Mehhh
It doesn't really help. It's like telling people in order to draw a dragon, you draw a dragon's head, then the body. We already knew that.
Mehhh
It doesn't really help. It's like telling people in order to draw a dragon, you draw a dragon's head, then the body. We already knew that.
um kind of alright
the graphics are good in this but i dont really think this is gonna help anyone draw better. you didnt really explain what tool you used or nothing. it was like those crappy drawing books that are all confusing and shit. also you dont explain how to shade at the end. good graphics but this really wasnt that great of a tutorial at all. this was like learn to draw them on paper. also add some music to it. i give this a two out of five.
Accually i did tell them what tools to use.
O.K.
The thing I didn't like was the misspelling of Sephiroth. Maybe this a typo. If so, you probably already know your mistake. If not, then you are stupid. I doubt you've played the game.
Draw vs mimic
Well...I wouldn't say that copying various characters from video games and learning how to monkey the way their creators drew them qualifies as being a "pro." But if some of your unique designs (if you had 'em) were thrown in there it might be helpful. Hell, even just how to draw a generic hero guy would be good. I mean, each head you start with is obviously different from the others, i.e. you're just copying varying artists' styles. So, thanks for teaching me how to draw the long haired mega-man, but I've seen stick figures with more creative input from the actual artist who drew them.
so perhaps "draw v.g. characters like a pro" would fit better.
The point of it was to show how different styles are not MY style, im not trying to teach them to just draw VG characters, im trying to show then how the form of most characters are.
That was great!
...But NO SONIC!?!
You're lucky I'm just gonna vote 2.