At 7/2/23 07:40 PM, lwpage wrote:Any advice on how to portray sunlight going through a window such as stained glass window?
Just use an airbrush? Or something else?
Back on days, when I started off with digital - it was something i really loved to do - paint fake lights on 3D scenes because my abacus at time couldn't render much else besides basic shapes with simple texture.
Now how you tackle that particular room would depend of your software - Like in some programs you may want to use blend mode, but it can be done without it.
I would actually not use classic soft edge 'airbrush', but very low opacity hard round brush - the most basic and classic one. Set opacity of the brush very low that, when you overlap, it also creates kind of subtle blend effect. Think a bit of ... let say watercolors. Where you build up trough very subtle lines most times. Using blend-modes can add a lot to your work, but for it to have true realistic impact the normal-layer light has to already look good and that you can do with low-low-low opacity brush. Learn 1st without blend modes. Light and fire are such of wonderful things to study!
On the example image - 1st you likely should have the glass painted and the floor done (no light effects) , and then make light on a separate layer paying attention to the areas, where light does not get to and keep strict angle of the "god ray" -effect. Later you can add some sort 'paper' material via blend mode overlays to mimic dust particles.
For a god-ray effect work well on a digital work, you also might need use the 'industry standard' move of downscaling which means you work on much larger canvas than you intend to show at end. Downscaling the image often makes light and shadow effect often look better, when lines get slightly blurred.
At 6/24/23 03:35 AM, art-dude wrote:
I shouldn't laugh...but I did.
Pen pusher, brush dragger, wood butcher & usual suspect.
You can check out my stuff in the folders here if you're bored at work.
At 7/3/23 12:36 PM, switzrr wrote:got this idea from this youtube video
Your drawing is stiff as a board, unless you intended for that, then you did good. Here's a tip I can remember from sources I've seen on figure drawing, there does NOT exist a single straight bone in the human body. Not even the spine. Always aim for curves or subtle curves. But NEVER straight.
At 7/3/23 12:57 PM, lwpage wrote:At 7/3/23 12:36 PM, switzrr wrote:got this idea from this youtube videoYour drawing is stiff as a board, unless you intended for that, then you did good. Here's a tip I can remember from sources I've seen on figure drawing, there does NOT exist a single straight bone in the human body. Not even the spine. Always aim for curves or subtle curves. But NEVER straight.
I heavily referenced this
Could use some advice on shading. It's a mess, but I'm still working on it. I at least learned from this vase here that a blending stump will never be a proper substitute for good transition from light to dark and vise versa.
I drew a tuxedo cat, but in an odd color. Kind of a personal challenge, mostly. Made a preset sheet and rolled some dice and I draw what the dice landed on. Turned out pretty good by my standards.
Did this a few hours ago...
Feel free to say which one is best, & why.
Pen pusher, brush dragger, wood butcher & usual suspect.
You can check out my stuff in the folders here if you're bored at work.
At 7/3/23 04:52 PM, lwpage wrote:Could use some advice on shading. It's a mess, but I'm still working on it. I at least learned from this vase here that a blending stump will never be a proper substitute for good transition from light to dark and vise versa.
A few things you should know, in no particular order:
Good luck.
Pen pusher, brush dragger, wood butcher & usual suspect.
You can check out my stuff in the folders here if you're bored at work.
An update to the tileset I post 3 days ago. Stuff is getting REAL;
πΏππππ πππππ πππ ππππ ππ πππππππ
I still have to do the background π₯
Found a twitter prompt to fight my art block with.
Not enough to fight my color block though. :P
I draw lot, but this is the last thing i did, it's my newest OC, he's a librarian bomb, no name yet
At 7/4/23 09:12 PM, Yyusep wrote:I still have to do the background π₯
Done π
I'm starting to get how to properly scale a drawing any size I desire. Just have to ensure the length and width ratio is the same no matter how much I scale it. This ensures it remains in proportion no matter how big or how small I make it. I found this stock image on shutterstock for a still life subject.
And could make it larger or smaller as I desired to. And again, as long as the ratio of the length and width remains consistent, it's always in proportion. Still have to work on a number of things, but so far so good.
everyone who's been terminally online since 2014 remembers this chick
I haven't got any recent work finished but I will leave a WIP here. ^^
At 4/9/21 07:38 AM, LucaTheHuman wrote:If you've drawn anything recently whether if its a full on drawing or just a doodle drop it below and tell us about it :)
At 4/9/21 07:38 AM, LucaTheHuman wrote:If you've drawn anything recently whether if its a full on drawing or just a doodle drop it below and tell us about it :)
Hehe i drew Scary Girl
πΏππππ πππππ πππ ππππ ππ πππππππ
At 7/4/23 01:44 PM, oninego wrote:An update to the tileset I post 3 days ago. Stuff is getting REAL;
Cool. This reminds me of games like Donkey Kong from back in the day, when having an Atari system meant you were luxe... (you had to hook video game systems up to your TV--which had a picture tube!)
Pen pusher, brush dragger, wood butcher & usual suspect.
You can check out my stuff in the folders here if you're bored at work.