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The Flash 'Reg' Lounge

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Response to The Flash 'Reg' Lounge 2009-04-18 17:38:37


At 4/18/09 05:08 PM, Depredation wrote:
Also, i just found the iPod Game Rolando, sold 700,000 copies in 5 months, that's $6,000,000 in 5 months :O.

I don't know what sort of maths you're doing..

700,000 sales, sale price of $4.99 (according to the official site), that is approximately $3.5m - with a 70% cut (Apple take the other 30%) that is approximately $2.5m or £1.65m. Then there will be tax, and with that sort of income comes a LOT of tax; dropping the income to probably £1m or so. That's obviously a LOT of money, in 5 months! But it seems ngmoco have a lot of people to pay too - investors and such :/ I'm much more interested in the indie developers that are making hundreds of thousands of pounds on their own - that is remarkable. Especially the ones that are stupid (Fart Button, anyone?).

I've bought quite a few iPod apps for my Touch, they're so cheap it's totally worth it. It's microtransactions at an enormous scale, a very interesting market - like PSN, XBL and WiiWare.


Sup, bitches :)

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Response to The Flash 'Reg' Lounge 2009-04-18 18:08:29


At 4/18/09 05:08 PM, Depredation wrote: Does tom sponsor stuff anymore, with the ad system and all i figured he might have left that. If he hasn't i'll definitley get in touch though.

Of course, but tom was always more of an exclusive "you have to contact me and I have to like it" kind of a sponsor, rather than the type that goes out and makes offers.

Response to The Flash 'Reg' Lounge 2009-04-18 19:35:27


At 4/18/09 06:08 PM, Glaiel-Gamer wrote:
At 4/18/09 05:08 PM, Depredation wrote: Does tom sponsor stuff anymore, with the ad system and all i figured he might have left that. If he hasn't i'll definitley get in touch though.
Of course, but tom was always more of an exclusive "you have to contact me and I have to like it" kind of a sponsor, rather than the type that goes out and makes offers.

I dunno, I ended up with a rather surreal bidding war between NG and CMG at one point. I'll probably just go for Tom by default in future, though.


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Response to The Flash 'Reg' Lounge 2009-04-18 21:00:02


I had a company ask if they could port Penguinz to iPhone, id get a 60% revenue cut. Thing is I just cant see how it would work well on the format. Im tempted to just let it go ahead, see how it goes and what they nake of it, I could end up making a fair amount of money, but I dont want a shitty game that lessens the franchise... What do you guys think?


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Response to The Flash 'Reg' Lounge 2009-04-18 21:06:57


At 4/18/09 09:00 PM, J1mp wrote: I had a company ask if they could port Penguinz to iPhone, id get a 60% revenue cut. Thing is I just cant see how it would work well on the format. Im tempted to just let it go ahead, see how it goes and what they nake of it, I could end up making a fair amount of money, but I dont want a shitty game that lessens the franchise... What do you guys think?

I would go for it.

60% revenue could make you a lot of money if it works out. And if it flops you really don't lose anything. If anything it will give you more attention because people will be playing your game.


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Response to The Flash 'Reg' Lounge 2009-04-18 21:20:56


At 4/18/09 09:06 PM, MichaelHurst wrote: I would go for it.

60% revenue could make you a lot of money if it works out. And if it flops you really don't lose anything. If anything it will give you more attention because people will be playing your game.

Yeah, theres things I dont like though. I dont wanna taint the series if its absolute crap, which it could well be. They also want to take the blood out, which I dont want at all as I feel its a lot of what the series is about. Aswell as that it means ive got to go through and redo a lot of the death animations, when id much rather be working on a fresh new game.


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Response to The Flash 'Reg' Lounge 2009-04-18 21:33:50


Personally I just feel weird giving out my source files.
But I guess that's just how I am, If I were in your situation,
the money would probably persuade me into going for it.
But only with a company I trust.

Now is that 60% of the revenue from Apple,
or 60% of their cut from Apple? :3


what

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Response to The Flash 'Reg' Lounge 2009-04-18 21:50:34


Its 60% after apple take thier slice.

The truth is I dont WANT to rape the game for every penny its got... Ive already made a fair amount from it and I have a nice lump sum contract for armor games this month, so I dont really need the money. I want the next game in the series to be amazing, a total step up from the first, not a shoddy port.

Saying that, it would be good fun and cool to have my game on the iPhone. Maybe.


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Response to The Flash 'Reg' Lounge 2009-04-18 21:55:47


From what I see, I think
you just don't want to look like a total cheap-ass by
selling your game out to everyone and their cousin.

I know how you feel. :]


what

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Response to The Flash 'Reg' Lounge 2009-04-18 22:15:35


At 4/18/09 09:00 PM, J1mp wrote: I had a company ask if they could port Penguinz to iPhone, id get a 60% revenue cut. Thing is I just cant see how it would work well on the format. Im tempted to just let it go ahead, see how it goes and what they nake of it, I could end up making a fair amount of money, but I dont want a shitty game that lessens the franchise... What do you guys think?

That seems like a cool offer. I don't really see how it would work on the iphone either, but you have nothing to lose, and plenty to gain. I would say go for it.


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Response to The Flash 'Reg' Lounge 2009-04-19 08:00:29


Hee Hee lots of code!

My Tau'ri 2 Engine now totals 7021 lines of code, and I'm still nowhere near finished adding stuff to it.

I've just finished adding water, including some very realistic polygon/water interactions in terms of buoyancy and drag. And I also still have some cleaning up to do and finishing off loose ends for what is already in the engine, such as the interaction of Objects that are welded together with water, and calculating the minimum bounding circles of objects welded together to speed up broadphasing.

Response to The Flash 'Reg' Lounge 2009-04-19 08:44:57


At 4/18/09 09:50 PM, J1mp wrote: Saying that, it would be good fun and cool to have my game on the iPhone. Maybe.

It's probably better to ask people with experience of the platform. Average income from it, average quality of games, limiting factors for quality, e.t.c. It could turn out really well.


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Response to The Flash 'Reg' Lounge 2009-04-19 10:55:11


At 4/18/09 05:38 PM, liaaaam wrote: I don't know what sort of maths you're doing..

The article i read said $10, and i wasn't sure what royalties apple took, so i just guessed. So i guess not very accurate maths :P. Still, it seems like a good market, and if you can clinch a new genre or a new idea, and get it done right, there is plenty of cash in it as well.


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Response to The Flash 'Reg' Lounge 2009-04-19 11:46:56


At 4/19/09 10:55 AM, Depredation wrote:
At 4/18/09 05:38 PM, liaaaam wrote: I don't know what sort of maths you're doing..
The article i read said $10, and i wasn't sure what royalties apple took, so i just guessed. So i guess not very accurate maths :P. Still, it seems like a good market, and if you can clinch a new genre or a new idea, and get it done right, there is plenty of cash in it as well.

Yeah definately. Apple Apps seem to be alot better then G1 apps (more G1 shit). Anyone can contribute apps for the G1 Market and they can charge for there apps but at the end of the day its how well they can flaunt it so people will buy it. Sure theres comments but theyre so bloody stupid you can't tell which apps are good or not.

I wouldnt mind an iPhone ;)

Response to The Flash 'Reg' Lounge 2009-04-19 12:41:42


At 4/19/09 11:46 AM, Saza wrote: Yeah definately. Apple Apps seem to be alot better then G1 apps (more G1 shit). Anyone can contribute apps for the G1 Market and they can charge for there apps but at the end of the day its how well they can flaunt it so people will buy it. Sure theres comments but theyre so bloody stupid you can't tell which apps are good or not.

I wouldnt mind an iPhone ;)

I don't know, the sort of stranglehold Apple seems to like on all of its hardware and software isn't something I'd class as positive. For a start, it's the main reason that real Flash software won't make it in.

What people really need is a way of judging quality at a glance.

Pirate Bay Trials

I've a feeling that bringing this topic up is going to end in an almighty argumant and Luis demanding that people change the subject or get banned, but oh well. What do you guys think about the recent guilty verdict?

I'm not a fan of big corporations, but I can't help feeling a little satisfied by it. Largely because they seem like total arses, but also because idiots like this seem determined to keep the issue of copyright as polarised as possible.

As long as copyright is seen as a war between one side that wants everything free and unsustainable, and another that wants everything suffocatingly profit driven, genuine creativity is going to be stuck in the middle getting clusterfucked from evey concievable angle. There doesn't seem to be a voice of moderation anywhere in this whole affair.


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Response to The Flash 'Reg' Lounge 2009-04-19 12:52:29


I'm at least happy Adobe are bringing Flash Player 10 Mobile to the G1 before the iPhone.

I dont really wanna comment on the Pirate Bay debate but i'll just say; copyright issues will never end :P

No shit.

Response to The Flash 'Reg' Lounge 2009-04-19 14:23:21


Worst thing to take up time that ya wanna use to work on your flash -

Funerals - such unhappyness. :C It's not a funeral but a "celibration of life" of goin' to today. Either way not the easiest.

In other news I've been hardcore into Dr. Steel. Listen, watch, and enjoy. ^^

I feel confident in programming as I've been workin' on two games back and forth the last few weeks. I expect to release one of 'em either around the last few weeks this month or sometime next. I got time off now as I just got one Uni exams left.

MULLET
It's back. Not at it's former glory but still awesome. Pics soon.

Also I found another music guy for Duder E. so yay for growing. I love it all. Creation - people makin' junk that they enjoy and they enjoy makin' it. Having fun making fun.


www.DuderEntertainment.com/ | Makin' Laughs and Kickin' Ass! >:3

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Response to The Flash 'Reg' Lounge 2009-04-19 16:11:14


At 4/19/09 02:23 PM, TheCriminalDuder wrote: Worst thing to take up time that ya wanna use to work on your flash -

Funerals - such unhappyness. :C It's not a funeral but a "celibration of life" of goin' to today. Either way not the easiest.

ya when i attended my dads funeral a month or two back all i wanted to do was be back home animating because animating comforts me.


Sig made by me

Once again i'm falling down a mountain like a metaphor

Here ends another post by the grand master of all things: fluffkomix

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Response to The Flash 'Reg' Lounge 2009-04-19 16:50:28


At 4/19/09 12:41 PM, Paranoia wrote: Pirate Bay Trials

Ya it's good. They haven't sunken the ship though and they never really will sink all the ships.

Piracy sucks and I absolutely hate it when I see people backing it up. "Oh we're just making a stand against unfair corporations" Bullshit you are, you do that by NOT buying their product, not pirating it. You're saying "Hey your product's good enough for me to want it, but I WANT IT FOR FREE WAHHHH". Even so, it pains me when I see stuff like world of goo and other independent games having a high piracy rate. Like what? They aren't a large company, they give you larger demos already, there's no DRM, their games are cheap, and its made by small numbers of people. What are you accomplishing by stealing a game from them? You're taking food away from them.

Like fuck pirating stuff is not noble rebellion as many of them try to back it up. It's just 2 year old syndrome of "i want i want i want i want" yet they're too lazy to get off their asses and get an actual job to pay for it.

Iphone apps

Glorp has made me about $100 so far, which just about pays for the dev kit. Unfortunately, I don't get paid till I make at least $250. If you release an app, you WILL make small amounts of money, but it really is a roll of the dice as to whether you make it big, as I've heard from many people who made games for it.

Response to The Flash 'Reg' Lounge 2009-04-19 18:32:39


At 4/19/09 04:50 PM, Glaiel-Gamer wrote: Piracy sucks and I absolutely hate it when ... etc

I agree with you mostly, not that i don't practice it :P But i don't make excuses for myself, I just don't have the money to spend on things, if it's something I really like, and it's affordable I will still always choose to buy though.

There have been times though, when piracy have been my ONLY option,

The Dragonball and Dragonball Z series for example that over the last 2 months i've downloaded and watched, They are my favourite shows. EVER. and I tried looking all over to see if I could buy them.

you know what? YOU CAN'T BUY THEM, not anywhere near the entirety of the series

so i downloaded.

----------

Over news, a random clip from flash showing the way levels are created in my Tauri 2 Engine

The Flash 'Reg' Lounge

Response to The Flash 'Reg' Lounge 2009-04-19 18:58:33


At 4/19/09 06:32 PM, dELtaluca wrote:
At 4/19/09 04:50 PM, Glaiel-Gamer wrote: Piracy sucks and I absolutely hate it when ... etc
The Dragonball and Dragonball Z series for example that over the last 2 months i've downloaded and watched, They are my favourite shows. EVER. and I tried looking all over to see if I could buy them.

you know what? YOU CAN'T BUY THEM, not anywhere near the entirety of the series

so i downloaded.

There's my main problem with the whole situation right there. Having lots of stuff in a free public domain is a good thing, especially when you have things like that where the powers that be don't seem to be interested in milking DVD sales e.t.c.

So long as the argument is polarised between idiots who justify piracy as some kind of dumbass moral crusade, and corporations with an (understandable) commitment to their shareholders, though, the idea of encouraging fair use of materials (education, review e.t.c), and making it easier or more desirable for copyright owners to release stuff to the public domain after a certain time gets lost in the noise.


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Response to The Flash 'Reg' Lounge 2009-04-19 19:33:17


Copyrighted Media
I think a major problem here is accessibility. Website > Download seems easier than Website > Create Account > Terms of Service Accept > Billing Information > Confirmation > Download. It's like game DRM, why make people who are most willing to do it right make the largest sacrifice to make it work?

This is why websites such as Hulu are a great idea. Give the people what they want instantly for free with a few minor ads. Seems like a good deal to me.


Hi there!

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Response to The Flash 'Reg' Lounge 2009-04-19 19:49:13


At 4/19/09 06:58 PM, Paranoia wrote:
At 4/19/09 06:32 PM, dELtaluca wrote:
At 4/19/09 04:50 PM, Glaiel-Gamer wrote: Piracy sucks and I absolutely hate it when ... etc
The Dragonball and Dragonball Z series for example that over the last 2 months i've downloaded and watched, They are my favourite shows. EVER. and I tried looking all over to see if I could buy them.

you know what? YOU CAN'T BUY THEM, not anywhere near the entirety of the series

so i downloaded.

Lol aww that sucks, i know the feeling but at the same time i like ... downloading... *cough*... due to money issure's, i give my money and time into the videogame business and because of that i dont have much money to support the music industry...so....maybe most of my music is downloaded... *cough*

IM TRYING TO RETURN TO YOU ALL!!! Its hard being away for so long and what not :P also flash is being a bitch today, i think i have to re-install..

Response to The Flash 'Reg' Lounge 2009-04-19 19:49:28


Ya I'm not innocent of piracy myself, but I mostly only do it when it's no longer an option to buy stuff. For example:

- NES/SNES/Genesis era video games, if the company doesn't make money off of a game anymore because they don't sell the game anymore, I don't see the issue with downloading.

I have downloaded the occasional mp3 but not nearly as many as most of your grandmas. I think my limewire count is like... 12

Possibly my biggest pet peeve is people who pirate software and use it for profit. Flash for example. For learning, fine if the trial runs out it is a pretty huge expense for a "toy". I don't think you should pirate it but I'm not gonna knock you for it.

However there's people who pirate, then proceed to try and make money off their work and get sponsored for thousands of dollars but still resort to piracy for getting copies of flash. That is inexcusable no matter what.

Response to The Flash 'Reg' Lounge 2009-04-19 20:05:57


At 4/19/09 04:50 PM, Glaiel-Gamer wrote: Iphone apps

Speaking of that,
and speaking of trying not to pirate things,
I just got an iPod Touch today.
And, as promised, I got Glorp.
It's actually kinda fun, good job son. <3


what

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Response to The Flash 'Reg' Lounge 2009-04-19 22:06:16


At 4/19/09 07:49 PM, Glaiel-Gamer wrote:
Possibly my biggest pet peeve is people who pirate software and use it for profit. Flash for example.

I agree there, in my opinion: Its ok to download something like flash at first, but once your able to make money with it, that money should go towards a real copy of it.

Response to The Flash 'Reg' Lounge 2009-04-19 22:12:56


At 4/19/09 10:06 PM, Duchednier wrote:
At 4/19/09 07:49 PM, Glaiel-Gamer wrote:
Possibly my biggest pet peeve is people who pirate software and use it for profit. Flash for example.
I agree there, in my opinion: Its ok to download something like flash at first, but once your able to make money with it, that money should go towards a real copy of it.

i realize im going to get flamed or yelled at for this but its good to come out and tell the truth.

this is exactly what i am doing. i pirated my version of flash merely because i didnt want to have to only use the school's version seeing as i could only use it one day a week. i've only made 9 cents so far but any money i would make off of flash i put it towards a version of Flash CS3. none of it is going towards any personal profit (except for the learning experience of animating itself) until i get myself a real version of flash.

i'm pretty sure by now i have lost any respect i may have held in you guys.

but its good to tell the truth.


Sig made by me

Once again i'm falling down a mountain like a metaphor

Here ends another post by the grand master of all things: fluffkomix

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Response to The Flash 'Reg' Lounge 2009-04-19 22:21:02


At 4/19/09 10:12 PM, fluffkomix wrote:
At 4/19/09 10:06 PM, Duchednier wrote:
At 4/19/09 07:49 PM, Glaiel-Gamer wrote:
Possibly my biggest pet peeve is people who pirate software and use it for profit. Flash for example.
I agree there, in my opinion: Its ok to download something like flash at first, but once your able to make money with it, that money should go towards a real copy of it.
i realize im going to get flamed or yelled at for this but its good to come out and tell the truth.

this is exactly what i am doing. i pirated my version of flash merely because i didnt want to have to only use the school's version seeing as i could only use it one day a week. i've only made 9 cents so far but any money i would make off of flash i put it towards a version of Flash CS3. none of it is going towards any personal profit (except for the learning experience of animating itself) until i get myself a real version of flash.

i'm pretty sure by now i have lost any respect i may have held in you guys.

but its good to tell the truth.

Hey, school programs suck ass, we're using like Flash 3 at my school! Ha ha, I got CS4 at home for myself though. I really just don't think it's necessary to try to make any profit for this, and there isn't much point. I mean, if you were actually making decent money...

Response to The Flash 'Reg' Lounge 2009-04-19 22:26:18


i've got the same version at school that i'm using right now. flash 8.

in other words, my school is doing pretty well for keeping up with flash.


Sig made by me

Once again i'm falling down a mountain like a metaphor

Here ends another post by the grand master of all things: fluffkomix

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Response to The Flash 'Reg' Lounge 2009-04-19 22:31:31


At 4/19/09 10:26 PM, fluffkomix wrote: i've got the same version at school that i'm using right now. flash 8.

in other words, my school is doing pretty well for keeping up with flash.

Flash 8 is probably the best to have in general. I personally have CS4, but that's because I'm just like that, up to date with the newest stuff.