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Reviews for "Pandemic: EoM"

Excellent

Took me 2 hours to beat this game, really good job. i liked the challenge. but as a spoiler. all you have to do to infect contries faster is just put points into infectivity and spread virus once you land in countrys (or cross borders). Also the Cure can sometimes fail. but that doesent mean you shouldent attack it. once your in a country check their cure status.. and attack it if its 3/5 or over.

A mediocre spin-off

This game is almost exactly like your (very original and quite excellent) game that you submitted here maybe a month ago, but with a substantially uglier in-game GUI, way fewer mutation options, and more frustrating gameplay. Why, I ask you, would every region of the world begin working at breakneck speed to find a cure for some nonlethal, not very contagious new virus the second it pops up anywhere in the world? And even if they did, why would Africa remain only a few turns behind the U.S. and Europe in their research? I mean, just look at what the president of Gambia did recently, telling people he could cure them of AIDS if they would stop taking antiretroviral meds and instead rub herbal banana paste on themselves. Africa isn't exactly a continent brimming over with medical experts.

Anyway, this was disappointing, and in my view, a significant step down from your first game.

Infectivitly Hooked!!!

Hy!!! I like this game and the idea of being a virus is cool, i tried 10 times to kill the entire planet but always ended with 1 country alive, dam!!! but anyway, is just me, the game is awesome! keep up the good work! ... my score was 485

Fun game, but interface needs work

I really, really enjoyed this game. The original concept alone assured it of a pretty decent score. I enjoyed the very appropriate music and the variety of options available to the player present interesting choices and make for great gameplay. My gripes are with the interface, primarily.

Clicking on GUI elements should give the player some kind of feedback. The player's actions so often end in failure, that the game should give you some kind of reassurance that you're actually DOING something: a clicking noise, a flash of color on the map, anything to acknowledge that I actually pressed a button.

Some further explanations of the gameplay mechanics would also be good. I have a pretty good idea about what upgrading my virus' lethality does, but I'm not sure exactly how the "infectivity" works. Does it increase the chance of spreading the virus within a country? Of infecting an airport? Of infecting a neighboring country? All of the above? I don't know because the interface - or for that matter, the instructions - don't tell me.

This game is a lot fun, though. I hope we get a sequel soon.

hmmm

i liked thefirst one. it was alrite tho