soo i think im gonna stop flash. i noticed that in general i don't like flash games, they all seemed so rushed and unimaginative. One of the main reasons for that is probably that flash is so easy to use - even 12 year olds can learn basic AS programming and throw out a couple of games. To make real games, you need to learn C++ and know a hell of a lot more about programming, so people who get there actually put effort in their work.
Or maybe it's just that flash wasn't designed for any games other than those quick "minigames". The only game I remember that i really had fun playing for a long time and reminded me of what more games should be like, is, despite its mediocre storyline and general gameplay, Sonny. It's one of those rare games that's not just "throw the ball into the hole" or "stand in this 300x300pixels square and fight off zombies", but it actually has a world around it - a relatively big map, and a long storyline. I remember when I was little and I played Morrowind, the most fun moments was when I was just travelling around the huge island on which you play - exploring the shores and venturing into caves. It was much more exciting than just killing people. That's what flash games lack. In flash games it's ALL about the killing, and it's becoming tiresome. I hate those minigames, and no one is making REAL games in flash.
Making games like that will result in an oversized filesize, you might say. That's true, but people today have internet connections that can handle it, even if they have to wa