At 2/14/09 04:54 AM, jmtb02 wrote: http://www.newgrounds.com/portal/view/48 3105
I think you should make S an alternative jump button. I kept hitting it to jump and missing jumps.
At 2/14/09 04:54 AM, jmtb02 wrote: http://www.newgrounds.com/portal/view/48 3105
I think you should make S an alternative jump button. I kept hitting it to jump and missing jumps.
At 2/14/09 01:32 PM, Glaiel-Gamer wrote:At 2/14/09 04:54 AM, jmtb02 wrote: http://www.newgrounds.com/portal/view/48 3105I think you should make S an alternative jump button. I kept hitting it to jump and missing jumps.
That's a good suggestion actually, I'll pass it on to jmtb
Hey guys, I need some opinions, I'm making a little music video, here's a preview what do you think so far? Is it good? what should change? What should I keep?
I usaually animate as I go, I never make a sketch for the movie and then detail it, I probably should, but I think this way is far more... I dunno... pasionate...
At 2/14/09 01:55 PM, Zyphonee wrote: Hey guys, I need some opinions, I'm making a little music video, here's a preview what do you think so far? Is it good? what should change? What should I keep?
I usaually animate as I go, I never make a sketch for the movie and then detail it, I probably should, but I think this way is far more... I dunno... pasionate...
Why is the guy in the green jumper punching himself?
Also seems a bit repetitive.
it's a looping Movie Clip, the movie isn't finished...
At 2/14/09 07:45 AM, dELtaluca wrote: NOOOOOOOOOOOOOOOOO!!!!!
I messed up :(
I got bored of normal minesweeper, so i remade the game in C++ with exact same playing functionality, using the exact same graphics; only as you can tell, a much larger play area than you can ever get in normal minesweeper:
wow awesome =]
but i am pretty sure that you can alter mine sweeper to be bigger through reg edit..because i know you can enter false scores to it like that..i got a feeling that you will get really rich someday..
At 2/14/09 02:03 PM, Zyphonee wrote: it's a looping Movie Clip, the movie isn't finished...
oRly?
Well in that case you sir get a pat on the back!
At 2/14/09 03:54 PM, Duchednier wrote:At 2/14/09 02:03 PM, Zyphonee wrote: it's a looping Movie Clip, the movie isn't finished...oRly?
Quite rly...
http://spamtheweb.com/ul/upload/140209/4 9229_MPTD.php
pathfinding visualization looks cool
What a love filled day.
Happy Valentines Day my Canadian brothers... and everyone else.
Love love love
I feel like writin' a song 'bout it all.
Love love love
So what's better for forcing yourself to work longer ya think?
Energy drinks or coffee? Or both?
At 2/14/09 04:57 PM, TheCriminalDuder wrote: Energy drinks or coffee? Or both?
Two words:
Starbucks Doubleshot
Who would be up for a new AS wars?
This time we could have it a little different than the usual 1 team in each corner white background kind of thing. We could try it with walls, or obstacles that slow you down in some places so there is more strategy involved. also we could have it like an army instead of just 1 bot.
At 2/14/09 04:41 PM, Glaiel-Gamer wrote: http://spamtheweb.com/ul/upload/140209/4 9229_MPTD.php
pathfinding visualization looks cool
yeah i dont understand that at all O.o
At 2/14/09 05:18 PM, Toast wrote: Who would be up for a new AS wars?
This time we could have it a little different than the usual 1 team in each corner white background kind of thing. We could try it with walls, or obstacles that slow you down in some places so there is more strategy involved. also we could have it like an army instead of just 1 bot.
I like the old type, but whatever.
How about there's helicopters, and its a side view, and everyone has a cannon and a turret. You get to choose your stats (speed, armor, reload time, speed of your missiles etc). The best diagram you will ever witness.
Path finder
Nice. You coulda explained exactly what it did to start off with, it took me a while to work out what was going on.
At 2/14/09 05:47 PM, trig1 wrote:This time we could have it a little different than the usual 1 team in each corner white background kind of thing. We could try it with walls, or obstacles that slow you down in some places so there is more strategy involved. also we could have it like an army instead of just 1 bot.
I like that idea, it would draw alot more people in. It will sounds more exciting to some coders to program the best gatling gun rocket launcher rather than a 20x20 square :P. If anything gets going, i'll have a shot, need to work on my AI programming.
So I went to my UArts class today around 10-1pm and I didn't see any Newgrounders there, what a bummer.
:C
At 2/14/09 10:03 PM, X-Gary-Gigax-X wrote: Stuff=(
Haha, reminds me of the old days. I came here to the lounge on page 1041...
On my first post I just had to make a douchebag of myself. Coolio Niato said this:
Ok so last year we went on a trip to quebec. We had a room of four guys and we played strip poker, don't question our orientation, we were just bored. ANYWAYS, besides the fact that I won, this one kid had to take off his shirt and a third nipple, or NUBBIN as he called it was present in the dead center of his chest. We made him forfeit the game and just put his shirt back on. It was nasty.
and I said
don't question our orientationI question your orientation.
I dunno, I always felt like a douche for that. I'm sowwy Coolio :D.
Also, oldskool photoshop that I've kept for no reason.
Who, I didn't know his wife was pregnant. Man, I seem to learn alot when I come in here.
Out of the 14 top post on the flash page... 10 are for Collabs. Someone do something...
At 2/15/09 01:04 AM, Johnny wrote: Out of the 14 top post on the flash page... 10 are for Collabs. Someone do something...
Bad news is all of them are gay. Hah. :]
I hear Luis likes to approve them.
what
At 2/15/09 01:13 AM, K-Guare wrote:At 2/15/09 01:04 AM, Johnny wrote: Out of the 14 top post on the flash page... 10 are for Collabs. Someone do something...Bad news is all of them are gay. Hah. :]
I hear Luis likes to approve them.
Good news is i have nothing to do with them ^_^
At 2/14/09 04:41 PM, Glaiel-Gamer wrote: http://spamtheweb.com/ul/upload/140209/4 9229_MPTD.php
pathfinding visualization looks cool
http://spamtheweb.com/ul/upload/140209/8 4804_MPTD.php
Now click space to swap to "enemy" mode and click to spawn enemies
At 2/15/09 02:49 AM, Glaiel-Gamer wrote: Now click space to swap to "enemy" mode and click to spawn enemies
Very nice, lots of possible implementations as well. I managed to spawn about 400 of those enemies with no lag at all, so it's damn well optimized.
At 2/14/09 10:25 PM, MichaelHurst wrote: Also, oldskool photoshop that I've kept for no reason.
So by changing your name you gave up your immunity against Luis' ban stick?
He's throwing that stick around like crazy you know, better watch your back now ;)
At 2/14/09 05:18 PM, Toast wrote: This time we could have it a little different than the usual 1 team in each corner white background kind of thing. We could try it with walls, or obstacles that slow you down in some places so there is more strategy involved. also we could have it like an army instead of just 1 bot.
I liked the idea of a team based strategy game like the one they do at MIT, that looked badass - we should do that :) A top view map, maybe 100x100 10px squares or something, nothing too complex, with randomly (or strategically) placed resources and a base for each team (depending on amount of players either 2 or 4). They should be able to build buildings - nothing too difficult, maybe a hospital type building that heals the bots and turrets that attack enemies and maybe factories to turn the resources into something (or just use raw resources i.e. 200 wood to build a turret).. something like that. The idea would of course be to destroy the enemy players (or their base, either). I don't it'd be too difficult to code the engine, it'd just be harder to do the AI of course - to get the AI to work with it's team mates so you don't get all the team just resource gathering and not working on defence or offence xD
Also Glaiel, very nice =D
Sup, bitches :)
At 2/15/09 09:58 AM, ppl wrote: as wars
So, maybe i don't pay attention or something, i know theres an AS wars but is there an "animation wars" type of thing? Seeing as i don't know AS :P
At 2/15/09 01:02 PM, Duchednier wrote: So, maybe i don't pay attention or something, i know theres an AS wars but is there an "animation wars" type of thing? Seeing as i don't know AS :P
Well, Luis had animation challenges for awhile. But no one else is cool or popular enough to start those up again.
At 2/15/09 01:49 PM, Josh-B wrote: Well, Luis had animation challenges for awhile. But no one else is cool or popular enough to start those up again.
What, everyone is cool enough to be able to start those up again, you just have to do it, and put some effort into the example animation, so people know you mean bidness. I've always wanted to do that, but I'm too unmotivated, if someone started them up though, I'd participate. Also you have to have a good idea each week, because "bouncing ball" and "walk cycle" get old fast...
At 2/15/09 01:02 PM, Duchednier wrote: So, maybe i don't pay attention or something, i know theres an AS wars but is there an "animation wars" type of thing? Seeing as i don't know AS :P
There was this thread, in which you got paired up with another user and then competed against him on a challenge given to you. There were both programming and animation challenges.
These kinds of threads never lasts very long though, you could try to bump it, or you could start your own if you like :)