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The Flash 'Reg' Lounge

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Response to The Flash 'Reg' Lounge 2010-04-10 08:15:57


Back from Amsterdam, probably the best holiday of my life :)

Im totally stoked about Sushi Cat getting monthly 5th, I asked this in the announcement thread but didnt get a reply, any ideas if co authors get a certificate for the monthly awards? Do they even still do those? Ive been wanting one for AGES! :)

Anyway, 1 month until the hand in date for Enola. Lets see how this turns out!


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Response to The Flash 'Reg' Lounge 2010-04-10 08:37:04


At 4/10/10 08:17 AM, citricsquid wrote: will it replace Flash for things like Newgrounds / Kongregate / Miniclip? Not for a long long time.

If at all, if you also consider the fact that Flash is continuously being optimised itself, expanding it's boundaries. Hell, we have the bone tool and a z axis now. It was only 6 years ago we didn't even have filters. If Flash continues in this way, it is highly possible HTML 5 will never overtake it.


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Response to The Flash 'Reg' Lounge 2010-04-10 08:37:09


At 4/10/10 08:10 AM, Doomsday-One wrote: Hahaha! Very good.
Did you make that? If so, I still want to see a Katamari level where everything is slightly bigger than you.

No, if I would've seen the comic earlier I totally would've though. I can't seem to find out who made this, they seem to have stayed anonymous.


"To live is the rarest thing in the world. Most people exist, that is all."

- Oscar Wilde

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Response to The Flash 'Reg' Lounge 2010-04-10 08:40:13


Awesome.


"Insert deep, brain twisting sentence here"

Response to The Flash 'Reg' Lounge 2010-04-10 08:43:23


At 4/10/10 08:37 AM, Hoeloe wrote: If at all, if you also consider the fact that Flash is continuously being optimised itself, expanding it's boundaries. Hell, we have the bone tool and a z axis now. It was only 6 years ago we didn't even have filters. If Flash continues in this way, it is highly possible HTML 5 will never overtake it.

Flash gets crappier and crappier as time goes on. It's a shame Unity never got as big as people thought it would.


"To live is the rarest thing in the world. Most people exist, that is all."

- Oscar Wilde

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Response to The Flash 'Reg' Lounge 2010-04-10 09:00:03


At 4/10/10 08:52 AM, citricsquid wrote: The source code: http://github.com/banthar/Hell-Tetris
Updated version: http://www.kongregate.com/games/banthar/
hell-tetris
The creator: http://www.kongregate.com/accounts/banth ar

Its an alrite game.

I wanna see what happens in the AS bot wars. Basically its virtual things fighting in an arena correct? I wonder whos gonna win it...


I am a FAB

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Response to The Flash 'Reg' Lounge 2010-04-10 09:12:47


At 4/10/10 08:10 AM, Doomsday-One wrote: What Apple is doing, on the other hand, is making the decision for every person who buys the iPad. If it runs so poorly, why not tell people about that with a warning message whenever they try to use it, so that they can decide whether it is worth using or not. Taking people's options away is not what I call technological progress.

Agreed, however if somewhere in the future there are technologies that can bring a similar experience as Flash at a lower cost (processing/battery life), which isn't controlled by one company (Flash > Adobe) imo you shouldn't keep clinging to the old stuff. In a way it's just like what Sony did by including a Blu-Ray drive in the PS3 a good three years ago while HD-TV's weren't that wide-spread yet (especially in Europe). It's a bit of a gamble, but if you have enough influence as a company it might just work out.

Personally, I feel that the way Apple treat developers is rather bad and almost abusive. First of all, you have to buy into the 'club', and that costs a hell of a lot. Then, after you have spent all that money, developed a game, got it on the App Store, and then spent further money advertising it, Apple have the right to remove the game without giving reason, and pay you no more than $50 in damages.

Oh come on. You pay $100 to 'get into the club'. After that you're set. How much does Flash cost? Apple's 'quality control' is something we both agree on. There's a fine line between making sure consumers get proper quality products and exerting too much control which stifles developers and creative freedom. I think Apple is going into the direction of the latter as of late. Like removing explicit material from the App store (whilst keeping the Playboy app in there), that's just plain BS. On the other hand, what if an app appears to be malicious, they need to reserve the right to remove that app if it's necessary.

Now, I know that some of you will comment "Well, if it's so bad, then why do they agree? Developers must not mind the terms." But before you do, I'm sure you'll agree that few people will actually check the contract before they begin development on their app (not much helped by the 'silence' Apple developers are put under by the contract). So, after they've spent all that money on development and buying the kit, do you think they really have the option to say no? It's better to eat shit than not eat at all, but developers agreeing does not justify the demands which Apple has put into that contract.

Developers aren't morons. Almost everyone with an interest in tech knows Apple is quite restrictive with these kind of things, especially developers that fork over $100 to get a license. The pros the App store offers simply outweigh the cons.


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Response to The Flash 'Reg' Lounge 2010-04-10 09:44:59


At 4/10/10 08:43 AM, Deadclever23 wrote: Flash gets crappier and crappier as time goes on. It's a shame Unity never got as big as people thought it would.

It doesn't get crappier at all. It gets harder to use correctly, but the limits of it's capability increase drastically with each version.


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Response to The Flash 'Reg' Lounge 2010-04-10 09:53:46


At 4/10/10 09:44 AM, Hoeloe wrote:
At 4/10/10 08:43 AM, Deadclever23 wrote: Flash gets crappier and crappier as time goes on. It's a shame Unity never got as big as people thought it would.
It doesn't get crappier at all. It gets harder to use correctly, but the limits of it's capability increase drastically with each version.

it does get crappier. Animators havent had an actual useful feature in years. Meanwhile the program is a pig for memory, it is much larger, it runs slower, etc etc etc.

I'm not a programmer but most programmers i talk to dont even program in flash itself. So yea, i think if this apple shit motivates Adobe to reevaluate its products then good. Its been living this high life of making a new version every year charging you 300 some dollars to catch up, and meanwhile each update has no real notable improvement.


None

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Response to The Flash 'Reg' Lounge 2010-04-10 10:44:21


At 4/10/10 08:43 AM, Deadclever23 wrote: Flash gets crappier and crappier as time goes on. It's a shame Unity never got as big as people thought it would.

I think Unity is only starting to take off, it just takes ages for a new browser plugin to get picked up by the mainstream. They're making all the right moves though, the compatibility list is off the roof with the recent 360 and ps3 support. Also with their embedded install 60% of people without the plug-in that come across Unity content on the web complete the installation process and view the content. With big players like Lego and cartoon network supporting Unity, I reckon its only a matter of time.

someones been researching for his dissertation :3

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Response to The Flash 'Reg' Lounge 2010-04-10 10:49:54


What did you do in Amsterdam btw? Just spend a couple of days there for holidays?


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Response to The Flash 'Reg' Lounge 2010-04-10 11:14:11


Listening to HDXMike singing Planet Tokyo is... erm... "Uplifting"...

Response to The Flash 'Reg' Lounge 2010-04-10 11:21:08


Speaking of Flash being absolutely shitty...

Is it normal for my frame rate to jump from 22-38 while testing a game in the flash IDE, but run at a nice, smooth, constant 38-40 while testing in a browser?

Response to The Flash 'Reg' Lounge 2010-04-10 11:30:57


At 4/10/10 11:21 AM, Johnny wrote: Speaking of Flash being absolutely shitty...

Is it normal for my frame rate to jump from 22-38 while testing a game in the flash IDE, but run at a nice, smooth, constant 38-40 while testing in a browser?

Yes. At least, I always have that problem as well.


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Response to The Flash 'Reg' Lounge 2010-04-10 11:50:21


At 4/10/10 11:30 AM, Xeptic wrote: Yes. At least, I always have that problem as well.

Same here.


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Response to The Flash 'Reg' Lounge 2010-04-10 13:13:31


At 4/10/10 10:49 AM, Xeptic wrote: What did you do in Amsterdam btw? Just spend a couple of days there for holidays?

Well it was my 21st on Sunday so we checked into our amazingly sweet apartment partied hard that night. We also went to visit a friend in Lieden which was lovely as usual and checked out the Van Gogh museum which was pretty sweet too, although we arrived 40 mins before closing time.

Loving the 5 euro pints btw! :P


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Response to The Flash 'Reg' Lounge 2010-04-10 13:17:59


Fucking BBC, Doctor Who should have been on THREE minutes ago. It's still not started.


The water in Majorca don't taste like what it oughta.

| AS3: Main | AS2: Main | Flash Tutorials |

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Response to The Flash 'Reg' Lounge 2010-04-10 14:04:49


At 4/10/10 01:17 PM, Kirk-Cocaine wrote: Fucking BBC, Doctor Who should have been on THREE minutes ago. It's still not started.

Average episode though. Hated the actress who played the queen, she was awful.

I also figured out the whole "I've done this 100 times but forgot it every time" before it was revealed.

I'm more excited for next weeks episode ;)

Response to The Flash 'Reg' Lounge 2010-04-10 14:05:28


At 4/10/10 01:17 PM, Kirk-Cocaine wrote: Fucking BBC, Doctor Who should have been on THREE minutes ago. It's still not started.

Cool episode though :P Love the doctor getting something wrong, and even if the daleks really should just GIVE UP already, the next episode is looking good :P

Response to The Flash 'Reg' Lounge 2010-04-10 14:18:25


I thought it was pretty good, loved all the little nods to the other time lords and the doctors family. Also loved seeing amy all wet <3.

Next week looks great too, anything with daleks is normally a winner. Although seeing Churchill phoning the doctor made me lol.


The water in Majorca don't taste like what it oughta.

| AS3: Main | AS2: Main | Flash Tutorials |

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Response to The Flash 'Reg' Lounge 2010-04-10 14:39:53


At 4/10/10 02:18 PM, Kirk-Cocaine wrote: I thought it was pretty good, loved all the little nods to the other time lords and the doctors family. Also loved seeing amy all wet <3.

Even covered in slime she's fucking gorgeous.

I also liked seeing her wet ;)

Response to The Flash 'Reg' Lounge 2010-04-10 14:51:32


we've had this discussions before, but HTML5 is not gonna take off for games because ANYONE CAN VIEW THE SOURCE EASILY

Response to The Flash 'Reg' Lounge 2010-04-10 14:59:38


At 4/10/10 02:39 PM, Sam wrote: Even covered in slime she's fucking gorgeous.

Not half, she's absolutely lovely, so glad she's signed on for the next series. A mate of mine thinks she's too ginger. She's not ginger, she's a redhead.

</swoon>

The water in Majorca don't taste like what it oughta.

| AS3: Main | AS2: Main | Flash Tutorials |

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Response to The Flash 'Reg' Lounge 2010-04-10 15:49:10


Response to The Flash 'Reg' Lounge 2010-04-10 15:58:15


Kirk, you need a girlfriend ;)

Response to The Flash 'Reg' Lounge 2010-04-10 16:10:27


At 4/10/10 04:02 PM, citricsquid wrote: TypeError: Error #1009: Cannot access a property or method of a null object reference.
at GTC_MAINFLA_FINAL_fla::PART_BallTheGame_
NeroGeist_127/frame666()

Hmmm... How can you get that error while it doesn't even show up for me while testing inside of Flash?

As for the author credits, maybe look in the author comments. I guess I'll add it into the collab itself as well.

Response to The Flash 'Reg' Lounge 2010-04-10 16:14:46


At 4/10/10 03:58 PM, dELtaluca wrote: Kirk, you need a girlfriend ;)

I know.


The water in Majorca don't taste like what it oughta.

| AS3: Main | AS2: Main | Flash Tutorials |

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Response to The Flash 'Reg' Lounge 2010-04-10 16:18:42


At 4/10/10 04:02 PM, citricsquid wrote: it was good though, I guess, worthy of a 4. Also got this error:

TypeError: Error #1009: Cannot access a property or method of a null object reference.
at GTC_MAINFLA_FINAL_fla::PART_BallTheGame_
NeroGeist_127/frame666()

Ah, error #1009. I've been getting that error so much recently, for instance, whenever I access stage properties like stage.stageWidth from one the classes it freaks out and pulls that error. Meh, I just changed it to 550 instead but I'd rather I knew why it did that.


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Response to The Flash 'Reg' Lounge 2010-04-10 16:25:07


At 4/10/10 04:15 PM, citricsquid wrote: Seems strange you wouldn't do that, so yeah, fix it :D

Fix'd.

Response to The Flash 'Reg' Lounge 2010-04-10 16:26:08


At 4/10/10 04:18 PM, crushy wrote: Ah, error #1009. I've been getting that error so much recently, for instance, whenever I access stage properties like stage.stageWidth from one the classes it freaks out and pulls that error. Meh, I just changed it to 550 instead but I'd rather I knew why it did that.

Have you been accidentally capitalizing 'stage'


"To live is the rarest thing in the world. Most people exist, that is all."

- Oscar Wilde

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