At 11/9/08 11:16 PM, Blackfang wrote: Yeah that helped out a lot. I'm hittin about 23-24. Can't wait to see the final thing.
I got solid 30 but 29 every 10 seconds ish
At 11/9/08 11:16 PM, Blackfang wrote: Yeah that helped out a lot. I'm hittin about 23-24. Can't wait to see the final thing.
I got solid 30 but 29 every 10 seconds ish
At 11/10/08 01:27 AM, Duchednier wrote:At 11/9/08 11:16 PM, Blackfang wrote: Yeah that helped out a lot. I'm hittin about 23-24. Can't wait to see the final thing.I got solid 30 but 29 every 10 seconds ish
ya, 1 fps is within the margin of error. It probably blips down the fps because of garbage collection or something but that's nothing to fret over.
At 11/9/08 10:30 PM, Glaiel-Gamer wrote:At 11/9/08 06:34 PM, Blackfang wrote: i get 9-10. I dont really understand whats going on with it though.You can't walk through what you can't see
http://spamtheweb.com/ul/upload/091108/6 9953_BlackOut.php
Im getting 16. Little odd, but very playable. Dont see why it would be a huge issue. Nice game though, good luck with it.
At 11/9/08 10:30 PM, Glaiel-Gamer wrote: http://spamtheweb.com/ul/upload/091108/6 9953_BlackOut.php
30 FPS.. really that's great now. Maybe when you've finished with the whole game it'll be a tad lower, but even at 25-29 it'd be fine. I've never really been a fan of your games, you don't make the sort of games I'm interested in.. you're a brilliant programmer and your games are all brilliantly made (Aether was amazing, but I didn't play it for more than 5 minutes). This however looks like a really good idea, and your engine works brilliantly already, so good luck with it ^_^
I thought you already learned OpenGL though? I remember you made a game with SDL about 1-2 years ago (Asteroids I think), but did you just do what I did and not give C++ the attention it deserves?
Sup, bitches :)
At 11/9/08 10:30 PM, Glaiel-Gamer wrote:At 11/9/08 06:34 PM, Blackfang wrote: i get 9-10. I dont really understand whats going on with it though.You can't walk through what you can't see
http://spamtheweb.com/ul/upload/091108/6 9953_BlackOut.php
Did some more optimizing, does this help you who got it running slow?
Probably the last demo i'm posting before the game is done. Thanks for all the framerate reports though, it helped.
Getting 30 fps, man that flashing hurts my eyes though. That's gonna be a sick game though good luck =)
At 11/10/08 03:11 AM, liaaaam wrote: I thought you already learned OpenGL though? I remember you made a game with SDL about 1-2 years ago (Asteroids I think), but did you just do what I did and not give C++ the attention it deserves?
Key words 1-2 years ago. It was openGL in 2D and because of that I know the basics of it. SDL is stupid to work with so I'm trying not to work with that anymore.
Anyway I hadn't touched the stuff since then and I got rusty on it. It wasn't quality code either, very choppy and it was the work of someone learning as they went along. It's fun stuff though, and I most definitely love c and c++ much more than AS3. The languages do what you tell them without bitching like flash does and it's nice.
School has definitely helped me understand how real languages work now and flash just seems so inferior. I'm glad to know it though, because it has it's uses. A lot of people I know that try to go from c to flash have a lot of trouble dealing with its limitations.
At 11/10/08 04:21 AM, Glaiel-Gamer wrote: and I most definitely love c and c++ much more than AS3.
Seriously? In my opinion C++ is hell to work with. It's like saying 'I love physics'. I said that once but came to the conclusion that it was the result of the physics I'd written that I liked. I feel the same way about C++. What C++ compiles to is definitely superior to a lot of other 'platforms' but the actual language itself is awful to work with imo.
The languages do what you tell them without bitching like flash does and it's nice.
The only times flash is 'bitching' to me is when I get errors because of my code. I fail to see how C++ is less bitchy about errors. In fact, it's way easier to debug flash applications than C++ ones.
The flash platform is definitely inferior to pure executables but that's because the targets are completely different. When you want to try out some new programming logic it's fast and easy to just create a new Flex project, write some code for whatever logic you're trying to implement, and you can quick and easy see a visual representation of your code whereas with C++ it would require a lot more work just for that.
Like I said, it takes way longer time and is worse to work with than many other languages (I'm not saying ActionScript. haXe ftw) but the end results can be way better.
Okay. We've had a page of people complimenting Glaiel and speedtesting his game game now. Move it to another thread.
I'm not in any way bitter because *my* demo was completely ignored...
...
At 11/10/08 04:36 AM, hesselbom wrote: The only times flash is 'bitching' to me is when I get errors because of my code. I fail to see how C++ is less bitchy about errors.
First of all c++ has much nicer syntax than AS. Instead of doing var i:int = 0 (which is redundant cause you can't do :int without doing var) you just to int i = 0;
Second, it's not that c++ is less bitchy about errors, it's that it's stricter but expandable. It does exactly what I say and I have full control over what it does. I don't have to worry about whether or not it's passing an object as a copy or reference (flash just chooses whatever it feels like for you) or what scope my variables are being declared in, or whether a variable is dynamically allocated or erased automatically, or when and if garbage collection will run. Flash doing stuff for you is nice and all at first, but the end result of anything doing a lot for you is that it ends up doing a lot you don't want it to do without giving adequate options to to get it to do everything you want it to do.
C has no BS. Using c and c++, I have full control over exactly what I want the program to do (not as much control as assembly though, but that's sorta crossing the line for usability and that's why c++ is such a good compromise). When you get past its built in errors, there are very few glitches that c++ can have that are a result of the language itself. Every glitch I've ever encountered in c++ is a flaw in my own logic, and not a shortcoming of the language itself (because it does very literally what you tell it to do). I have had flash screw me over with unpredicted side effects of code when the logic itself is in tact.
C++ is by far my favorite programming language. I love what it can do, I love the workflow, I love it's syntax and the control it gives you.
At 11/10/08 04:21 AM, Glaiel-Gamer wrote: Key words 1-2 years ago. It was openGL in 2D and because of that I know the basics of it. SDL is stupid to work with so I'm trying not to work with that anymore.
So yeah, exact same as me :/ Uni is now forcing me back into it (literally since I'm doing C++, of course), which I am very grateful for.
The languages do what you tell them without bitching like flash does and it's nice.
Yuh huh. One of the love/hate things I have about C++ is the fact it is so low level that there are many things that seem to be missing from it, but in fact these are only in other languages because the people who developed those wrote their own methods for them (Arrays for example, we're all used to Flash's/everyotherlanguages array system), C++ allows you to do this. At first it seems a bit lacking, but you just need to realise that pretty much anything is possible as long as you take the time to work for it.
School has definitely helped me understand how real languages work now and flash just seems so inferior. I'm glad to know it though, because it has it's uses. A lot of people I know that try to go from c to flash have a lot of trouble dealing with its limitations.
Ditto.. I actually just think of Flash as a layer now. Any time I am writing anything in AS I am constantly thinking of what I am actually doing. Like when I'm typing var mynum:Number = 0; I know it's just a double and Flash is forcing me to write slightly more than I should have to. Not in a begrudging way, just in a "ha.. I should be doing this in c++" way. Although like I said with arrays, I do prefer the built in array support.. but it's not difficult to create your own array handling methods.
At 11/10/08 04:40 AM, KaynSlamdyke wrote:I'm not in any way bitter because *my* demo was completely ignored...
I didn't comment on your texture'd version, but I did think "WOW SMOOTH". Really, I know this sounds like I'm forcing a comment to appease your bitterness, but nicely done. Works incredibly smoothed, now hurry up and build a game on it ;) <3
At 11/10/08 04:51 AM, Glaiel-Gamer wrote: First of all c++ has much nicer syntax than AS. Instead of doing var i:int = 0 (which is redundant cause you can't do :int without doing var) you just to int i = 0;
I don't mind Flash's syntax too much, but I think the way it allows youe to be so lazy is bad. It is easier to type int i;, and of course what's the point of having var at all.. of course it's a variable, it's pretty stupid, but meh.
C++ is by far my favorite programming language. I love what it can do, I love the workflow, I love it's syntax and the control it gives you.
I hate C syntax, my friend can program pretty awesomely (no luca but he's talented) but he prefers C methods (printf etc) and it's just uglllyyyyy. The lecturer thinks he does it because he doesn't know how to use C++ syntax, but that's just because the lecturer just assumes we all suck at programming :p
Sup, bitches :)
http://www.youtube.com/watch?v=0plH1m0hu PE
The chicken factory
Is the lounge always this dead on weekdays? Cuz we haven't had very many posts in the last 2 days.
At 11/11/08 12:31 PM, NG-Unit wrote: Is the lounge always this dead on weekdays? Cuz we haven't had very many posts in the last 2 days.
We were all waiting for you to start an interesting topic. Go ahead.
At 11/11/08 12:41 PM, Xeptic wrote: We were all waiting for you to start an interesting topic. Go ahead.
Hah...Uhhh...
How Did You Find Newgrounds?
Yeah I know Xeptic was joking but I started a topic anyway.
How did you find Newgrounds? For me it was one of my friends who introduced it to me.
I was in a club and my friend snuck in a bottle of vodka, he drank about half the bottle neat (he had been drinking all night and he was high) and was dancing with the bottle .. the bouncer walked past so he stuffed it under his shirt, miraculously the bouncer didn't see this, so for some fucked up reason my friend went and hugged the bouncer. He got kicked out. Surprise! Then I met up with him when the club closed and he was talking to some guys, then the police (CID) stopped us. There were 3 guys, the cops told 2 of them to go (they knew their names) and just talked to the other.. my mate told me he was talking to them about coke, they were trying to sell him some, and something about the guy who the police were talking to being a pick pocket. The cops said we could go too, but the fact they knew those coke chavs names and let them walk away was kinda strange >.>
Also cake is nice, eggs are butter and peanuts taste like wardrobe.
Sup, bitches :)
finding out about NG
I don't know really. I think I saw a few obscure movies in school once and decided to check the site when I got home. One of the first NG submissions I ever saw was the 'stop crying your hart out collab', I thought that one was pretty good.
http://www.newgrounds.com/portal/view/23 9788
At 11/11/08 12:54 PM, liaaaam wrote: stuff.
Is partying/drinking the only thing you do (no problem with that, by the way). I mean seriously, if you'd choke in a chunk of sandwich tomorrow I'll always vaguely recall you as the guy who drank and partied so much.
At 11/11/08 01:01 PM, Xeptic wrote: finding out about NG
I don't know really. I think I saw a few obscure movies in school once and decided to check the site when I got home. One of the first NG submissions I ever saw was the 'stop crying your hart out collab', I thought that one was pretty good.
http://www.newgrounds.com/portal/view/23 9788
At 11/11/08 12:54 PM, liaaaam wrote: stuff.Is partying/drinking the only thing you do (no problem with that, by the way). I mean seriously, if you'd choke in a chunk of sandwich tomorrow I'll always vaguely recall you as the guy who drank and partied so much.
Person told me about xiao xiao at school, i went and watched it, this was when all of the ads were porn and hentai so i was like..."well parents will kill me if they see me here...sooo"
and then kinda switched to flashplayer where i saw vids like decline of videogames and stuff, and then a teacher at school showed me flash, and once i started making my own stuff i returned =3
At 11/11/08 12:54 PM, NG-Unit wrote: How Did You Find Newgrounds?
I looked under the rock.
At 11/11/08 01:30 PM, BoMToons wrote:At 11/11/08 12:54 PM, NG-Unit wrote: How Did You Find Newgrounds?I looked under the rock.
The rock? Where is this rock?
I hath migrated
If you want to find me now, I'll be on Kongregate or nonoba. This place is just too... Volatile. I might come back sometimes, but rarely. I know you won't miss me though, so I've kept the post short and to the point.
At 11/11/08 12:54 PM, NG-Unit wrote: How Did You Find Newgrounds?
A friend introduced me to madness and bunny kill and then i spread my penis, i mean wings..
.
I don't remember how I started to visit NG.. but I joined because it said it'd get rid of the pop ups and stuff, and it did. Then I started posting a few months later =P
At 11/11/08 01:01 PM, Xeptic wrote: Is partying/drinking the only thing you do (no problem with that, by the way). I mean seriously, if you'd choke in a chunk of sandwich tomorrow I'll always vaguely recall you as the guy who drank and partied so much.
No, I don't party that much, but.. well.. I dunno. I'm at university, going out is law :P
I have to write a (very) short essay on PS1/PS2/PS3 specs and how the improvements relate to Moores Law. Awesome sauce. I looked the specs up and it's literally like 10x improvement each generation.
Sup, bitches :)
i have to write a 5 page essay about jesus for tomorrow
At 11/11/08 03:06 PM, Toast wrote: i have to write a 5 page essay about jesus for tomorrow
he can bubble hearth..
EDN
At 11/11/08 05:28 PM, ImpendingRiot wrote:At 11/11/08 01:45 PM, Wolfears2 wrote: I hath migratedThen why the last 'hoo-rah' for attention? Is there some need you're trying to self gratify by telling everyone you don't need us?
If you want to find me now, I'll be on Kongregate or nonoba. This place is just too... Volatile. I might come back sometimes, but rarely. I know you won't miss me though, so I've kept the post short and to the point.
Dude leave him alone, he's not seeking for attention. He's posting a 2-line message to let us know he's leaving and he acknowledges we probably won't miss him, that's pretty much anti-attention seeking. I'm sure you'll make a post (whether it's long or not) when you leave NG. take zrb for example, he left for a part of his school year and look how much people talked about it.
At 11/11/08 05:50 PM, Toast wrote: Dude leave him alone, he's not seeking for attention. He's posting a 2-line message to let us know he's leaving and he acknowledges we probably won't miss him, that's pretty much anti-attention seeking.
Wait, wouldn't that constitute as reverse-psychology?
take zrb for example,
I miss him.
he left for a part of his school year and look how much people talked about it.
Yeah, you got a point. Saying good bye is really common courtesy.
ZRB YOU CAME BACK BACK BACK BACK!!!!!
HAPPY BIRFDAI AND WOO!
At 11/11/08 09:33 PM, zrb wrote: Is this forum always so dead now ?
Don't forget to find your birthday thread.
Flash CS4
Cool thing i found today while working on a project. You can use basic arithmetic in the properties box to change the size and position of a shape. I used this to make the object's dimensions 2:1 without having to use a calculator. Now I feel spoiled...
At 11/11/08 09:33 PM, zrb wrote: Is this forum always so dead now ?
Hah its our little zrb.
Been missin' you man. Forums been dead and I wish you were back.
Happy birfday Bee Tea Dubz.
<3