At 10/28/09 02:17 PM, citricsquid wrote: Their game counter strike source has 80,817 players IN GAME right now, if xbox was where their profit came from why didn't they port that over?
They did, ages ago. Counter Strike isn't a console game - the only game play element is multiplayer and even that isn't anything special. It was released (on console) at a time when multiplayer wasn't huge, so it didn't do very well. I think that was on original Xbox.
The steam forums, which are also the valve forums, have a section for the game on xbox and a section for the game on PC. The xbox section has 18,000 posts in total, the PC section has 890,000. I'd love to see you explain how that works.
Well, see, PC gamers are using a PC.. console gamers are using a console. The 360 doesn't even have a web browser so there is absolutely no way or reason for Xbox owners to go onto the L4D forums without having to go to their PC, in which case they might as well buy the superior (and better supported) PC version.
At 10/28/09 01:46 PM, citricsquid wrote: Call of duty 4/5 being perfect examples.
Call of Duty 4 wasn't long but it was definitely over 3 hours - about 7, maybe 5 on the second play through. The online was the killer for both those games (though I'm not a fan of CoD5). I've spent over 20 days on Call of Duty 4, that's game time so about 500 hours. I totally respect your opinion on L4D, I just wasn't a fan of the style of the game.. the gameplay gets boring mid-campaign for me, though I do enjoy Versus I just wish there was more to it.. some reason to play. I never play now, only ever really did with friends (I've probably also spent about 50-100 hours also in that respect) but even then I was just playing it because my friends were. I always saw it's flaws (the uninteresting campaigns, the shit weapons, etc).
Sup, bitches :)