HEY!!! I can't hear or see the sound!!
I typed everything correctly!!
Is it because i have a Logitech microphone?
HEY!!! I can't hear or see the sound!!
I typed everything correctly!!
Is it because i have a Logitech microphone?
At 12/31/06 05:03 PM, stikkilla wrote: Is it because i have a Logitech microphone?
Shouldn't be, try fiddling around with Windows Volume Settings :D. It's not the code, so it's either you or your PC, Sorry.
"Hey you Pico"? insted of "Hey you pikachu"?
LOL.......
Is it possible to detect the pitch of the sound going into the microphone, or only volume? If it's possible to detect pitch I dont see why we couldnt start making some voice-command type games...
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At 4/22/07 03:28 PM, edit-undo wrote: Is it possible to detect the pitch of the sound going into the microphone, or only volume? If it's possible to detect pitch I dont see why we couldnt start making some voice-command type games...
Well checking the actionscript reference in the help section, there is no way of detecting pitch, for AS 2.0 at least, I don't know about 3.0.
At 4/22/07 03:33 PM, Coaly wrote: Well checking the actionscript reference in the help section, there is no way of detecting pitch, for AS 2.0 at least, I don't know about 3.0.
Ok, thanks. Also I like your sig :D
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Is it possible to allow the player of the game to record their own sounds for playback within the flash?
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At 4/30/07 05:28 PM, edit-undo wrote: Is it possible to allow the player of the game to record their own sounds for playback within the flash?
I often wondered that...
I thought of making an effects machine
That pathetic idea is now 'e-copyrighted' foo.
I wonder why no one asked that before and i also tried hard to figure this out:
How can i do the mic thing but make the flash NOT giving back the sound?
I mean... what if i want to make a game (¬.¬) which is controlled with the mic but i don't want to hear what i do....
w/e
i hope u understand..
At 7/10/07 10:57 AM, Mr-Money wrote:At 4/30/07 05:28 PM, edit-undo wrote: Is it possible to allow the player of the game to record their own sounds for playback within the flash?Yeah, that's what I need to know. Anyone?
Not that i know of, sorry.
At 4/30/07 05:47 PM, UnknownFear wrote: Very nice. Could this work for a kareoke game?
Yes, i suppose you could get them to measure the volume, but you can't measure pitch, so it may be a bit odd.
At 7/10/07 11:25 AM, sirtom93 wrote: the denvish link doesnt work
The site went down, nothing i can do about that.
At 10/31/08 06:36 AM, OctoFlash wrote: How can i do the mic thing but make the flash NOT giving back the sound?
I mean... what if i want to make a game (¬.¬) which is controlled with the mic but i don't want to hear what i do....
Try setting the volume to 0 and see what happens.
Try setting the volume to 0 and see what happens.
sound_mc.volume = 0;
doesn't work...
any suggestions?
At 10/31/08 08:11 AM, OctoFlash wrote: sound_mc.volume = 0;
doesn't work...
You can't set the volume of a movieclip. Try this, no guarantee that it'll work though.
active_mic.volume = 0;
At 10/31/08 09:23 AM, Depredation wrote:At 10/31/08 08:11 AM, OctoFlash wrote: sound_mc.volume = 0;You can't set the volume of a movieclip. Try this, no guarantee that it'll work though.
doesn't work...
active_mic.volume = 0;
oh yeah, also tried that of course... it doesn't work... >:(
i've worked a lot w/ sounds before and also used the blahblah.volume = 0; thing and it worked everytime!
At 10/31/08 08:11 AM, OctoFlash wrote: any suggestions?
It's purposely made impossible. Which defeats the point of it and any potential application of it in my opinion. Especially since you can't monitor it without a Flash Communication server, or analyse any property of it with any methods inherent to Flash (other than volume of input).
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At 10/31/08 10:45 AM, KaynSlamdyke wrote:At 10/31/08 08:11 AM, OctoFlash wrote: any suggestions?It's purposely made impossible. Which defeats the point of it and any potential application of it in my opinion. Especially since you can't monitor it without a Flash Communication server, or analyse any property of it with any methods inherent to Flash (other than volume of input).
uuhhmm yeah.. that means i just CAN'T input a sound while not making my boxes play without setting my computer's volume down.... that's sad... =(
but thanks anyways