At 3/20/07 06:45 PM, NokWon wrote:
well the problem with 3d was it wasn't really animating, it was more a form of "puppet wrangling"
now by building actul bone's and mucles
it allows new animations never done before.
ill try find a old trailer from e3.
i forgot the name, but it was a girl doing like a audition..
they was using the new animation mechanics.(wasnt teh game just showing off what they"could do"
was pretty am,azing how life like it was.
if any one remembers it, please post it up
I'd call your statement misinformed but thats down right ingnorance. Don't talk about a topic you know nothing about, Bone structures have been used in 3d animation since really it began. (on a professional level). There are people whose sole job is to create bone and muscle structures in characters(riggers). More complx bone structures can have more joints and bones than a human, all individually moving, all needing to be managed seperately.
And photo realistic animation has been around way before mocap, Remember the final fantasy movie that sucked. Ya, hand modeled and animated, suck on that. "puppet wrangling" doesn't even get across what you were tring to say. rounding up puppets, clearly what they're doing.
That god me mad, have some expierence or knowledge before you make an outrageos claim like that.
Video Games
I don't play them to much, my brother bought a wii so I occasionally play that. But who really cares about graphics, I'd rather games be more fun and involve the player. Just because everysingle detail in madden is photorealistic doesn't mean i'll have fun playing it. i say they go back to gameplay and stop worryign so much about graphics.