At 7/7/14 02:40 AM, MSGhero wrote:
At 7/7/14 01:48 AM, FlyingColours wrote:
I've commented out the clay.io API, which might have been causing problems. Does it work now?
Chrome says "waiting for webplayer.unity3d.com" and it either taking forever or not loading. On my phone it didn't take long at all to load. I tested on a windows tablet (I guess internet explorer), and it worked fine and I can actually see the buttons.
I checked my publication details, and I certainly didn't check the Unity3D option. Guess it's something I can't control...
Lunge not lung.
Fixed :) (Only took a few seconds, haha)
It's a bit...dull I guess. Each piranha seems to make the same text show up with each option. And I kinda didn't read anything, I suggest a bigger and better font with less but more varied text.
I actually have 12 texts for each opponent (on average, some may have 11 or 13): 3 when you attack, 3 when you miss, 3 when your opponent attacks, 3 when your opponent misses. I think I'll add some variety to the two other options though. My mum complained about the font size too. Not sure if I can find a better font, but I'll up the font weight and font size in CSS so the text looks clearer. I think I'll also give the player some base EXP a the beginning so I can bring up the turtle earlier (i.e. more variety).
Anyway, thanks for the review. I'm going to make those changes now. :)