Great concept...but far too chaotic.
This game is fun on the first level, but afterwards it's pretty much impossible to distinguish any of the beats. That pretty much ruins the whole game.
Great concept...but far too chaotic.
This game is fun on the first level, but afterwards it's pretty much impossible to distinguish any of the beats. That pretty much ruins the whole game.
XQ GODDAMNIT!
It would be really fun...IF I DIDNT FEEL LIKE MURDERING SOMEONE BECAUSE I CANT FUCKING EVEN GET PAST MEDIUM! Dont get me wrong,Id like to see another one...BUT DONT MAKE IT AS HARD AS CONVINCING GOD THAT YOUR DaVinci!
The game is way too hard.
I get that I'm supposed to go to the beat and all, but needing to switch directions on the fly like that while simultaneously releasing and pressing A at the exact right moment is too much. This game would be more fun if there was more room for error, but given that you have to have reflexes like a double-jointed octopus to play this game, I can't support this game. You get a 1 for overlooking one of the most fundamental aspects of game design: moderation of difficulty.
the difficulty is fine. You won't win on your first try and you'll get better every time. It takes more than one try to beat it, does a game automatically suck if you lose? If you've played guitar hero you'll know that everyone loses on their first couple tries
too hard
easy is supposed to be easy. and multiple enemies are comming at the same time. like 4 came from both sides at the same time.
Major glitches
I can't seem to play this game; for whatever reason the up-and-down, bottom-left and bottom-right combinations don't work. I've double checked, and if I hold up and down, the hammers show up, but hitting A while holding them does nothing. And it's not my keyboard, either; I can hit the top-right, top-left and left-and-right combinations just fine. It seems to be any combination including the down arrow.