At 7/13/14 04:29 PM, MSGhero wrote: Swf works on mobile if you have flash player installed (ios disallows flash player installs).
Some people are using unity, but those games get blammed hard because of the unity plugin. Some people use AS3 and a real code editor like FlashDevelop: you can make art in flash pro and import it into your game. Some people use AS2, but don't even get this forum started on why AS2 is bad. Some people use html5 which works on mobile but can sometimes have cross-browser issues. Some people use OpenFL, which lets you use one set of code to export to multiple platforms, flash included.
Thanks a bunch! So basically, a .SWF is still the way to go? I'm not against using FD either way, as long as I still can animate in Flash itself.