If only I tried harder
Just wondering if anyone has the same problem I do with games/movies.
I have incredible ambition and a great plan. I have everything down on paper that I need to make a good game or animation, then one of two things happen.
1) The desire wears as something more important or fun comes up, or just deteriorates because I put TOO much thought into stuff. Instead of just making the game, I try to outdo myself by overcomplicating things. Even if things don't have to be in their own classes and files, I try to do that anyway, I lose the feel for "Game making" as I get into "Programming" mode, it becomes less fun and I give up half way through.
Or...
2) (which I think is worse) I finish what could be a great game or animation by skimping out on the details. Grammachnophobia, or example. Solid engine, seriously. BUT... preloader is ugly, the intro screen and splash screen are garbage, the game over screen sucks and it doesn't feel like you've accomplished anything after the game is finished. Things I could have added with another 2-3 hours of work. Prismatica could have easily looked better. Rythmic explosion (Which I did in 8 hours) could have had a nicer title/intro/splash and a high score table... without much work. Sweet tooth? Well, I did that to try and sneak into the money position in a contest and put no effort into it.
Just lack of details. Choosing the first decent sound instead of hunting around for a great one, for example.
Anyone with me on the "Well, the game is playable and I'm so fucking anxious to submit it, that I'm going to just ship it on out without finishing it properly" bandwagon?
In other news
I'm 100% that the one I'm working on (and have been for about a month) is going to be a 4.20 game. Seriously. (If I can keep my cool and finish it the way I know I need too... it'll be in the details)
I need to keep telling myself, at this point between all the Artificial Intellegence, Game design and Programming classes I've taken (Well over 60 credits (Out of the 150 or so I have) worth at this point)
that I'm fully capable of programming any of the games I've seen on Newgrounds. Honestly.
100% Sure.
I need to remember that, and apply it instead of just taking the easy way out.
We'll see if I can jump off the bandwagon and complete this one they way it needs to be done. I "might" be looking for an artist if I can't get it to look the way I visualize it. I'll keep you guys updated.