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Reviews for "Four Second Frenzy"

Unoriginal

Graphics- well, nothing bad here.
Style- I am a huge fan of warioware, but the fact that you put only four seconds, made it hard.
Sound- I didn't really hear any sound effects for each game. Although the music isn't bad.
Violence- I didn't find any
Interactivity- (no comment)
Humor- It didn't really make me laugh, but it was quite entertaining.
Overall- It isn't really original becuase of warioware. You will only want to play after reading the tips and tricks.

Omg...Only 4 seconds to type this!

Ihavenotimetousespacesbecauseionlyhave4secondstotype!
itwasagoodgamebutthetimeistooshort.

(yes i can type really really fast)

S'alright

It wasn't bad. Kept my interest for a few rounds. There were a number of quips though. Above all, there wasn't nearly enough variety in the gameplay. It felt like it was largely made up of either left-right-left-right or avoidance games. For ideas on how to switch things up, perhaps look to WarioWare, which is pretty obviously where the idea came from anyway.
Also, as much as limiting creativity sucks, there should maybe have been some style guidelines passed on to each of the artists so that it at least had some sort of continuity. Of course there is a happy medium and you don't want every game to look the same.
I popped into the BBS thread every now and then during my usual rounds, so I can say from eyewitness that there probably should have been a little more communication. I know it's hard with a team in the tens, but it would have helped to keep the game more consistent and to avoid people making the same sort of microgame.
At any rate, I don't like to write reviews that aren't wholely positive, but you've borrowed a popular idea here, and I feel like someone should present the other side of things amidst a wave of masturbatory reviews that don't really help you in the end. Plus from the sounds of the author's comments, you're damn nearly ready to deify yourselves, so don't forget there's room for improvement :P

its ok

aargh those little games pissed me off, its a good idea but u get pretty annoyed with the vague instructions n the short amount of time to complete the objective, i no thats the point but u get relly stressed n i didnt find it very fun

WTH??

This suffers from me NOT KNOWING WHAT THE HELL TO DO syndrome, which is a shame because the concept is solid. I didn't like the music either, the gamer is trying to concentrate on whatever it is the next game happens to require and the music is thumping away in the background, which has given me a headache.

Seems altogether a nice idea, but impossible to begin because none of the games have decent instructions. The flagpole one especially

Weagle