if anything it's an easier switch to coding outside of flash :P
FlashDevelop AS3 template code:
package
{
import flash.display.Sprite;
import flash.events.Event;
public class Main extends Sprite
{
public function Main():void
{
if (stage) init();
else addEventListener(Event.ADDED_TO_STAGE, init);
}
private function init(e:Event = null):void
{
removeEventListener(Event.ADDED_TO_STAGE, init);
// entry point
}
}
}
haXe AS3 template code:
class Main
{
static function main()
{
// entry point
}
}