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Reviews for "Osiris II"

games don't get much better

you really have some amazing scripting here! I love the level creator and the fact that theres so many high detail levels! it takes alot to make a game this complex! I appreciate the work you obviously put into this! Great game and I hope to see more from you!!

5/5
10/10

PARAGON-pvp

ChromeShark responds:

Thanks a lot for the review. It was pretty complex making the level creator, but it's something I can use again so I'm sure it will pay off. You'll definitely be seeing more from me, as well as Osiris III next summer I have another game planned for early 2007.

SWEEEEET

its just like Tomb Raider X)

ChromeShark responds:

Thanks for the review. I didn't want it to end up too much like Tomb Raider but there's development reasons that it did. Chapter III should move a bit further away from it, if I ever get round to making that (I definitely will, but uni work and other projects are taking up my time currently).

this game owns :P

2 words. osiris lll. anyways, 10 out of 10.

ChromeShark responds:

Two more words - next year. See osiris.chromeshark.com for details.

Thanks a lot for the 10/10.

it was ok

it was all right but weps need to be a bit faster
make osiris III
still 10/10

ChromeShark responds:

Thanks for the 10! Regarding your comment about weapons, I think I can blame AS2 lag for this, Osiris III will be developed in AS3 and will run significantly faster. Thanks a lot for reviewing.

Great game

This game is very well done, and the concept is rather refreshing. It plays much like the first one and the learning curve isn't too steep. The ratings speak for the game. However, there is one flaw that frustrated me to no end. I am not sure how many other players have experienced such things, but when I was using the dual pistols or the shotgun, there would be stretches of time where I could not fire the gun, no matter how many times I hit the mouse button. There would be almost 15-20 sec stretches where the guns would be completely unresponsive, to the detriment of the gameplay.

ChromeShark responds:

I think I have had the bug you mentioned, although very infrequently, I believe it is a frame rate problem which would be PC-dependent. Switching weapons will fix it. Thanks for the review.