's a 1 pixel gap between the neck-bolt-thing and the canvas edge on both sides. If you can expand those out your sprite will be ready to get in game.
Another thing which isn't required but something you may want to deal with is the eye colour. Currently it is pitch black, which will make it invisible in-game (besides the highlight on it). I'd recommend making it a lighter grey colour, or else you won't be able to see it.
<-- How it would look in game currently
Also I was able to scale the image down myself this time, so don't worry about having to do that