That Wolfram Alpha is fucking SWEEEET! I use Wolfram Mathematica in math really occasionally, but holy crap!
I'm at a block in the road. So I have come to this point where in my game with N. Milburn, I need to code in the physics of a box. Now, I've been trying, but I have yet to do rigid bodies in physics and I'm having some trouble.
I've tried coding the four points separately, coding them around a center, etc. but it's really hard. Any help would be appreciated if you know what you're actually talking about.