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Non-existent video games that you came up with in your mind

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Have you ever thought or dreamt about a non-existent game that would be really fun to play if it was real?


Once, I was chilling and I thought of this party game for the PS2 where you can play 20-50 minigames and whoever got the highest score wins the game. It's like Mario Party but without rolling the dice, there's cute dogs, it's trippy and cute, and it's just all minigames. Better than Mario Party.


Instantly made a cover for this game that needs to be REAL!

iu_1418432_10664017.webp

Have you ever had a moment like this?


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Hear me out, a fighting game like For Honor but with the anime cel-shading artstyle of stuff like Genshin impact orr Wuthering Waves:


iu_1418482_25936884.jpg

iu_1418483_25936884.jpg

Screenshot from AI limit.


At 6/23/25 11:30 AM, Kruzader-Kun wrote:Hear me out, a fighting game like For Honor but with the anime cel-shading artstyle of stuff like Genshin impact orr Wuthering Waves:


Screenshot from AI limit.


That sounds like a banger


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Marvel VS Dragon Ball.

This game seems like an amazing concept to me. I've always wondered what it would be like to have iconic heroes like Spidey, Deadpool, Dr. Doom, Storm, and Captain America go up against some of the Dragon Ball universe's heavy hitters like Goku, Vegeta, Broly, and even characters like Raditz or Demon King Piccolo, to name a few. If this were a real game, I'd play it without a doubt. Why? Because it's MAHVEL VS DRAGGIN BAWL!!!!iu_1419188_10207879.webp


a harvest moon clone (for those unfamiliar, harvest moon is the source of inspiration for stardew valley) where your character's physical attributes and personality narrow down who you can or cannot date. and some spouses will divorce you if you don't behave according to their tastes.


if anybody makes this into a stardew valley mod, please make it available outside the nexus for those who are too lazy to create an account in that place.


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A Roadtrip Horror Game!


Kind of like if Death Road to Canada was 3D and made to be focused on more Scary elements. Playable with up to 4 players or just Solo!


Crooked Cookies


A girl scout is about to crash tf out! She finally found out that the girl scouts compared to the boy scouts have a much lamer program. She pulls a cart into the bad part of the neighborhood and prepares to make cookie sales wether people like it or not. Sell Cookies, buy weapons, hire reinforcements, and defend the cart from local cartels. If xcom was a real time payload strategy game.


Quinnfinity NG

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At 6/25/25 12:57 AM, Quinnfinity3 wrote:Crooked Cookies

A girl scout is about to crash tf out! She finally found out that the girl scouts compared to the boy scouts have a much lamer program. She pulls a cart into the bad part of the neighborhood and prepares to make cookie sales wether people like it or not. Sell Cookies, buy weapons, hire reinforcements, and defend the cart from local cartels. If xcom was a real time payload strategy game.


Holy shit this defo should be a game


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A fighting game called EdgelordZ


The premise is a bunch of nerdy artists become one of their edgey characters they've drawn and fight in a tournament. Whoever wins gets a wish of theirs granted. A funny idea I had for it too was there would be 2 voice actors for each character, one would be the nerd's voice and the other would be how they actually sound like


At 6/25/25 06:49 AM, DoroWingo88X wrote:A fighting game called EdgelordZ

The premise is a bunch of nerdy artists become one of their edgey characters they've drawn and fight in a tournament. Whoever wins gets a wish of theirs granted. A funny idea I had for it too was there would be 2 voice actors for each character, one would be the nerd's voice and the other would be how they actually sound like


Would play lol


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Digital hoarding sim where all you're doing is deleting excessively large files, compressing files, moving and sorting files, and buying bigger storage drives.


It would probably take an afternoon or a weekend at most to put together and make into an actual video game lol


Fuck you give me money!

(thanks for the years of Lulu/Payne r34 my loyal dealers)

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At 6/25/25 09:35 AM, Chdonga wrote:Digital hoarding sim where all you're doing is deleting excessively large files, compressing files, moving and sorting files, and buying bigger storage drives.

It would probably take an afternoon or a weekend at most to put together and make into an actual video game lol


That's just my life before I got an external 2TB hard drive XD

Sounds fun btw.


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At 6/25/25 12:57 AM, Quinnfinity3 wrote:Crooked Cookies

A girl scout is about to crash tf out! She finally found out that the girl scouts compared to the boy scouts have a much lamer program. She pulls a cart into the bad part of the neighborhood and prepares to make cookie sales wether people like it or not. Sell Cookies, buy weapons, hire reinforcements, and defend the cart from local cartels. If xcom was a real time payload strategy game.


i'd probably play it


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I have an idea of a hybrid between Mario Party and Warioware.


Basically, the minigames are replaced with a small set of microgames. The microgames change depending on the character’s personality and whoever used the dice to land on the tile. Everybody rolls a dice at the same time.


The personalities are:


Sweet

Energetic

Laid-Back

Empty-Headed

Cool

Cautious

Stubborn

Unhinged


The dice I've came up with are:


Dice Block: Simple dice with numbers 1-6


Prime Dice Block: Dice block with prime numbers with the numbers: 2, 3, 5, 7, 11


0-1 Dice Block: Dice with the numbers 0-1


The event tiles are:


Blue Tile: Nothing happens.


Green Tile: Get 3 coins.


Red Tile: Lose 2 coins.


Lucky Tile: Something good happens to the player.


Unlucky Tile: Something bad happens to the player.


Mind Break Tile: Switches the personalities of the characters, thereby, switching the microgames they’ll get when they get to a microgame tile.


Not working on Nightmare Cops.

Also last post.

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onetime i had a dream that Rockstar made a crossover game between Grand Theft Auto and Phineas and Ferb, and Perry was just a realistic model of Ryan Reynolds, just tinted blue and with the fedora. He gave a speech about clinical depression to these two like 10 year olds


i would play the shit out of that game if it was real


At 6/23/25 10:06 AM, EwanDoggieNG wrote:Have you ever thought or dreamt about a non-existent game that would be really fun to play if it was real?

Once, I was chilling and I thought of this party game for the PS2 where you can play 20-50 minigames and whoever got the highest score wins the game. It's like Mario Party but without rolling the dice, there's cute dogs, it's trippy and cute, and it's just all minigames. Better than Mario Party.

Instantly made a cover for this game that needs to be REAL!

https://www.newgrounds.com/art/view/ewandoggieng/barky-party
Have you ever had a moment like this?

A game where you can make trilobites fight against other trilobites like armies of them going against one another like with humans and maybe people could upgrade the trilobites to give them better ranges of attacks and they become a new type each time they are upgraded

idk I feel like such a game existing would be kinda funny to c since some of them were pretty small but also pretty large lol


the basic premise is your physical body is rapidly deteriorating and you have to travel to different elemental realms to slowly build a new one


"Give me death!"

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this fighting game:


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At 6/25/25 01:47 PM, Dreamcastian-Turnip wrote:onetime i had a dream that Rockstar made a crossover game between Grand Theft Auto and Phineas and Ferb, and Perry was just a realistic model of Ryan Reynolds, just tinted blue and with the fedora. He gave a speech about clinical depression to these two like 10 year olds

i would play the shit out of that game if it was real


I created a masterpiece

iu_1419867_10664017.webp

This would make NUMBERS on DeviantArt lmao


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Deadline is in July 8th, 2025, 12:00 AM, AEST.

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At 6/25/25 06:38 PM, EwanDoggieNG wrote:
At 6/25/25 01:47 PM, Dreamcastian-Turnip wrote:onetime i had a dream that Rockstar made a crossover game between Grand Theft Auto and Phineas and Ferb, and Perry was just a realistic model of Ryan Reynolds, just tinted blue and with the fedora. He gave a speech about clinical depression to these two like 10 year olds

i would play the shit out of that game if it was real

I created a masterpiece

This would make NUMBERS on DeviantArt lmao


LMAOOOOO

No joke, when i had that dream i made a photoshop that is so close to what you have here (same image of Ryan and everything). Idk if i still have it but this is golden lmao. Thank you


At 6/25/25 06:43 PM, Dreamcastian-Turnip wrote:
At 6/25/25 06:38 PM, EwanDoggieNG wrote:
At 6/25/25 01:47 PM, Dreamcastian-Turnip wrote:onetime i had a dream that Rockstar made a crossover game between Grand Theft Auto and Phineas and Ferb, and Perry was just a realistic model of Ryan Reynolds, just tinted blue and with the fedora. He gave a speech about clinical depression to these two like 10 year olds

i would play the shit out of that game if it was real

I created a masterpiece

This would make NUMBERS on DeviantArt lmao

LMAOOOOO
No joke, when i had that dream i made a photoshop that is so close to what you have here (same image of Ryan and everything). Idk if i still have it but this is golden lmao. Thank you


"mummm phenneus an pherrb shot mee"

Snuck in some extra 3 characters on the left

you're welcome btw lmao


The PaRappa The Rapper Collab is open for submissions!

Deadline is in July 8th, 2025, 12:00 AM, AEST.

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Fuck yes, why do you think I'm an aspiring game dev? It's because the voices in my head call too loudly. If I don't make them, no one will.


A Helluva Boss or Vivzie Verse first-person shooter or third-person shooter. I would love to see the Vivzie Verse as an FPS video game.


At 6/23/25 10:06 AM, EwanDoggieNG wrote:Have you ever thought or dreamt about a non-existent game that would be really fun to play if it was real?

Once, I was chilling and I thought of this party game for the PS2 where you can play 20-50 minigames and whoever got the highest score wins the game. It's like Mario Party but without rolling the dice, there's cute dogs, it's trippy and cute, and it's just all minigames. Better than Mario Party.

Instantly made a cover for this game that needs to be REAL!

https://www.newgrounds.com/art/view/ewandoggieng/barky-party
Have you ever had a moment like this?

At 6/25/25 12:57 AM, Quinnfinity3 wrote:Crooked Cookies

A girl scout is about to crash tf out! She finally found out that the girl scouts compared to the boy scouts have a much lamer program. She pulls a cart into the bad part of the neighborhood and prepares to make cookie sales wether people like it or not. Sell Cookies, buy weapons, hire reinforcements, and defend the cart from local cartels. If xcom was a real time payload strategy game.


Damn yall like this one. Pm me if you need a game designer (I can't program I did 1 class in high school and lost my gdd)


Quinnfinity NG

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A Sonic-themed JRPG set in the SATAM Sonic Universe.

iu_1420060_2939046.webp


От каждого по способностям, каждому по потребностям

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At 6/26/25 03:10 AM, 5ERGEI wrote:A Sonic-themed JRPG set in the SATAM Sonic Universe.


PINGAS! Yes I know it’s a different Robotnik but I felt like it had to be said regardless. On the related note that sounds like a pretty good idea. If Dr. Robotnik’s Mean Bean Machine featured the AOSTH Robotnik then a game based on the SATAM Sonic Universe could probably work too.


Decided to make some more Barky Party stuff haha, working on some more right now


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Deadline is in July 8th, 2025, 12:00 AM, AEST.

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I've had an idea for a racing game for years where instead of operating vehicles it's a class based racing game in first person where each class controls using a specific FPS movement technique, so one class rocket jumps, another BHops, one surfs, etc etc I also wanted a movement technique unique to this game that involves sliding on floors, walls and obstacles that allow you to trick and game momentum and allow for drifting and a more relaxed timing based way to gain speed kind of like controlling a kart in mario kart but with a bit more freedom of expression.

The courses would all dynamically change in real time to make the race fair and also there would be opportunities to go through routes only you can use (hypothetically though if you have enough speed you may simply take the route anyway and rush over it)


Another game idea i've had is a game in the vain of Starfox with a campaign and all but also an online 24 player mode with starfighter/arwing customization in complexity similar to Armored Core that features maps with power ups and temporary buffs that demand quick routing and map control, 3 gamemodes I had in mind for this multiplayer mode were Capture the Flag, Domination, and a unique game mode called Deploy and Conquer where 1 player on each team is chosen as a Captain and while operating their starfighter/arwing they have the ability to deploy AI enemies to fight alongside them and have them commit to certain commands given to them but it uses a resource that requires the human players on your team to collect resources, kill players on the other team or destroy the enemy teams captains units, the game is won by destroying a core that can be reinforced and upgraded by that teams captain; killing the enemy teams captain grants an insane amount of material for your teams captain if you can bring it back to your teams core without dying.


At 6/26/25 08:11 AM, EwanDoggieNG wrote:Decided to make some more Barky Party stuff haha, working on some more right now
https://www.newgrounds.com/art/view/ewandoggieng/more-barky-party-stuff


Finished some more


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At 6/26/25 08:46 AM, RahksArt wrote:I've had an idea for a racing game for years where instead of operating vehicles it's a class based racing game in first person where each class controls using a specific FPS movement technique, so one class rocket jumps, another BHops, one surfs, etc etc I also wanted a movement technique unique to this game that involves sliding on floors, walls and obstacles that allow you to trick and game momentum and allow for drifting and a more relaxed timing based way to gain speed kind of like controlling a kart in mario kart but with a bit more freedom of expression.
The courses would all dynamically change in real time to make the race fair and also there would be opportunities to go through routes only you can use (hypothetically though if you have enough speed you may simply take the route anyway and rush over it)

Another game idea i've had is a game in the vain of Starfox with a campaign and all but also an online 24 player mode with starfighter/arwing customization in complexity similar to Armored Core that features maps with power ups and temporary buffs that demand quick routing and map control, 3 gamemodes I had in mind for this multiplayer mode were Capture the Flag, Domination, and a unique game mode called Deploy and Conquer where 1 player on each team is chosen as a Captain and while operating their starfighter/arwing they have the ability to deploy AI enemies to fight alongside them and have them commit to certain commands given to them but it uses a resource that requires the human players on your team to collect resources, kill players on the other team or destroy the enemy teams captains units, the game is won by destroying a core that can be reinforced and upgraded by that teams captain; killing the enemy teams captain grants an insane amount of material for your teams captain if you can bring it back to your teams core without dying.


OH right, my most out there dream game is entirely because of how much I loved playing Dragon Quest growing up, especially Dragon Quest 9. I want a turn based RPG that can be played entirely co-op with 4 human players locally or online and each player is a unique character that plays in a different way that mimics other combat systems from popular RPGs; so one character would be a creature tamer and you play the game like pokemon, another plays like a traditional RPG character like Dragon Quest, another features a press turn battle system with an external upgrade tree/skill routing kind of like an SMT game though I would probably have it most similar to digital devil saga and the last one having a system very similar to Bravely Default. I wanted all the characters to be controlled by players so that during the story they can all independently choose dialog options and interact with one another by choosing dialogue based on the dialogue of the other controlled player characters ultimately controlling the narrative of the story as a group more than any other RPG of it's kind and allow for tons of story routes and endings that can dramatically change the interactivity of the game for everyone. For instance I wanted a route where one player has the opportunity to become a villain and can still be controlled by that player through the rest of the route in intermission moments that grant them limited singleplayer time after large events caused by the main party, they can then later meet the party again and choose to join back with them or fully betray the party and become a boss fight with outcomes of it's own based on who wins. Obviously as well it should be able to be played singleplayer so I figured there can be AI controlled party members if you play solo with options to do the dialogue yourself, randomize it for the AI members or have them pick the "canonical" choice each time.