At 8/29/09 05:29 PM, Glaiel-Gamer wrote: Huge wall of programming errors
At 8/29/09 05:31 PM, Doomsday-One wrote: I tend to mix up > and <
Needless to say, I feel like quite the fool.
At 8/29/09 05:29 PM, Glaiel-Gamer wrote: Huge wall of programming errors
At 8/29/09 05:31 PM, Doomsday-One wrote: I tend to mix up > and <
Needless to say, I feel like quite the fool.
At 8/29/09 05:05 PM, Glaiel-Gamer wrote: or if you're using as3 or c++, int() (cast to integer, pretty fast operation, behaves similar to floor in the positive numbers, i think it does the same for negatives cant be sure though)
pretty sure it just drops the decimal, I think thats why it's the fastest
At 8/29/09 05:49 PM, ImpotentBoy2 wrote:At 8/29/09 05:05 PM, Glaiel-Gamer wrote: or if you're using as3 or c++, int() (cast to integer, pretty fast operation, behaves similar to floor in the positive numbers, i think it does the same for negatives cant be sure though)pretty sure it just drops the decimal, I think thats why it's the fastest
Beat me too it :p
At 8/18/09 05:41 PM, Blackfang wrote:
Toss The Turtle
Anybody play this game? Holy shit, talk about addicting. It's incredibly fun and i'm so addicted i have 2 medals left to get.
It's a good game and all, but it get's laggy fast, most likely due to the colors and the movie-clip count. The music sometimes gets boring, too. But I digress...
well that's how it behaves, but integers and floating point numbers are represented in wildly different ways internally so it's not as simple as "erase the decimal", but I'm pretty sure its fast cause float to int is done in hardware not software
At 8/29/09 07:18 PM, Glaiel-Gamer wrote: well that's how it behaves, but integers and floating point numbers are represented in wildly different ways internally so it's not as simple as "erase the decimal", but I'm pretty sure its fast cause float to int is done in hardware not software
ya I remember that crap in GSP310, hated that class
At 8/29/09 01:26 PM, ImpotentBoy2 wrote:
the word you are looking for is bliss
Divine ultimate warmth filled unquestionable euphoria bliss state.
Also American beer is weird. Canadian beer is strong how I like it. I've actually had an Angry Irishman today. Half Baileys half any Irish Whiskey. It's nice though I hate how the alcohol shrinks my brain.
I like dutch beer a lot mostly due to my dutch pride of bein 50% dutch. I agree with Xeptic. Holland is overrated. I wish people instead realized the beauty of the country, the dikes, the windmills, the meadows, and the shrinking red light district. It's a great country with lovely adorable culture just as rich in wonderful as British, English, German, and etc.
At 8/29/09 12:54 PM, Zyphonee wrote: I just heard weed has been legalized here in Argentina. My mom is growing a plant, I dunno how to describe what I feel now...
pics to be posted soon
You are one lucky person
Holy Crap! You live in Argentina?
It's a great country with lovely adorable culture just as rich in wonderful as British, English, German, and etc.
Yes. The history alone is enough to shut the average piehole of an American. I spent some time in Amsterdam, Rotterdam, and Brugges. I did a lot of dope there, but it was my choice, and it wasn't like there were 4 million people coercing me to do so. On the contrary, I met a lovely woman in Amsterdam that urged me not to be "stom", and just appreciate the city for the richness of it. We still talk. :)
The worst programming error I ever got was in a button. Forgot a {
That's all I know how to code
The worst programming error I ever got was accidentially making an infinite for loop. Because of some silly Flash safeguards not working, I had to essentially crash my crappy old PC every time I thought I may have found the problem. It took forever to find because I was just looking for recursive functions, while loops and bizarre bugs - I mean, what kind of idiot manages to make an infinite for loop?
At 8/30/09 08:31 AM, Paranoia wrote: The worst programming error I ever got was accidentially making an infinite for loop. Because of some silly Flash safeguards not working, I had to essentially crash my crappy old PC every time I thought I may have found the problem. It took forever to find because I was just looking for recursive functions, while loops and bizarre bugs - I mean, what kind of idiot manages to make an infinite for loop?
Bah, you be a rank amateur at crashing pcs. I accidentally set up an infinite for loop which was controlling some HUGE bitmap data stuff, my pc wouldn't shut down, restart, ctrl alt delete and eventually the gfx card overheated and went into metldown. The fan fell of and there was quite a lot of smoke and melted plastic
RIP old laptop.
And hi from holiday.
At 8/30/09 11:55 AM, Depredation wrote: Bah, you be a rank amateur at crashing pcs. I accidentally set up an infinite for loop which was controlling some HUGE bitmap data stuff, my pc wouldn't shut down, restart, ctrl alt delete and eventually the gfx card overheated and went into metldown. The fan fell of and there was quite a lot of smoke and melted plastic.
That is quite epic :p I'm going to use that one any time someone suggests programming to be a safe profession :D
In other news, I just debugged a relatively simple bit of code by the tried and tested method of randomly substituting in different number variables until it inexplicably starts to work.
At 8/30/09 12:15 PM, Paranoia wrote:At 8/30/09 11:55 AM, Depredation wrote: Bah, you be a rank amateur at crashing pcs. I accidentally set up an infinite for loop which was controlling some HUGE bitmap data stuff, my pc wouldn't shut down, restart, ctrl alt delete and eventually the gfx card overheated and went into metldown. The fan fell of and there was quite a lot of smoke and melted plastic.
LOL! Thats crazy dude! I'm wondering why you didn't just pull the plug ;) Thats the #1 way to shut down a comp if all else fails :P
At 8/30/09 01:16 PM, Duchednier wrote: LOL! Thats crazy dude! I'm wondering why you didn't just pull the plug ;) Thats the #1 way to shut down a comp if all else fails :P
Well, it was a laptop, so probably not quite enough in this case ;)
At 8/30/09 01:27 PM, knugen wrote: Well, it was a laptop, so probably not quite enough in this case ;)
Pop the battery, duh.
Speaking of steampunk, I really want to make a portfolio game. basically right now my portfolio is on a flash cards that look like business cards, and i want it so when they put it in a flash game comes up, and they do various things to "unlock" or reach different games in my portfolio. and i really wanted the game to be focused on a giant steampunk robot. and turning certain valves and gears on him is the key to. I want it to be easy but just really interesting. anyone got any thoughts.
If you guys have a few hours, I invite you to read the entirety of these threads. They may be long, but it's really interesting, hilarious, frustrating, and downright crazy. And it's a good read too.
http://forums.tigsource.com/index.php?to pic=6456.0
I've been following this since it unfolded in May (I even bought edge to show my support for the week it was back up) and there's more drama in it than any TV show or movie... it's worth a read if you have the time.
At 8/30/09 02:04 PM, GustTheASGuy wrote:At 8/30/09 01:27 PM, knugen wrote: Well, it was a laptop, so probably not quite enough in this case ;)Pop the battery, duh.
Precisely my point; I would say "pulling the plug" doesn't cover the battery :P
At 8/30/09 01:27 PM, knugen wrote: Well, it was a laptop, so probably not quite enough in this case ;)
Yeah you are pretty stuffed with a laptop if it's unresponsive with full battery. If i'd left it on to its own devices it would have melted into a big gloop of plastic.
WE NEED THIS FEATURE
Talking of this, when i use flash to do any work and i mess up a for loop or get some laggy code i have to restart the entire program, i have no idea why flash player isn't run as a different proccess so we could ctrlaltdelete and get rid of the damn thing.
At 8/30/09 02:04 PM, GustTheASGuy wrote: Pop the battery, duh.
I'm not an idiot. The laptop i was using had screws on the battery case, and undoing screws on an increasinly hot surface isn't easy. By the time i opened it up black smoke was billowing out and the fan had drilled itself through the gfx card D:
That steampunk wacom is sweet.
At 8/30/09 04:43 PM, Depredation wrote: WE NEED THIS FEATURE
Talking of this, when i use flash to do any work and i mess up a for loop or get some laggy code i have to restart the entire program, i have no idea why flash player isn't run as a different proccess so we could ctrlaltdelete and get rid of the damn thing.
I thought it auto-stopped after 15 seconds of unresponsiveness? I know mine does anyway.
At 8/30/09 04:44 PM, Xeptic wrote: I thought it auto-stopped after 15 seconds of unresponsiveness? I know mine does anyway.
you can change it, but 15 seconds is ridiculous enough. plus I've had it go way past the limit I've set
I've been following this since it unfolded in May (I even bought edge to show my support for the week it was back up) and there's more drama in it than any TV show or movie... it's worth a read if you have the time.
Thank you for that. It was a good read. This situation is not unlike the tawdry world of royalty free photos. A few weeks ago, some old customers of ours received a very snippy 'cease and desist' note from the advocates of Getty images, claiming that certain pictures on their site were rights managed, and money was owed. Here's the rub. They weren't rights managed before Getty bought them. We used them from a royalty free disk (officially purchased and all). I reckon their case is all the way flimsy. Still, we'll put new pics in for our valued customers (from iStock) and tell Getty, "Fuck you very much". But the audacity of this giant, feckless corporate amoeba, trying to squeeze undeserved, retroactive cash out of honest people is sickening. Like the fucking Getty's need more cash. Please.
Up town on the lash. Love it x
Posting from my iPhone
At 8/30/09 05:06 PM, doctormario wrote:I've been following this since it unfolded in May (I even bought edge to show my support for the week it was back up) and there's more drama in it than any TV show or movie... it's worth a read if you have the time.Thank you for that. It was a good read. This situation is not unlike the tawdry world of royalty free photos. A few weeks ago, some old customers of ours received a very snippy 'cease and desist' note from the advocates of Getty images, claiming that certain pictures on their site were rights managed, and money was owed. Here's the rub. They weren't rights managed before Getty bought them. We used them from a royalty free disk (officially purchased and all). I reckon their case is all the way flimsy. Still, we'll put new pics in for our valued customers (from iStock) and tell Getty, "Fuck you very much". But the audacity of this giant, feckless corporate amoeba, trying to squeeze undeserved, retroactive cash out of honest people is sickening. Like the fucking Getty's need more cash. Please.
It's not quite on the same scale as the tim langdell v mobigame fiasco.
For those too lazy to read the thread (your loss) here's a summary:
Mobigame makes an award winning iphone game, "edge"
Tim Langdell, of his own company "edge games" owns the trademark on the word "edge", and threatens to sue mobigame if they don't change it and if they do change it they owe him money anyway. Tim behaves less than professionally, and does such stuff as trademarking the name "edgy", which mobigame suggested as an other name for their game.
Langdell is on the board of directors of the IGDA. He claims he spawned [list of titles and EDGE magazine]. Proven false, even he says that Future Publishing is not his partner in his open letter (in a footnote, as contrary to saying that future publishing is his partner in the threat to mobigame)
The coming months provide a lot of drama on the subject, with hundreds of independent parties digging up dirt on Tim Langdell such as they can't find any game he made after 1990, and they can't find for sale any ports of the games he made in the early 80s. They found a restraining order against him from some actress. Everyone he ever talked to is coming out of the dark and calling him a con man. Court cases are being found, in the public record, where the courts reprimand him for his actions. His office is a rent-a-mailbox.
Tim writes an 'open letter' twisting his story around the facts dug up, and allegedly fabricating emails to prove his innocence.
The IGDA is getting ready to vote on his removal. The board did nothing, until they were required to due to a membership petition. Tim is responding to claims by calling everyone a liar, and threatening libel and defamation suits against people who just so much as quote his own email correspondence.
Mobigame is not making any money right now due to EDGE being pulled from the app store until the dispute is over. Langdell is purposely delaying in an attempt to get Mobigame to buckle.
There's a LOT more to the story, and you should really read his responses on the IGDA forum (starting on page 65 or so). My favorite, tim claims he never demanded money from anyone. Someone posts a link to a public record court case where tim's demanding money. Tim's response, word for word, is "1. not true"
There are huge differences, to be sure. I just saw it as two parties using the justice system for evil purposes. :)
I set a fullscreen Flash doc which had a infinite for loop run when the mouse was clicked in my Maths class on our shit computers. I got it round about 10 computers out of the 25 ish there. All because the teacher could close the games we were on. He got pretty pissed off that he couldnt control it anymore and logged the 10 pcs off.
OH LE NOES
At 8/30/09 04:09 PM, Glaiel-Gamer wrote: If you guys have a few hours, I invite you to read the entirety of these threads. They may be long, but it's really interesting, hilarious, frustrating, and downright crazy. And it's a good read too.
My, my.
I clearly didn't read it all, but I think I picked up on the important facts (and your summary helped me find the ones I missed Glaiel, thanks!), and it certainly is quite a commotion.
Let's see how it turns out, eh? I hope MobiGame manage to keep the original name; it sounds much better.
At 8/30/09 04:44 PM, Xeptic wrote: I thought it auto-stopped after 15 seconds of unresponsiveness? I know mine does anyway.
I once ended up with an extremely long (but not infinite) loop. It pretty much drained the computer's processing power; yet since it was doing stuff, it was never aborted. I spent an age trying to close it down.
At 8/30/09 06:45 PM, Doomsday-One wrote: Let's see how it turns out, eh? I hope MobiGame manage to keep the original name; it sounds much better.
Oh they will, the problem is langdell will delay it forever and we might not see the game for sale again for another 2 years, when its no longer relevant.
I hope they manage to resolve the issue and keep making games personally. These types of legal threats can ruin small developers, and indeed in the past tim has pushed small developers out of the industry completely, and they've come back to mention that.