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The Flash 'Reg' Lounge

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Response to The Flash 'Reg' Lounge 2009-05-14 15:47:58


At 5/14/09 03:42 PM, Doomsday-One wrote: Collab Forum
It would be a little empty, considering we only get so many collabs going on. We could allow it so anyone could make a collab/team, but then we would get layer upon layer of filth being posted every day.
What makes you bring it up; Tom's post?

http://www.newgrounds.com/bbs/topic/1060 122


In case you haven't noticed yet, this isn't my main anymore. PM me here.

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Response to The Flash 'Reg' Lounge 2009-05-14 16:14:34


I'm up for joining a team as an artist!

-Dim

Response to The Flash 'Reg' Lounge 2009-05-14 16:50:41


At 5/14/09 04:14 PM, The-Super-Flash-Bros wrote: I'm up for joining a team as an artist!

-Dim

Hey its dim! It's never dim! Thats a first :P

I'm also going into it as an artist, and fortunately, Morgan Dawn and I are already an army of 3.

This is gonna be so sick

Response to The Flash 'Reg' Lounge 2009-05-14 16:58:47


Move along bastards, I'm joining this competition!

Response to The Flash 'Reg' Lounge 2009-05-14 17:01:56


By the Power Of 3Skull

Sounds good, but with A Level/GCSE exams i doubt i'd be reliable enough to work with anyone. Still, if anyone has any good ideas, hit me up and i'll see what i can cobble together.


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Response to The Flash 'Reg' Lounge 2009-05-14 17:15:22


Anyone interesting in an AS3 coder using classes, I'm interested.
I'm not brilliant but I'm decent.


"To live is the rarest thing in the world. Most people exist, that is all."

- Oscar Wilde

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Response to The Flash 'Reg' Lounge 2009-05-14 17:34:10


Oh my gosh, i shouldn't have eaten 4 bowls of weetabix in a row with raisins on top.


"To live is the rarest thing in the world. Most people exist, that is all."

- Oscar Wilde

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Response to The Flash 'Reg' Lounge 2009-05-14 18:34:28


Mike sent me this link a little while ago, i thought itd be boring but its kind of interesting. I can almost picture Skynet and its terminators running around.

wolfram alpha

its apparently launching this month.


None

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Response to The Flash 'Reg' Lounge 2009-05-14 19:00:12


Power of 3 sounds awesome. I think its definately something I want to get invloved in, ive never properly done a newgrounds collab and this seems a good place to start!

Any decent programmers got any good ideas? I wouldnt mind teaming up with another artist either, it would be nice to concentrate on backgrounds or characters or special effects and would mean the art could be AWESOME :)

Hmm, ill think about it over night.


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Response to The Flash 'Reg' Lounge 2009-05-14 19:19:23


Damn, you kids have got really excited about this power of three thing! I'm certainly gonna put my name in the cup, I want that triwizard trophy, hope I get past the age line.


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Response to The Flash 'Reg' Lounge 2009-05-14 20:34:29


I've had a few artists PMing me but none are very good :( Not cool.

Also, Wolfram Alpha looks great. I use Google for a lot of things, the calculator is really top notch, this looks like a step up from even that.


Sup, bitches :)

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Response to The Flash 'Reg' Lounge 2009-05-14 20:50:13


At 5/14/09 08:34 PM, liaaaam wrote: I've had a few artists PMing me but none are very good :( Not cool.

how about me? if you need an example you could always refer back to my john travolta loop.

but then again, i'm not the best at backgrounds.

but then again, i could get my friend Joe to design them, and no one would be any the wiser...


Sig made by me

Once again i'm falling down a mountain like a metaphor

Here ends another post by the grand master of all things: fluffkomix

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Response to The Flash 'Reg' Lounge 2009-05-14 21:00:27


Wolfram Alpha looks awesome, it seems like I'll get my information from there sometime.
Btw the Power of Three seems to have been quite the craze today. I doubt I'll do something for it but I may, if anyone needs a coder... :3


Check out my newest News Post!

Anyone need an artist or coder for a game? Drop me a PM!

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Response to The Flash 'Reg' Lounge 2009-05-14 21:07:02


PEEEEEOOOPLE!!!!

This is the most generic cry for an actionscripter for the Power of 3 ever, ugh...

samplz

Response to The Flash 'Reg' Lounge 2009-05-14 21:25:52


Who the hell is this pesky user again may I ask?

http://giaiel-gamer.newgrounds.com/

Response to The Flash 'Reg' Lounge 2009-05-14 22:43:31


We have this Collab Forum discussion EVERY YEAR! Will it happen this year if we talk about it some more?! It's just the rush, let them calm down over the next few months...


MY E-PENIS IS BIGGER THAN YOURS

8=================================>

...and this is my fag...

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Response to The Flash 'Reg' Lounge 2009-05-14 22:51:23


At 5/14/09 06:34 PM, Luis wrote: Mike sent me this link a little while ago, i thought itd be boring but its kind of interesting. I can almost picture Skynet and its terminators running around.

wolfram alpha

its apparently launching this month.

Wow, that looks like one amazing system. The fact that it picks out the individual words to form coherent search subjects is baffling. I can't wait for that.


Hey yo

Response to The Flash 'Reg' Lounge 2009-05-14 23:06:45


That Wolfram Alpha is fucking SWEEEET! I use Wolfram Mathematica in math really occasionally, but holy crap!

I'm at a block in the road. So I have come to this point where in my game with N. Milburn, I need to code in the physics of a box. Now, I've been trying, but I have yet to do rigid bodies in physics and I'm having some trouble.

I've tried coding the four points separately, coding them around a center, etc. but it's really hard. Any help would be appreciated if you know what you're actually talking about.


MY E-PENIS IS BIGGER THAN YOURS

8=================================>

...and this is my fag...

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Response to The Flash 'Reg' Lounge 2009-05-14 23:20:31


By the way...I use FlashDevelop. That means it's hard to incorporate those physics engines that are premade, at least that's what I was under the impression of...So don't just recommend Box2D (and the others) unless you know you can fairly easily do it with FD.


MY E-PENIS IS BIGGER THAN YOURS

8=================================>

...and this is my fag...

BBS Signature

Response to The Flash 'Reg' Lounge 2009-05-14 23:36:05


Woot for triple post. I just figured out how to use Box2D in FlashDevelop. *sigh*...I'm retarded sometimes. It has some quirks at first glance, but I'll work on it.

I can't make this third post useful, can I?


MY E-PENIS IS BIGGER THAN YOURS

8=================================>

...and this is my fag...

BBS Signature

Response to The Flash 'Reg' Lounge 2009-05-15 02:53:49


At 5/14/09 03:42 PM, Doomsday-One wrote: i just read toms post about the 3 thing

Hadn't even been a day yet and already it's been abbreviated to "That 3 thing"

Wooo!

Response to The Flash 'Reg' Lounge 2009-05-15 03:37:47


At 5/14/09 11:20 PM, El-Presidente wrote: By the way...I use FlashDevelop. That means it's hard to incorporate those physics engines that are premade, at least that's what I was under the impression of...So don't just recommend Box2D (and the others) unless you know you can fairly easily do it with FD.

Using engines works exactly the same as in Flash or other programs. What are you talking about. >.>


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Response to The Flash 'Reg' Lounge 2009-05-15 05:04:31


I hope everyone realises that this Power of 3 contest is just a way of distracting you all from the fact that they still haven't released the Street Fighter Collab!


The water in Majorca don't taste like what it oughta.

| AS3: Main | AS2: Main | Flash Tutorials |

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Response to The Flash 'Reg' Lounge 2009-05-15 05:20:01


At 5/14/09 11:20 PM, El-Presidente wrote: So don't just recommend Box2D (and the others)

I'd recommend motor2

http://lab.polygonal.de/motor_physics/

It's based on the same code as Box2DAS3 - the original Box2D, which was written in C++. Motor2 is not only faster, better written code, it's not got the awful c++ naming conventions from the original like Box2DAS3 does, so it's a lot easier to use.

Tom-

Response to The Flash 'Reg' Lounge 2009-05-15 05:21:04


At 5/14/09 11:20 PM, El-Presidente wrote: So don't just recommend Box2D (and the others)

I'd recommend motor2

http://lab.polygonal.de/motor_physics/

It's based on the same code as Box2DAS3 - the original Box2D, which was written in C++. Motor2 is not only faster, better written code, it's not got the awful c++ naming conventions from the original like Box2DAS3 does, so it's a lot easier to use.

Tom-

Response to The Flash 'Reg' Lounge 2009-05-15 06:00:29


Power of 3
Whoa, reading over the forums I can see everyone is crawling out of there box and looking for people to work with. I mean everyone.
This is going to be so insane, if you win this competition the amount of publicity you will achieve will be amazing. Life changing perhaps?

Makes me wish I could still use flash, maybe I should get back into it as I pretty much have an unplanned year off.

Someone steal Denvish.

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Response to The Flash 'Reg' Lounge 2009-05-15 10:14:42


At 5/15/09 05:21 AM, The-Super-Flash-Bros wrote:
At 5/14/09 11:20 PM, El-Presidente wrote: So don't just recommend Box2D (and the others)
I'd recommend motor2

http://lab.polygonal.de/motor_physics/

Our programmer Joey has been touching all the physics engines and benchmarking them... so far the Glaze engine seems to be fastest for him. But of course, you find the one that works for you. Some have better application for whatever you are doing.


Hi there!

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Response to The Flash 'Reg' Lounge 2009-05-15 12:36:57


At 5/15/09 05:04 AM, Kirk-Cocaine wrote: I hope everyone realises that this Power of 3 contest is just a way of distracting you all from the fact that they still haven't released the Street Fighter Collab!

street fighter collab isn't out yet?

LJASYDGLAKSGFAUKGHAUDBAUIODHFIUBHADIPFGB AUIZHBf


Sig made by me

Once again i'm falling down a mountain like a metaphor

Here ends another post by the grand master of all things: fluffkomix

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Response to The Flash 'Reg' Lounge 2009-05-15 12:38:07


At 5/15/09 10:14 AM, jmtb02 wrote:
At 5/15/09 05:21 AM, The-Super-Flash-Bros wrote:
At 5/14/09 11:20 PM, El-Presidente wrote: So don't just recommend Box2D (and the others)
I'd recommend motor2

http://lab.polygonal.de/motor_physics/
Our programmer Joey has been touching all the physics engines and benchmarking them... so far the Glaze engine seems to be fastest for him. But of course, you find the one that works for you. Some have better application for whatever you are doing.

I've been doing exactly that here at work, even fished out Andre Michelle's old PopShapes engine to check it out! I'd be interested in seeing what metrics Joey looked at, I managed to get info on the various object creations, freefall run speed, collision resolution time and joint force calculation. Glaze is also reeeally good, pretty much neck and neck with motor2

Tom-

Response to The Flash 'Reg' Lounge 2009-05-15 15:56:01


At 5/15/09 05:04 AM, Kirk-Cocaine wrote: I hope everyone realises that this Power of 3 contest is just a way of distracting you all from the fact that they still haven't released the Street Fighter Collab!

Mods getting rebellious against their masters?! oh shizzz!!!!