This was GREAT!!
Dude, this is a great game but a little short. A grenade launcher and more days would be great for a sequel. Or if needed, you could make an update to what is here, whatever your choice. Keep up the good work!
-gamerdork67
This was GREAT!!
Dude, this is a great game but a little short. A grenade launcher and more days would be great for a sequel. Or if needed, you could make an update to what is here, whatever your choice. Keep up the good work!
-gamerdork67
Very addictive.
Great stuff. Couldn't put it down.
With the recent 'Zombie' hype this fits in nicely.
I really liked this game a lot. The other reviewer's seem to be calling it a knock-off of some other game but this is the first of it's kind I've played. Judging by what the others are saying, it may not be original but it certainly grabs my interest due to the zombie theme. I thought the graphics were great for a flash game, they were nicely detailed and I like the scale for them you chose.
Most zombie games I've played involve the player controlling a stick figure of some sort so this was something different to see. I could see you maybe even making a Resident Evil Flash game out of these graphics. I noticed the main character has a striking resemblance to Chris Redfield from the Resident Evil series. It was really fun being able to choose weapons and having a back up incase the gun you chose wasn't your style.
The only thing I have to say is that even though there are a lot of weapons there are very few that have any real use. I noticed that the rapid firing, big clip, quick reloading weapons were the way to go. The Uzi for example is probably one of the best weapons until you get that final sniper rifle. I liked what you did with the hours before each level, it added a bit of strategy to it. It sucked when you lost survivors though but made it seem more real and added that luck factor to the strategy.
One thing to work on is the difficulty factor. I managed to beat it on my first try and had all the guns and survivors by day 15 so the last 5 days were kind of boring. To tell you the truth the only level I feared death on was the first because I was adjusting to the aiming.
So that's something to work on. The ending made me feel satisfied that I actually did all that work. The game didn't go on for far too long either, 20 days was perfect. If it would have went on any longer than 20 days it probably would have gotten stale.
I know some people suggested this already but maybe every 5 levels you could have added in a boss character that would aim at killing your survivors just so the player would have to waste more hours finding more survivors. But hey, we can give you all the critizism you want, the game is what it is and if you do make another, I hope it's something not quite exactly like this. Like I was saying, make a Resident Evil game or something like that...with puzzles, walking around, finding ammo, I'd be cool to see someone do with Flash.
This really has me pumped for that new game coming out called Left 4 Dead. It might put an end to most of these zombie flash games because we'll all have a true 3D zombie multiplayer survival game to enjoy. On the other hand it might inspire more people to make new innovative ones but until that time, keep 'em coming. Good work.
Excellent game
There's not much to improve upon the game. You could add a story mode where the player explores his surroundings and finds weapons and other items. There could also be a survival mode.
Good game!
It was a little easy but really fun. Also "I'M TIRED OF THESE MOTHER F***ING ZOMBIES ATTACKING MY MOTHER F***ING BARACADE!"
5/5
9/10