So I mentioned to MSGhero in a forum post recently that I've been spoiled by features in the Unity engine. Well, when I was learning to make games in Flash you guys, and many others, would mention that I shouldn't work with frames (Flash IDE) and I was like, "Ok....but I can manage it."
Well....after not working with frames for so long and then coming back to them for a quick side project....holy fuck is working with frames a pain in the ass! Like I didn't have my code on different frames in the past - I would use classes - but I would use code to call certain frames in a MC or other similar actions... It is such a fucking mess and dealing with the errors associated with frames is driving me insane.
This side project will be the absolute last time I work with frames. If I continue to make side projects I will find a proper IDE (some have recommended Flixel or Flashpunk to name some).
Just thought I would share that I finally understand what you guys were talking about :P