At 5/22/25 01:03 AM, SuperAmauri wrote:Most games released in the past 15 years are mediocre or bad... including games like Doom (2016), Mario Kart 8 Deluxe, Fallout 4 and Red Dead Redemption 2... I think the averaged score of every game released since PS4/Xbox One/Nintendo Switch generation is a 7/10 while PS3/Xbox 360, PS2/Xbox/GameCube and PS1/N64 are all each averaged down to at least a 9/10...
Clearly, I take it that you have not played these games if you would rate Doom (2016) or RDR2 7/10, unless you have extremely high standards, or most likely, you weren't into shooters.
I understand graphics, power and budgets blow past generation's budgets by 10 times over, but I feel like they lack that stroke of genius and creativity...
Oh you sweet summer naive child.
There has been plenty of trendhopping game clones since the 80's, and most of them weren't even that creative or memorable even within nostalgic circles. Plus, things like creativity and innovation was (and still is) subjective and generally rooted in behaviors rooted in that time period.
On paper, game design does look more "creative" in 80's/90's/00's, but the reality is that they were mostly surface level at best, and more often than not, often felt like either a lesser version, or was a game that was cashing in on trends. That doesn't automatically make them bad per se, but they were far from being creative originals that stood the test of time.
The money argument is frankly irrelevent to me, because companies like EA, Activision, Nintendo and so forth were around since the 80's, and they were publicly traded companies not long afterwards. (Mostly penny stocks then, but not the point) Publishers/developers weren't making games out of charity even then, they only difference is the scale.