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The Flash 'Reg' Lounge

3,047,610 Views | 60,186 Replies
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Response to The Flash 'Reg' Lounge 2010-08-28 23:23:54


At 8/28/10 09:24 PM, Sam wrote:
At 8/28/10 02:32 PM, HDXmike wrote: its tea, JUST tea, "as in its tea now" or "i gotta go for tea" or "lets go to tea" or "tea". Bee-jesus Ben.
Well uhm, I never say tea as in "It's time for food". Tea always means a cup of tea. I just call it dinner if it's in the day.

I also don't refer to food or daily meals as tea... tea means a paper bag full of dried leaf/herb sediments with string attached in mug of hot/boiling water.


don't be late | Collab101 | Australian Users List | Nayhan's actionScript examples > click

Response to The Flash 'Reg' Lounge 2010-08-29 12:54:25


New "Game"!
It has been a time since a decent solo submission so I have been working on this password thing. It just tells you some useful hints and tips on how to improve your passwords and it will have a mini game where you have to make a password that won't be hacked easily. Should be out sometime next month.
Tell me what you think.

Loading screen.

The Flash 'Reg' Lounge

Response to The Flash 'Reg' Lounge 2010-08-29 13:57:14


At 8/28/10 09:26 PM, Sam wrote: Oh also, I'm posting from Ubuntu. It's fucking aweessommeee.

Where's that?


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Response to The Flash 'Reg' Lounge 2010-08-29 15:39:11


At 8/29/10 01:57 PM, Coaly wrote:
At 8/28/10 09:26 PM, Sam wrote: Oh also, I'm posting from Ubuntu. It's fucking aweessommeee.
Where's that?

LOL FUNNEH


- Matt, Rustyarcade.com

Response to The Flash 'Reg' Lounge 2010-08-29 16:41:13


At 8/29/10 03:39 PM, Rustygames wrote:
At 8/29/10 01:57 PM, Coaly wrote:
At 8/28/10 09:26 PM, Sam wrote: Oh also, I'm posting from Ubuntu. It's fucking aweessommeee.
Where's that?
LOL FUNNEH

WEHEHEHEH !!!! HIHIHI


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Response to The Flash 'Reg' Lounge 2010-08-29 20:45:18


At 8/29/10 01:57 PM, Coaly wrote:
At 8/28/10 09:26 PM, Sam wrote: Oh also, I'm posting from Ubuntu. It's fucking aweessommeee.
Where's that?

On my PC, in my room. I live in Halesowen, England, come get me big boy ;)

Response to The Flash 'Reg' Lounge 2010-08-29 22:12:33


At 8/29/10 08:45 PM, Sam wrote: I live in Halesowen, England

I'm sorry to hear that :(


- Matt, Rustyarcade.com

Response to The Flash 'Reg' Lounge 2010-08-29 22:20:13


I wonder when the day will come that we get multi-threading in flash.


#include <stdio.h>

char*p="#include <stdio.h>%cchar*p=%c%s%c;%cmain() {printf(p,10,34,p,34,10);}";

main() {printf(p,10,34,p,34,10);}

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Response to The Flash 'Reg' Lounge 2010-08-29 22:21:35


At 8/29/10 12:54 PM, funkycaveman wrote: It has been a time since a decent solo submission so I have been working on this password thing. It just tells you some useful hints and tips on how to improve your passwords and it will have a mini game where you have to make a password that won't be hacked easily. Should be out sometime next month.
Tell me what you think.

You need a more exiting game concept, there isn't really much behind creating a strong password. The graphics are looking quite good though, hopefully someone will find it helpful or enjoyable.


don't be late | Collab101 | Australian Users List | Nayhan's actionScript examples > click

Response to The Flash 'Reg' Lounge 2010-08-30 00:09:56


At 8/29/10 10:12 PM, Rustygames wrote:
At 8/29/10 08:45 PM, Sam wrote: I live in Halesowen, England
I'm sorry to hear that :(

I know ): Can't wait to get out of this shit hole.

Response to The Flash 'Reg' Lounge 2010-08-30 04:14:37


You need a more exiting game concept, there isn't really much behind creating a strong password. The graphics are looking quite good though, hopefully someone will find it helpful or enjoyable.

That is all I am looking for, if you just find one thing new and helpful then I have succeeded. It is not there to be fun or 'new'. But atm there is no submissions like it, it may prove useful to some.
Thanks for the feedback.

Response to The Flash 'Reg' Lounge 2010-08-30 07:58:36


At 8/30/10 12:09 AM, Sam wrote:
At 8/29/10 10:12 PM, Rustygames wrote:
At 8/29/10 08:45 PM, Sam wrote: I live in Halesowen, England
I'm sorry to hear that :(
I know ): Can't wait to get out of this shit hole.

Going to Miami right?


- Matt, Rustyarcade.com

Response to The Flash 'Reg' Lounge 2010-08-30 10:34:10


At 8/30/10 07:58 AM, Rustygames wrote:
At 8/30/10 12:09 AM, Sam wrote:
At 8/29/10 10:12 PM, Rustygames wrote:
At 8/29/10 08:45 PM, Sam wrote: I live in Halesowen, England
I'm sorry to hear that :(
I know ): Can't wait to get out of this shit hole.
Going to Miami right?

Nah, I miss you, I'm going back home to the west coast.

Response to The Flash 'Reg' Lounge 2010-08-30 11:45:48


At 8/28/10 02:32 PM, HDXmike wrote: its tea, JUST tea, "as in its tea now" or "i gotta go for tea" or "lets go to tea" or "tea". Bee-jesus Ben.

Wow didn't know so many of you were british.

Response to The Flash 'Reg' Lounge 2010-08-30 14:26:31


At 8/26/10 04:39 AM, funkycaveman wrote: That meth game looks pretty good. Was it made in a short amount of time, that's the only thing i'm worried about, is the deadlines. Hope work and everything is going well.

We didn't actually make the game, we just designed the concept and how it would work, that screenshot is all there is of it. I would quite like to make it one day, if I can be bothered.

We could only choose modules in the final year and even then it was only a choice between digital culture (which I did Meth 2.0 for) or 3D Animation. I suck at Maya so digital culture it was.

As for work, I'm currently unemployed, although I've only be looking a couple of weeks. I've got an interview week after next with Public, which looks promising.

Also it's meet up time again.


The water in Majorca don't taste like what it oughta.

| AS3: Main | AS2: Main | Flash Tutorials |

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Response to The Flash 'Reg' Lounge 2010-08-30 15:01:27


At 8/30/10 02:26 PM, Kirk-Cocaine wrote: Also it's meet up time again.

Finally, somewhere sensibly located! I can probably just stop there on my way back to uni after christmas :p


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Response to The Flash 'Reg' Lounge 2010-08-30 18:16:58


At 8/30/10 02:26 PM, Kirk-Cocaine wrote: As for work, I'm currently unemployed, although I've only be looking a couple of weeks. I've got an interview week after next with Public, which looks promising.

Good luck for that, you will have to tell me how it goes, they have a great portfolio of work and seem like a good professional company to work with.

Also it's meet up time again.

I am in doubt if to go, will have to research travel arrangements and costs. But I would love to go again.

Response to The Flash 'Reg' Lounge 2010-08-31 11:43:42


Anyone know why Flash thinks the following is correct?

12346 * .1 = 1234.6000000000001

Similar problems are causing my rounding functions to give me similar results for certain numbers.

Response to The Flash 'Reg' Lounge 2010-08-31 11:52:40


At 8/31/10 11:43 AM, Archawn wrote: Anyone know why Flash thinks the following is correct?

12346 * .1 = 1234.6000000000001

Similar problems are causing my rounding functions to give me similar results for certain numbers.

It's just a rounding error, and it's something that you're never going to get away with in any kind of programming. You can try casting your numbers as integers if it's a constant problem.


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Response to The Flash 'Reg' Lounge 2010-08-31 12:37:24


At 8/31/10 11:43 AM, Archawn wrote: Anyone know why Flash thinks the following is correct?

12346 * .1 = 1234.6000000000001

Similar problems are causing my rounding functions to give me similar results for certain numbers.

The bytes are too small, man! It's all about the bytes! Gotta make them bigger, to make the rounding errors smaller. It's an active subject in geometric algorithms or something at the moment.


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Response to The Flash 'Reg' Lounge 2010-08-31 18:15:51


At 8/31/10 11:43 AM, Archawn wrote: Anyone know why Flash thinks the following is correct?

12346 * .1 = 1234.6000000000001

Similar problems are causing my rounding functions to give me similar results for certain numbers.

decimal numbers are stored similar to binary numbers, they're still sums of powers of 2, just negative powers of 2 (2^-1 = 1/2, 2^-2 = 1/4, etc) [floating numbers have an exponent too, not important for now]

hence, .1 would be stored as a sum of powers of 2

1/16 + 1/32 + 1/256 + 1/512 + 1/4096 + 1/8192 + 1/65536 + 1/131072 = 0.09999847412109375

in binary:
.0001100110011001100110011...

you aren't gonna get to .1 with this sequence with a finite number of bits (just like how 1/3 is .33333... in base-10)

Response to The Flash 'Reg' Lounge 2010-08-31 18:46:43


Graiel's blain is a computer.

Response to The Flash 'Reg' Lounge 2010-09-01 03:18:20


At 8/31/10 06:46 PM, BoMToons wrote: Graiel's blain is a computer.

sos urs and ur moms

Response to The Flash 'Reg' Lounge 2010-09-01 04:35:11


At 8/31/10 07:33 PM, HDXmike wrote:
At 8/31/10 06:15 PM, Glaiel-Gamer wrote: Mental supremacy
Glaliel u so cwevah
At 9/1/10 03:18 AM, Glaiel-Gamer wrote:
At 8/31/10 06:46 PM, BoMToons wrote: Graiel's blain is a computer.
sos urs and ur moms

I like this.

Response to The Flash 'Reg' Lounge 2010-09-01 11:11:14


At 8/31/10 06:15 PM, Glaiel-Gamer wrote:
12346 * .1 = 1234.6000000000001
(2^-1 = 1/2, 2^-2 = 1/4, etc)
hence, .1 would be stored as a sum of powers of 2
1/16 + 1/32 + 1/256 + 1/512 + 1/4096 + 1/8192 + 1/65536 + 1/131072 = 0.09999847412109375
.0001100110011001100110011...

Whoa holy shit, wrong thread. Im outta here x 10


None

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Response to The Flash 'Reg' Lounge 2010-09-01 17:05:58


At 9/1/10 11:11 AM, Luis wrote: Whoa holy shit, wrong thread. Im outta here x 10

Damnit, the first time in months Luis shows his face and you people scare him off again >:(


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Response to The Flash 'Reg' Lounge 2010-09-02 06:42:03


At 9/1/10 11:11 AM, Luis wrote: Whoa holy shit, wrong thread. Im outta here x 10

Wait Luis! We were just about to talk about our favourite framerate for animating!


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Response to The Flash 'Reg' Lounge 2010-09-02 07:45:55


At 9/2/10 06:42 AM, Paranoia wrote: Wait Luis! We were just about to talk about our favourite framerate for animating!

The default is 24FPS but it is sometimes hard to work with, yes it is the native frame rate for PAL but 25 means 2 seconds is 50 frames and not 48, with big numbers it is easier working with 25's than 24's don't you agree?

Response to The Flash 'Reg' Lounge 2010-09-02 10:01:31


At 9/2/10 07:45 AM, funkycaveman wrote:
At 9/2/10 06:42 AM, Paranoia wrote: Wait Luis! We were just about to talk about our favourite framerate for animating!
The default is 24FPS but it is sometimes hard to work with, yes it is the native frame rate for PAL but 25 means 2 seconds is 50 frames and not 48, with big numbers it is easier working with 25's than 24's don't you agree?

I quite like 30. It's smooth without looking artificial and I'm used to coding stuff in it :)


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Response to The Flash 'Reg' Lounge 2010-09-02 14:33:03


I am a jelly donut