Ahum, probably a pathetic question: I have done EVERYTHING and it worked BUT:
How do you make the alternative "hit" frame go to the 10th frame of the scene when you push it?

Ahum, probably a pathetic question: I have done EVERYTHING and it worked BUT:
How do you make the alternative "hit" frame go to the 10th frame of the scene when you push it?
in the hit bit on(press) blah blah put
TO PLAY:
_root.gotoAndPlay(10);
TO STOP AT THAT FRAME:
_root.gotoAndStop(10)