Fun but unbalanced
Charisma is far too unbalanced. Pumping it up to level 25 gives aroudn 60 damage per use.
Fun but unbalanced
Charisma is far too unbalanced. Pumping it up to level 25 gives aroudn 60 damage per use.
Great but frustrating
This game is one of many that can easily cause someone to lose their patience. The first time I played it I was beaten in the second match by a lvl 2 with full brigand armor and a dirk. If that was not enough to make me clench the desk so hard I got splinters in me, the lack of a save system was. I finally beat the second guy and received +1119 gold, which, would seem like a considerable amount. However, it turns out that a full suit of armour costs at least 10,000 if you buy the peasant armour. I could deal with that if the prices were more balanced: 30 or so gold to buy boots, 50 for greaves, 200+ for shinguards(?), 4000 for chest piece (wtf, where did this figure come in?), and 2000 for gauntlets (shouldn't they be less expensive than greaves?). Even disheartening as it is, these are only the tip of the icebergs in a tragic story of glitches and frustrating restarts. I swear, if I had to click click click through the character creation and opening fights one more time, I was going to scream. I don't even want to describe the rest of the problems, they just sadden me more.
So--let's get on with the good.
Graphics: Great, even though they were the same old ones from before. The armour was an ostensible skin over the same old body, however the armor would sometimes cover too little, appearing offset. There were other glitches too, such as seeing the loincloth over the armour. Over all they were pretty pleasing to look at, nothing to make me gag.
Style: Same old RPG formula, nothing new here.
Sound: The music, though humorous at times, quickly got on my nerves. However, for the sake of the review, I had to leave the volume up. Some sound glitches: overlapping music when a boss of the arena is defeated and leveling up music comes on. Decent clarity overall.
Violence: Great violence.
Interactivity: It's a game, what do you expect? Lucky for you I don't include the opening paragraph in this score.
Humor: meh. The crowd pleaser trick wasn't funny at all. The only time it made me laugh was when the retarded AI did a trick when I had my psychic focus powered up all the way.
Overall: Not much of an improvement. Some of the new features like the duel and tournament system were better, but most just haven't improved.
Yes, I liked it; to some extent anyway. I think the thing that annoyed me about this game was getting to the end of the second tourney and having to read the "Buy this Game" message. Seriously, If any money is moved around it won't be in your favor for all the bandwidth this is probably costing you.
better than the original
dude this was really really really awesome one thing though.... HOW THE HELL DO YOU BEAT THE FIRST BOSS? I DO MEAN THE BUTCHER!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!! Oh and the thing is why the hell can't you save apparently to save you have to get the full version and to get the full version and to do that you have to become a member on your website for money and hell I DON'T WANNA PAY 4 FRICKING BUCKS A MONTH JUST TO PLAY A GAME WELL UNLESS IT WAS A CONSOLE GAME!!!! besides all that this game was bitchin'
better than the first one
it is better than the first one, but it gets boring after a while, because its the same concept. You could add in a few suprises like being challenged to a duel from someone after you win.
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I beat this game, it's not that hard if you pick the right character and get lucky. My strategy was defense. I made my character with 10 defense and gradually upped that to 14 by the time I got to the last tournament. I had a balanced character otherwise--as best I can remember, I had
3 strength
6 agility
6 attack
14 defense
4 vitality (as near I can remember)
3 charisma
4 stamina (again, roughly)
1 magicka
Mainly I spent money on armor--I had about 150 armor going into the final (second) tournament. I got the cleaver as my first better weapon, then I got the shortsword after upgrading my agility.
I didn't use a ranged weapon--you can get by without it, even in the duels, if you have a fair amount of armor and high defense. Same for magic/potion: I got by without em.
In battle, my strategy was to go to close quarters (walk, taunt) and do the lunge attack as soon as I was in range. When I was close enough, I did the quick attack which usually did 10 damage but sometimes did 20. That meant i got more hits in than the enemy since the quick attack uses almost no stamina. Plus I was a lot more likely to hit the enemy than he was to hit me due to the quick attack and my high defense. The end result was that I was able to deal damage faster than the enemies could deal me damage, and I killed the ninja with about 80 hps to spare.
Pretty unglamorous--not using magic or ranged weapons which look more fun. But in my case it worked.