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Reviews for "Tau'ri : Bedrock"

Creative

At a first glance, this game may seem simplistic, basic, and 'noobish work'. But when looked at in depth, this game is a creative idea. The bedrock physics are something I've seen in another game...but what would make a bit more sense is if there was actually some small guy pushing the bedrock around. But then again, the rocky guy doesn't make sense either. Being able to slip through holes to move around is also creative. So overall, you've got quite an imagination.

I love this game.

I can't stop playing this. It's so fun and addicting. If you're wondering why I gave a 10 for humor, I found a very funny glitch. Message me for how to do it or i can send you the video I made of it.

-VersionZero

Yea...

Looks like you took the idea from LocoRoco and made this..
game was o.k preety slow though
Juice

Good game with some issues

This game is a complete copy of LocoRoco. I'm reviewing this by completely ignoring this fact.™™™

The graphics weren't really anything special, especially later on when I noticed that the water wasn't layered behind the land masses (the white lines around their borders was a dead giveaway). Besides that, I'm just being picky.

I think the scripting of the soft body physics was pretty good. There's a problem where when you press against the rock or the rock lands on you, it somehow becomes part of you, making it near impossible to move up steep inclines. Actually, the steep inclines did annoy me quite a bit. That's the only issue I have with the level design.

I finally just stopped caring when the game ceased to amuse me. However, kudos for the Terry Prachett quote.

Slow pace, nice physics.

I love the visuals, and the coding is great, but the pace is too slow to be fun.