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Reviews for "Overrun II"

OMFG WTF that was sweet!!!

Didn't know that something so admazing could be made in flash, impressive, very very very impresive... 10 out of 10 and 5 out of 5....

Denvish responds:

Neither did I.... many thanks for the 10 and 5

WOW!

Liked the first one but this was even better
if i could give an 11 for it i would!

Denvish responds:

Bah, I'll have to speak to liljim about getting that '11' button sorted out, Spinal Tap stylee

Very well made

Very well made game. I gave you a 5 for style cause the concept of the game wasn't very original, but i gave it an overall 10 because it was addicting and fun and it was very well made.

OMG extreme quality alert.

Heh, finally I get to play Overrun 2!
I gave it a good go when it was first released, and I'm having another crack at it now, as I only just realised I was yet to review it. Being a huge fan of the original, I had been waiting with baited breath for this to come out and it hasn't been a let down at all.

From the start, it’s all quality. A nice menu interface gets you in the mood, and contains lots of cool information. The new difficulty settings are a plus, as well as the addition of wasd movement keys and save game action. The in game interface and design is nice, and gives you everything you need without being cluttered.

The gameplay is very similar to Overrun, but thats to be expected. I noticed some new items, as well as new enemies (those classic sticks were still there though). The multiple hits system for enemies was a good touch, and having a shop added a really great rpg element to it.

I appreciated the graphical improvements, even though a similar style was kept with original. The nice, bright colours, and clean looks, worked really well with the game itself.

Once again, the audio selection is superb (one of the main things I loved about the original was the huge selection of audio tracks), and I really like the music during the start menu. It's so nice and peaceful, I'm just letting it loop right now.

Overall, it's awesome. Denvish has really excelled himself with this one. Great graphics, gameplay, and audio all combined to create an excellent game, definitely worthy of top 50. I will be looking forward to seeing your Next submission Den; keep up the good work.

Now time to get back to the game...

I'm disgusted

Given the fact that API work is tough shit, and 3D rendering even worse, I'm horrified that this didn't get a higher score.

The only thing that needed fixing in this game, if anything, is the weird perspective which doesn't exactly match the distance on the radar.