At 10/18/06 12:02 PM, Paranoia wrote:At 10/18/06 11:53 AM, Cybex wrote: I would've thought a physics degree would be quite relative to programming. Perhaps you could find a job in the mechanics part of videogaming, and then work your way further into the industry from there.Yeah, my physics stuff so far has been an unbelievable help to my ability to make games. A lot of real life Physics is spookily translatable to a game setting (especially stuff about vectors, and displacement, velocity and acceleration).
Lol, yeah its certainly been helpfull, and my grasp of the fundamental mechanics of the universe is certainly up there... but its not a degree that teaches you programming beyond basic physical simulation with C++
I know I can make games that work with no bugs in them. But I don't know how pretty or efficient my code is. I've got nearly 7 years of experience in Flash, but its not commercial experience
Tom~
I LOVE YOU LUIS!
I DONT LOVE YOU INGLOR but I'll secks you from the behind anyway