00:00
00:00
Newgrounds Background Image Theme
Upgrade Your Account!

HO HO HOPE you become a Newgrounds Supporter this year!

We're working hard to give you the best site possible, but we have bills to pay and community support is vital to keep things going and growing. Thank you for considering!

Become a Supporter so NG can see another Christmas!

The Flash 'Reg' Lounge

3,084,957 Views | 60,186 Replies
New Topic Respond to this Topic

Response to The Flash 'Reg' Lounge 2011-12-18 17:33:32


At 11/10/11 01:22 PM, PSvils wrote: You know what would be fun? Getting a 3+ programming collab going, where we all make one game. Coordinating everything would be part of the game :D

I think it could be possible with a really good design document, and just good preplanning in dividing work. With yummy OOP, we could each make a piece of the puzzle, and try and fit it together eventually!

IDK, worth a try?

On another note, in an effort to get some happy-hunky-dorey-holding-hand-holding-c ommunity-spirit on the go. I'd be interested in this suggestion!

Response to The Flash 'Reg' Lounge 2011-12-19 14:51:00


Hey guys. Check out my finished LD22 entry. http://www.prettymuchbryce.com/ld22

Response to The Flash 'Reg' Lounge 2011-12-19 16:43:39


I have a half-complete bot war app somewhere.

Response to The Flash 'Reg' Lounge 2011-12-19 18:56:37


At 12/19/11 02:51 PM, PrettyMuchBryce wrote: Hey guys. Check out my finished LD22 entry. http://www.prettymuchbryce.com/ld22

I thoroughly enjoyed that. :)

Response to The Flash 'Reg' Lounge 2011-12-20 08:22:19


At 12/19/11 02:51 PM, PrettyMuchBryce wrote: Hey guys. Check out my finished LD22 entry. http://www.prettymuchbryce.com/ld22

interesting concept, well done! :)

Response to The Flash 'Reg' Lounge 2011-12-21 06:26:31


Hai guiys...

Why this place so quiet?


"To live is the rarest thing in the world. Most people exist, that is all."

- Oscar Wilde

BBS Signature

Response to The Flash 'Reg' Lounge 2011-12-21 07:04:44


So I have a flash issue. In any browser the game will run slow, but runs fine locally in the flash player. the game is a remake of The Legend of Zelda. Anyone else experience this before? I've looked in a lot of places and found no solution to my problem. I've tried commenting out a lot of code. Luis suggested it may be the music/sounds, so I'll give that a try later today, but if anyone has an idea it would be greatly appreciated. Thanks in advance!


BBS Signature

Response to The Flash 'Reg' Lounge 2011-12-21 22:29:02


I am not a flash regular (I haven't posted here regularly in about three and a half years, I'd say) and nowadays I rarely ever touch flash, however I was lurking here in the flash forum, looking to soak up some nostalgia and seeing this place so quiet when it used to be the second busiest forum on Newgrounds made me feel compelled to take a look at this thread, considering it's where I used to spend my early days on the site. Considering I'm here, I realised that I might as well answer those questions that still apply to me after this time away.

How do you feel about the games factory?

Although I have never personally worked in it or seen the interface of the program, the majority of games I see that have been created using it tend to be pretty generic things that rarely ever feel too polished. As I said above, I haven't seen the interface, but from the look and feel of the games I've seen in the portal using it I assume it's a matter of preset game engines with modifiable art and things such as physics properties.

Should this forum be renamed ActionScript?

Although it'd harm my sentimentality regarding it, I think this would be a pretty accurate change for the forum to undergo. Through the decision of splitting all the different aspects of flash the change pretty much makes the discussion of everything other than Actionscript ill-fitting, and as such calling it the flash forum when there are other forums pertaining primarily to subsections of flash just seems ill-fitting and I can imagine it being confusing to outsiders.

In addition, changing the name to Actionscript would likely please the regulars of the programming forum, whom I know at the very least used to be inundated (well, perhaps that's a slight exaggeration) with questions asking about actionscript despite the forum's description stating otherwise - by having a forum specifically dedicated to Actionscript I'm sure that less people would post in the wrong place due to confusion regarding the names.

What other forums do you visit?

If we're talking the other boards on Newgrounds, I primarily post on Clubs & Crews, General and Video Games, however I spend a lot of time lurking on Where is/How to? and a fair deal of time on Politics, just reading but never posting lest I make myself look like a bit of a cock considering despite being interested I'm not the best political commentator around.

If we're talking off of Newgrounds, in my times of inactivity from here I tend to lurk a few chanboards; despite the negative stereotype of their users there is actually a lot of interesting discussion, it's just under the surface somewhat.

What's your opinion of the forum right now?

I think that the flash forum, as it stands, is past its prime. I think the main reason for this is the fact that when individual forum for animation was created the previously unified flash forum began to separate from each other, causing less communication between the two sides of production, thus causing this thread to begin to lose activity and members. When members checked in here, they'd usually pass through the flash forum and if they saw anyone experiencing issues that they can help with then they would help out the person who is having the problem, and you can see now from the slower rate of questions being answered that this is definitely the case.

Along with that, the existence of collaborations in a separate forum means that unless you check up in there regularly you're less likely to end up hearing about a particular collab, and with less ideas going between members of the flash forum community (that seems, even all amalgamated together, to be smaller than the single flash forum of the past) I can imagine that even with a separate forum there will be less (successful) collaborations being created.

Admittedly, at the time I was fully in favour of the forum being separated, but looking at the flash forum in the rather quiet state it seems to be in nowadays looking at the most recent page and of this thread, I don't think as a whole it paid off. As a whole, it just seems to be a little bit more clutter on the main BBS page and needless separation.

How could we improve?

Although I acknowledge that it's unlikely to happen (to say the least) and that many people are likely to disagree with me, I think that a re-merging of the forum into one unified central flash forum would be a good step. Of course, nowadays I'm an outsider and my knowledge of the flash forum is based on the positive visions seen via my rose-tinted nostalgia goggles, but from what I've seen I think that'd be a start towards bringing this place back.

That's all for what is likely to be my first (and last) post in this thread since I was eleven. Off I go, now, although I intend to lurk a bit more to see the responses of a few other people to this questioning, especially if there are people whom I remember from my time here doing so (unlikely, most seem to have moved on long ago).


Formerly known as mwmike | I'm moderately active on last.fm | Before you post, read these. Please.

BBS Signature

Response to The Flash 'Reg' Lounge 2011-12-22 09:14:15


Probably refocusing the forum on game development or general software development is best, concerning returning any activity or relevance.

Response to The Flash 'Reg' Lounge 2011-12-22 14:10:30


At 12/22/11 09:14 AM, fixplz wrote: Probably refocusing the forum on game development or general software development is best, concerning returning any activity or relevance.

Actually, that's an interesting point. If we rename the forum "Actionscript", we'll not be promoting the already overlooked feature of the forum that is game design discussions, beta-testing and the like. However, it may be an increased focus on these things could breathe new life into the Flash forums. Maybe.


Doomsday-One, working on stuff better than preloaders. Marginally.

Response to The Flash 'Reg' Lounge 2011-12-22 19:36:13


At 12/19/11 02:51 PM, PrettyMuchBryce wrote: Hey guys. Check out my finished LD22 entry. http://www.prettymuchbryce.com/ld22

Hey, congrats on getting mentioned on IndieGames.com! (third paragraph down)


Doomsday-One, working on stuff better than preloaders. Marginally.

Response to The Flash 'Reg' Lounge 2011-12-22 20:22:59


At 12/22/11 07:36 PM, Doomsday-One wrote:
Hey guys. Check out my finished LD22 entry. http://www.prettymuchbryce.com/ld22
Hey, congrats on getting mentioned on IndieGames.com! (third paragraph down)

Hey neat thanks! I didn't realize that they put that on there.

Response to The Flash 'Reg' Lounge 2011-12-23 13:22:11


At 12/23/11 06:28 AM, PSvils wrote: Agreed actually. By renaming as Game Dev, instead of Actionscript or Flash, I think it could create the impression of dealing with higher level issues rather than simple syntax reference look-ups and Googling.
There would still be a few noobie topics, but imo they'd hopefully be a bit more interesting than "This doesn't work, here's my code:" followed by gazillion badly formatted lines of code.

I like this idea too. Rename the forum game development and make a separate forum for animation. I see far more game related posts in here.

Btw have a good holiday Everyone! Let's make some cool stuff in the new year!

Response to The Flash 'Reg' Lounge 2011-12-23 14:50:29


At 12/23/11 01:22 PM, PrettyMuchBryce wrote: I like this idea too. Rename the forum game development and make a separate forum for animation.

Well we already have an animation forum. I do like the idea of a name change, however since Flash is used for more than games and animations I think it should be something a bit broader (Flash Development?).

Response to The Flash 'Reg' Lounge 2011-12-23 19:33:03


A rename to "Actionscript and Flash" would be good. It would hopefully stop people posting Actionscript problems in the programming forum.

Response to The Flash 'Reg' Lounge 2011-12-23 19:49:31


Does renaming the forum really change anything? I can't imagine that there are many people lurking the bbs page and not coming here because it's called "Flash" forum and they would suddenly come here if it was named something else.


You can solve pretty much any problem you may have with AS3 by consulting the AS3 Language reference.

Response to The Flash 'Reg' Lounge 2011-12-24 02:16:29


Hey, guys.

Mind taking two seconds to check out this thread of mine. The more people I can get to test my flash the more wonderful data to work with.

Need to see how my flash engine preforms on other people's computers.

Response to The Flash 'Reg' Lounge 2011-12-24 02:49:50


At 12/23/11 07:49 PM, ProfessorFlash wrote: Does renaming the forum really change anything? I can't imagine that there are many people lurking the bbs page and not coming here because it's called "Flash" forum and they would suddenly come here if it was named something else.

Well... its a little bit fragmented i think. Like i dont think people would 'suddenly' come here, but itd atleast be a step in the right direction i think. I kind of like the idea of renaming it game/app development, then itd atleast inject some creatives back into the mix with programmers (thats not to say that programmers arent creative types of course, i dont want to get beat up in here) but like i do think that driving out the artsy side of the flash brood made for a weird rift in the forums. Which is strange in that art and programming need to work so well together in the development of games.

I dunno, i think as a game dev related forum you'd have more of the art people who are in the game dev scene take more of an active participation. Which is good. I think for the most part programmers like having creative feedback, and creative types into game development like giving it and also want to be around programmers that are into making games and stuff. Right now i feel like this forum is more of a reference guide rather than a community... maybe thats what Tom envisioned though im not sure. I just feel like making games/apps is alot more mainstream now than it probably ever has and its kind of dumb to segregate necessarily. I see the point in having an animation forum, i mean there are people who have no interest in ever dabbling in game stuff, but you also have people like me who have kind of moved on from doing animation and are more interested in making art for interactive experiences.


None

BBS Signature

Response to The Flash 'Reg' Lounge 2011-12-24 23:34:43


http://www.deadcoats.com/

I was playing this and I realized that if Flash is going to go 3D, that damn right click menu has to go. >:(

Response to The Flash 'Reg' Lounge 2011-12-25 00:18:51


At 12/24/11 11:34 PM, Archawn wrote: http://www.deadcoats.com/

I was playing this and I realized that if Flash is going to go 3D, that damn right click menu has to go. >:(

Upcoming versions of the Flash Player will address that.

http://www.bytearray.org/?p=3755


BBS Signature

Response to The Flash 'Reg' Lounge 2011-12-25 00:43:11


At 12/24/11 06:34 PM, Innermike wrote: Am I missing something? FGL forums are meh, I figure this is the only place I can trust for experienced advice.

try it on FGL http://www.flashgamelicense.com/view_gam e.php?game_id=20607
or here http://innermike.com/flash/Defendoids.ht ml

I played the game, it's really fun and looks super polished! You said no one wanted it? You stated in the feedback thread on FGL that you pressed Last Call. Even if it was a low bid, you could/should have contacted that sponsor and asked him to increase his bid to at least $X or you'll self sponsor.

Have you also tried contacting smaller sponsors? They could be very interested in trying to get such a great game for a bargain, which you actually wouldn't sell for that bargain, just get them to start a bidding war.

What's the editor's rating on this by the way?

Response to The Flash 'Reg' Lounge 2011-12-25 09:27:17


At 12/24/11 06:34 PM, Innermike wrote: Anywho, haven't posted in this thread for like 6 months or something, I'll be frank about why I'm here. I've had a game on FGL for about 4 months now, and it seems nobody wants it, which I just find ridiculous, not because I think it's "such a great game" but because the previous two games I sold on FGL were done in less than a month each for 2.5k and 1k but they weretotally shitty, super buggy games what's up with that? I sent out emails to about a dozen sponsers directly and no responses in 4 months.

Am I missing something? FGL forums are meh, I figure this is the only place I can trust for experienced advice.

try it on FGL http://www.flashgamelicense.com/view_gam e.php?game_id=20607
or here http://innermike.com/flash/Defendoids.ht ml

I had the same situation on fgl. Had my game there for months, got decent amount of views but not real bidding interest (got a few under 100$ bids). I think many sponsors don't want to bid on games when they are just there. They want a deadline for the bidding before they will bid. That's why you always hear the stories how the bidding activity increased by 10000% in last call. So I put my game on the Quick Auction which is like a 14 day last call and finally got more bids. They weren't so high either, but atleast higher than before and after so long wait I was fine with the price I got. So I guess what my point is; try the Quick Auction.


You can solve pretty much any problem you may have with AS3 by consulting the AS3 Language reference.

Response to The Flash 'Reg' Lounge 2011-12-25 12:25:38


Merry Christmas everyone!

At 12/24/11 06:34 PM, Innermike wrote:
try it on FGL http://www.flashgamelicense.com/view_gam e.php?game_id=20607
or here http://innermike.com/flash/Defendoids.ht ml

That's a very well constructed game, why would a sponsor not bother?
Also, the intros of "innermike", "sponsor logo", etcetera, before the game starts are long, is there a skip button? Could that be the reason why sponsors don't bother, because the intros are too long?


Slint approves of me! | "This is Newgrounds.com, not Disney.com" - WadeFulp

"Sit look rub panda" - Alan Davies

BBS Signature

Response to The Flash 'Reg' Lounge 2011-12-25 20:23:03


At 12/25/11 12:55 PM, Innermike wrote:
At 12/25/11 09:27 AM, ProfessorFlash wrote: So I guess what my point is; try the Quick Auction.
Hmm, I didn't know there was such a feature, I'm tempted to make a new account just to give it a fresh start bidding, because it's at a point where the exposure is like, non-existant at the moment. But I have a feeling that would be frowned upon :(

Nah it's not frowned upon cuz you get banned so fast nobody will have noticed you even did it (other than the admin ofc). Nothing to see, nothing to frown upon :).


You can solve pretty much any problem you may have with AS3 by consulting the AS3 Language reference.

Response to The Flash 'Reg' Lounge 2011-12-26 07:37:42


Thought I'd pass this on to you guys:

UNITY 3.5 public beta Flash contest.
"From December 22nd 2011, until January 5th 2012, Unity Technologies is running a contest to see who can design the best Unity-based Flash platform game or interactive content."

Grand prize of $20k, and 10 prizes of a total $51.5k prize fund available.


BBS Signature

Response to The Flash 'Reg' Lounge 2011-12-27 20:43:15


At 12/26/11 02:18 PM, Innermike wrote: Thanks for all the help guys, reduced intro sequence to a quarter of its original length and put it up for quick auction. See you in another 6 months if things turn out well!

Also Luis, get Tom to put the animation and Flash forums back together, and Mobile if possible (I regret convincing him to make it, it's embarrassingly inactive) this place was a constantly raging torrent of creative people having arguments, conversations and critisising things outside their own area, it was more fun then, and what are the newgrounds forums without that kind of character?

I think once the redesign releases, having a project system will make collaborating much easier and perhaps bring back more community into the forums. Atleast for me, itll be more motivating to host collabs and such when the site facilitates the collaboration process via a shared dump and stuff.

I'll poke around and ask tom what he has in mind for the forums, i probably know the least as to what the redesign entails. Part of that is purposely done though, i want to feel excited and suprised like everyone else.


None

BBS Signature

Response to The Flash 'Reg' Lounge 2011-12-27 21:42:10


First of all I've got to say I can't believe the feedback to my questionnaire. The community spirit is a lot stronger than I thought!

Regardless of what the redesign brings (they don't tell us anything!) the general vibe I'm getting is that everyone wants this to be a community. And I do to.

I've not read all your feedback yet (lol, essays!) and I don't know what the redesign is (#IOnlyModHere) but I've got some idea how to breed a better community from your feedback.

Unless of course Tom does want this to just be a reference guide, in which case I'll re-write AS3:Main and fuck off! Luis let me know yeah? Cheers.

The water in Majorca don't taste like what it oughta.

| AS3: Main | AS2: Main | Flash Tutorials |

BBS Signature

Response to The Flash 'Reg' Lounge 2011-12-28 17:24:44


Sup guys


- Matt, Rustyarcade.com

Response to The Flash 'Reg' Lounge 2011-12-28 17:34:45


At 12/28/11 05:24 PM, Rustygames wrote: Sup guys

hello chicken


None

BBS Signature

Response to The Flash 'Reg' Lounge 2011-12-29 00:18:10


So when Sam said NAPE was awesome...I don't think he realized how AWESOME it is. I feel like you could include it it plenty more games than just purely physics-based ones. I was tinkering with it today, and I got the rayCast method working. I was able to draw a laser with it automatically sized to the distance between the caster and an enemy. Added with the destructible body thing I wrote earlier, I could make the laser literally melt through enemies :)

So many ideas, so little graphical talent to accompany them...