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The Flash 'Reg' Lounge

3,047,294 Views | 60,186 Replies
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Response to The Flash 'Reg' Lounge 2014-10-05 08:10:28


At 10/5/14 06:43 AM, Rustygames wrote: Really? I think IntelliJ is the best. If not that then Eclipse (FDT for flash) or Flash Builder. Flash develop is always a last resort for me because it's so lacking in features that I take for granted in the others I mentioned.

IntelliJ's IDEs are great but a bit of a memory hog. For some reason I use them for everything but Haxe and AS3, but I might have to set up a workflow cause I seriously love them.

Response to The Flash 'Reg' Lounge 2014-10-05 15:55:13


At 10/5/14 08:10 AM, Sam wrote:
At 10/5/14 06:43 AM, Rustygames wrote: Really? I think IntelliJ is the best. If not that then Eclipse (FDT for flash) or Flash Builder. Flash develop is always a last resort for me because it's so lacking in features that I take for granted in the others I mentioned.
IntelliJ's IDEs are great but a bit of a memory hog. For some reason I use them for everything but Haxe and AS3, but I might have to set up a workflow cause I seriously love them.

It's really good for AS3. I've never used Haxe so I don't know. What is the point of Haxe again?


- Matt, Rustyarcade.com

Response to The Flash 'Reg' Lounge 2014-10-05 16:10:51


At 10/5/14 03:55 PM, Rustygames wrote: It's really good for AS3. I've never used Haxe so I don't know. What is the point of Haxe again?

So you don't have to learn a language to use the language.

Response to The Flash 'Reg' Lounge 2014-10-05 17:24:00


At 10/5/14 04:10 PM, MSGhero wrote:
At 10/5/14 03:55 PM, Rustygames wrote: It's really good for AS3. I've never used Haxe so I don't know. What is the point of Haxe again?
So you don't have to learn a language to use the language.

Any language? I've heard of lua being used for such things, but I thought Haxe was something Flash people moved to 5 years ago and never really took off? (I could just google this couldn't I...)


- Matt, Rustyarcade.com

Response to The Flash 'Reg' Lounge 2014-10-05 17:26:00


At 10/5/14 05:24 PM, Rustygames wrote:
At 10/5/14 04:10 PM, MSGhero wrote:
At 10/5/14 03:55 PM, Rustygames wrote: It's really good for AS3. I've never used Haxe so I don't know. What is the point of Haxe again?
So you don't have to learn a language to use the language.
Any language? I've heard of lua being used for such things, but I thought Haxe was something Flash people moved to 5 years ago and never really took off? (I could just google this couldn't I...)

Okay did a quick google. It isn't like lua, doesn't have to be interpreted, it's actually compiles to multi-platform right?

Wikipedia says it is only fully featured in AS3 though, so it isn't a viable commercial language sadly :(


- Matt, Rustyarcade.com

Response to The Flash 'Reg' Lounge 2014-10-05 18:03:52


At 10/5/14 05:26 PM, Rustygames wrote: Okay did a quick google. It isn't like lua, doesn't have to be interpreted, it's actually compiles to multi-platform right?

Wikipedia says it is only fully featured in AS3 though, so it isn't a viable commercial language sadly :(

I'm not sure what a viable commercial language means, but that line in the wikipedia article hasn't been updated since 2012. Some people are using haxe at their js jobs and just not telling anyone. There's lua, unity, and swift exports in the works. It makes php not shit according to Sam. Tivo switched their entire flash-based codebase into a haxe-based one. http://haxe.org/use-cases/who-uses-haxe.html

And prezi did some kind of nape-level black magic to get a C lib working with a swc or something I have no idea.

Response to The Flash 'Reg' Lounge 2014-10-05 18:59:12


At 10/5/14 06:03 PM, MSGhero wrote: It makes php not shit according to Sam.

As long as I'm not writing in PHP.

Although there are some nice libraries that make it tolerable - a language shouldn't need libraries to pick up the pieces, come on PHP devs

Response to The Flash 'Reg' Lounge 2014-10-06 09:23:40


At 10/5/14 06:03 PM, MSGhero wrote:
At 10/5/14 05:26 PM, Rustygames wrote: Okay did a quick google. It isn't like lua, doesn't have to be interpreted, it's actually compiles to multi-platform right?

Wikipedia says it is only fully featured in AS3 though, so it isn't a viable commercial language sadly :(
I'm not sure what a viable commercial language means, but that line in the wikipedia article hasn't been updated since 2012. Some people are using haxe at their js jobs and just not telling anyone. There's lua, unity, and swift exports in the works. It makes php not shit according to Sam. Tivo switched their entire flash-based codebase into a haxe-based one. http://haxe.org/use-cases/who-uses-haxe.html

And prezi did some kind of nape-level black magic to get a C lib working with a swc or something I have no idea.

By commercial I mean, when you put many many thousands of pounds into developing your code base on a specific language, then there is some limitation which means you can't do X, you're up shit creek without a paddle.

The "who uses haxe" page is kind of irrelevant since the companies listed have a huge number of teams using different technologies; I'm sure you'd find most of those companies on a lot of "who uses my awesome system" pages.

I'm not trying to dis haxe btw, just showing my (probably ignorant) concerns over using it. I know a few people on this forum (topic) use it religiously and I do trust your guys opinions on a lot of things so perhaps it's worth a review on my part!


- Matt, Rustyarcade.com

Response to The Flash 'Reg' Lounge 2014-10-06 15:53:00


So is this forum still alive?

What's it up to? Do people still ask questions here? Post tutorials? Collaborate on stuff?

Do people still write ActionScript and use flash?

Response to The Flash 'Reg' Lounge 2014-10-06 18:07:48


Shouldn't you guys merge all the forum sections for software development into one already? It's always been weird, with people asking for Flash help in the Programming section and for webdev help in the Flash section etc, and both are falling inactive now.

I would be willing to help answer kids' questions again if this forum was more organized and accessible.

But then it just seems like the admins are trying to kill this section so meh. Just set up a redirect to Reddit so peeps can properly get their queries answered.

Response to The Flash 'Reg' Lounge 2014-10-06 18:12:05


Oh hi Inglor. Did nostalgia hit you too?

Response to The Flash 'Reg' Lounge 2014-10-07 04:07:52


At 10/6/14 03:53 PM, Inglor wrote: So is this forum still alive?

What's it up to? Do people still ask questions here? Post tutorials? Collaborate on stuff?

Do people still write ActionScript and use flash?

The messiah returns!


- Matt, Rustyarcade.com

Response to The Flash 'Reg' Lounge 2014-10-07 08:33:36


At 10/6/14 03:53 PM, Inglor wrote: What's it up to? Do people still ask questions here? Post tutorials? Collaborate on stuff?

Generally pretty quiet now, but could u help me with an inventory system in AS1??

Do people still write ActionScript and use flash?

So it seems, Haxe is also popular now with the regs.

At 10/6/14 06:07 PM, yoloswag69 wrote: Shouldn't you guys merge all the forum sections for software development into one already?

I agree that something needs to happen soon.

Response to The Flash 'Reg' Lounge 2014-10-07 09:31:20


At 10/7/14 08:33 AM, Sam wrote:
At 10/6/14 06:07 PM, yoloswag69 wrote: Shouldn't you guys merge all the forum sections for software development into one already?
I agree that something needs to happen soon.

I agree. It's tough because i know they(whoever 'they' is) are probably finding a cure for cancer and all that while working on what are probably major features. but surely it doesnt take a major undertaking to knock out some low hanging fruit now and then and make a better user experience.


None

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Response to The Flash 'Reg' Lounge 2014-10-07 12:24:40


Is anyone watching the Adobe Max keynotes going on in the next 3 days?
I just caught up on the one yesterday. Seems a big emphasis on syncing workflow to different devices. Saw some stuff that could be useful, but in general i didnt like how stuff is constantly trying to sync to stay tethered to that cloud shit.


None

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Response to The Flash 'Reg' Lounge 2014-10-07 14:14:27


At 10/7/14 04:07 AM, Rustygames wrote: The messiah returns!

Actually, I'm a Panda

At 10/6/14 06:12 PM, yoloswag69 wrote: Oh hi Inglor. Did nostalgia hit you too?

Hits me up every now and then. I still like this place

At 10/7/14 08:33 AM, Sam wrote: Generally pretty quiet now, but could u help me with an inventory system in AS1??

Now that I actually know programming well - I'd take AS1 over AS3 every day. The class system in AS3 is way too complicated, the type system is weak, the compiler is slow, and it's generally a lot bigger of a hassle and a lot less fun to work with.

In 2005 of course I was too young to know that and was all "AS3 is da bomb.

So it seems, Haxe is also popular now with the regs.

Haxe is actually pretty solid. Not my favorite but still nice.

Response to The Flash 'Reg' Lounge 2014-10-07 15:53:04


At 10/7/14 02:14 PM, Inglor wrote:
At 10/7/14 04:07 AM, Rustygames wrote: The messiah returns!
Actually, I'm a Panda

Or a fist


At 10/6/14 06:12 PM, yoloswag69 wrote: Oh hi Inglor. Did nostalgia hit you too?
Hits me up every now and then. I still like this place

At 10/7/14 08:33 AM, Sam wrote: Generally pretty quiet now, but could u help me with an inventory system in AS1??
Now that I actually know programming well - I'd take AS1 over AS3 every day. The class system in AS3 is way too complicated, the type system is weak, the compiler is slow, and it's generally a lot bigger of a hassle and a lot less fun to work with.

In 2005 of course I was too young to know that and was all "AS3 is da bomb.

Ah you became one of those people.

I still prefer the strictness and overall more standardized AS3 (no weird exceptions and extremely bespoke global functions etc)

What you up to these days?


- Matt, Rustyarcade.com

Response to The Flash 'Reg' Lounge 2014-10-08 15:06:34


Tried haxe's python export. Then I realized I needed to install python in order for it to work. Still doesn't work, just wrote my project in flash...

Response to The Flash 'Reg' Lounge 2014-10-08 21:47:32


At 10/6/14 03:53 PM, Inglor wrote: Do people still write ActionScript and use flash?

I think you'll want to be sitting down before I break the news to you...

Response to The Flash 'Reg' Lounge 2014-10-09 08:49:37


At 10/8/14 09:47 PM, Glaiel-Gamer wrote:
At 10/6/14 03:53 PM, Inglor wrote: Do people still write ActionScript and use flash?
I think you'll want to be sitting down before I break the news to you...

Glaiel, can you explain to me what this was all about:

https://www.youtube.com/watch?v=L5Fbx-LPk90&list=UUtnWLMVg4uXyAO_fmBuVWMg

I've always wondered...


- Matt, Rustyarcade.com

Response to The Flash 'Reg' Lounge 2014-10-09 11:02:54


At 10/9/14 08:49 AM, Rustygames wrote:
At 10/8/14 09:47 PM, Glaiel-Gamer wrote:
At 10/6/14 03:53 PM, Inglor wrote: Do people still write ActionScript and use flash?
I think you'll want to be sitting down before I break the news to you...
Glaiel, can you explain to me what this was all about:

https://www.youtube.com/watch?v=L5Fbx-LPk90&list=UUtnWLMVg4uXyAO_fmBuVWMg

I've always wondered...

Some kid we met at comic-con. Don't know why he picked Glaiel in particular but he became a bit of a joke for awhile.
I ran into him years later at comic-con and was like hey can you do that Akshionscript 3.0 thing again, his voice was all deep and taller than me and was like nah man... come on... let it go.

Then i was embarassed and walked away.


None

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Response to The Flash 'Reg' Lounge 2014-10-09 13:23:11


Btw I spent the last month and a bit using Haxe for a thing for work. Thousands of pounds spent confirmed.

I needed to port Flash graphics logic to render on the server, so I reimplemented part of it in Haxe targeting Flash, then changed it to use JS+Easel instead of the Flash display model, then changed it to work without the browser DOM, then changed AS3SVGRenderer to a custom SVG reader. It was pretty confusing to do all that.

Haxe was useful. The biggest problem is that most users for Haxe are ex-Flash devs, so library quality is lacking compared to JS. But then I don't want to imagine the average code quality in AS, if that's what you're using.

Response to The Flash 'Reg' Lounge 2014-10-09 15:03:02


At 10/9/14 11:02 AM, Luis wrote:
Some kid we met at comic-con. Don't know why he picked Glaiel in particular but he became a bit of a joke for awhile.
I ran into him years later at comic-con and was like hey can you do that Akshionscript 3.0 thing again, his voice was all deep and taller than me and was like nah man... come on... let it go.

Then i was embarassed and walked away.

Ha that's amazing! What did he mean though with the Flash off and stuff? And what does Actionscript 3 point oh mean?


- Matt, Rustyarcade.com

Response to The Flash 'Reg' Lounge 2014-10-09 15:48:58


At 10/9/14 03:03 PM, Rustygames wrote:
At 10/9/14 11:02 AM, Luis wrote:
Some kid we met at comic-con. Don't know why he picked Glaiel in particular but he became a bit of a joke for awhile.
I ran into him years later at comic-con and was like hey can you do that Akshionscript 3.0 thing again, his voice was all deep and taller than me and was like nah man... come on... let it go.

Then i was embarassed and walked away.
Ha that's amazing! What did he mean though with the Flash off and stuff? And what does Actionscript 3 point oh mean?

Probably didnt mean anything. Just your average 13 year old excited to be part of the newgrounds community and be amongst the cool kids if I had to guess.

I guess it's the equivalent of me going through my early posts here and kinda cringing at how i was.


None

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Response to The Flash 'Reg' Lounge 2014-10-09 19:23:54


At 10/9/14 03:03 PM, Rustygames wrote: Ha that's amazing! What did he mean though with the Flash off and stuff? And what does Actionscript 3 point oh mean?

Ashkinscript 3.0

what now

More relevant, Adobe just announced custom extensions for making CC useful to people other than flash devs. OpenFL guy made an extension, but I'm not sure what it does. He presented, so Adobe must care, at least as far as money.

Response to The Flash 'Reg' Lounge 2014-10-09 21:30:05


Say I wanted to turn this:
"can you generate a random number between 1 and 100 please?"
or this:
"give me a random number from 1 to 100"
into this:
"generate random number 1-100"

except with everything.
Maybe a keyword system?


Programming stuffs (tutorials and extras)

PM me (instead of MintPaw) if you're confuzzled.

thank Skaren for the sig :P

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Response to The Flash 'Reg' Lounge 2014-10-10 08:12:38


At 10/9/14 03:48 PM, Luis wrote: I guess it's the equivalent of me going through my early posts here and kinda cringing at how i was.

Get a life ;)


- Matt, Rustyarcade.com

Response to The Flash 'Reg' Lounge 2014-10-10 14:20:24


At 10/10/14 08:12 AM, Rustygames wrote:
At 10/9/14 03:48 PM, Luis wrote: I guess it's the equivalent of me going through my early posts here and kinda cringing at how i was.
Get a life ;)

that post. ill never forget it.


None

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Response to The Flash 'Reg' Lounge 2014-10-11 01:22:05


At 10/10/14 02:20 PM, Luis wrote: that post. ill never forget it.

Dat first page, doe.
Why'd you drop all the way down to "member" and not "moderator" anyway? Just as a random side-question.

Also, I made Cortana in C#. Yep. Srsly.

Programming stuffs (tutorials and extras)

PM me (instead of MintPaw) if you're confuzzled.

thank Skaren for the sig :P

BBS Signature

Response to The Flash 'Reg' Lounge 2014-10-12 13:11:46


For the NG API in haxe, I'm stuck at how to handle events. Right now I have a single callback for when something happens like a file loading, but the EventDispatcher stuff in flash allows multiple callbacks. There's a promise/stream lib in haxe I might try...