Kinda new to the reg lounge, so I'll just use headings like the rest of you have, so as not to look as... n00bish.
Pay splits
Kinda depends on the situation I'd have to say. I guess I'm with most of you when you say 50/50, but it is subject to change.
I mean what if it's, say, a really click and point RPG, and the animator needs to do backgrounds, fighters, menus, enemies & items, and on top of that design what the whole thing will look like; the menu layouts, character's design, enemy design etc.
While the AS guy does some basic AS, and thats it.
The outcome would be about animator-70%, AS-30% or something along those lines.
But it could be totally different. I mean, it could be a complex physics shooting game.
The animator animates a shooting turret, creates a few bullets, bombs and backgrounds, and thats it.
But the AS guy has to do LOADS of complex script, taking into account all physics and bugs.
That would then be animator-30%, AS-70%.
It just depends who has to do what.
But I only know really basic AS, I'm more of an animating guy myself.